Quick Charge
| Maximum level |
III |
|---|---|
| Primary items | |
| Secondary items |
None |
| Enchantment weight |
5 |
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Quick Charge is an enchantment applied to crossbows that increases charging speed.
Obtaining
Quick Charge I and Quick Charge II can be acquired using an enchanting table and by fishing. It can also be found in loot chests of monster rooms and loot chests of library rooms in strongholds. Quick Charge III can be acquired through an anvil by merging two crossbows/books that both have Quick Charge II on them. Quick Charge III can also be acquired by trading with a librarian villager , or by finding it in a chest in an mineshaft or desert pyramid.
Usage
Quick Charge reduces the time to load a crossbow with either an arrow or a firework rocket. The regular loading time is 1.25 seconds, and each enchantment level decreases the loading time by 0.25 seconds, making Quick Charge III result in a crossbow that requires just 0.5 seconds to load.
If commands are used to increase the enchantment level to level V, the crossbow loads instantly when used. Beyond level V the crossbow does not load at all. If firework rockets or arrows used in the offhand are used, they are still fired even if beyond level V.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Quick Charge | quick_charge | enchantment |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Quick Charge | quick_charge | 35 | enchantment |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w43a | Added the Quick Charge enchantment. | |||||
| Bedrock Edition | |||||||
| 1.8.0 Experiment | beta 1.8.0.10 | Added the Quick Charge enchantment, which is currently behind Experimental Gameplay. | |||||
| 1.10.0 | beta 1.10.0.3 | The Quick Charge enchantment is available outside of Experimental Gameplay. | |||||
| PlayStation 4 Edition | |||||||
| 1.90 | Added the Quick Charge enchantment. | ||||||
Issues
Issues relating to "Quick Charge" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Quick Charge, if granted in a crossbow through a command with the level higher than V (VI and above) makes the charge time of the crossbow become a negative value. When charging, the value decreases continuously until it extends over the
INT_MINlimit and returns back to the original value. Because of that, it would take approximately 69.4 years in real life to charge a Quick Charge VI crossbow.
| Durability | |||||||
|---|---|---|---|---|---|---|---|
| Block breaking | |||||||
| Armor |
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| Melee weapons |
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| Curse | |||||||
| Joke | |||||||