Clock

| Rarity tier |
Common |
|---|---|
| Renewable |
Yes |
| Stackable |
Yes (64) |
{
"title": "Clock",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Clock"
],
"images": [
"Clock.gif"
]
}
Clocks are items that show the in-game time by displaying the current in-game position of the sun and the moon, and only function properly in the Overworld due to the daylight cycle not existing in other dimensions.
Obtaining
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Gold Ingot + Redstone Dust |
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Chest | 1 | 7.3%{ "item": "Clock", "stacksize": 1, "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" }
| ||
| Map chest | 1 | 7.7%{ "item": "Clock", "stacksize": 1, "chance": 0.07688803032512026, "structure": "Shipwreck", "container": "Map chest" }
| ||
Trading
| Villager | Probability | Villager wants | Player receives | |
|---|---|---|---|---|
| JE | BE | |||
| 50% | 33% | 5 × | ||
Usage

The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. When the time of day changes suddenly, such as after sleeping or when /time is used, the clock dial spins rapidly to catch up. The player is able to sleep a few seconds after the clock shows exactly dusk.
The dial always shows the current in-game time when in the Overworld, regardless of where it appears. This includes a player's hand, an inventory slot, a crafting grid, an item frame, or even as a dropped item. For a clock to be mounted on a wall, an item frame is required.
Because there is no day/night cycle in the Nether or the End, clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly. Although clocks do not function in these dimensions, the actual daylight cycle does continue.
Piglins
Piglins are attracted to clocks and run toward any clock on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
clock | Item | item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
clock | 393 | Item | item |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item while it is aggressive toward the player. | 30 | Silver | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Oh Shiny | Distract Piglins with gold | While aggravated, give a piglin one of these 25 gold-related items in the
#piglin_loved item tag:
|
Video
Note: This video doesn't state that clocks can be found in shipwrecks or ruined portals because the video was released in an earlier version.
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | ? | ||||||
| They have 230 visually distinct frames due to how the texture is generated. | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w21a | Librarian villagers now sell clocks for 10-11 emeralds, making them renewable. | |||||
| 1.5 | 13w02a | ||||||
| 1.8 | 14w02a | Librarian villagers now sell clocks for 10-12 emeralds. | |||||
| 1.9 | 15w31a | Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures. | |||||
| 1.13 | 18w14a | Clocks can now be found in shipwreck map rooms. | |||||
| 1.14 | 19w11a | Librarian villagers now sell clocks for 5 emeralds. | |||||
| 1.16 | 20w09a | Clocks can now be used to distract piglins.[1] | |||||
| 20w16a | Clocks now generate in ruined portal chests. | ||||||
| 20w19a | Clocks no longer work in the recipe book.[2] | ||||||
| 20w22a | Clocks no longer work in the villager trading GUI.[3] | ||||||
| 1.17 | 20w48a | ||||||
| Pocket Edition Alpha | |||||||
| v0.2.0 | |||||||
| Clocks currently have no function or legitimate method of obtaining them. | |||||||
| v0.8.0 | build 1 | Clocks are now functional and craftable. They have been added into the Creative inventory. | |||||
| Pocket Edition | |||||||
| 1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell clocks for 10-12 emeralds. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.20.1 | Clocks can now be found inside map room chests in shipwrecks. | |||||
| 1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have 1⁄3 chance to sell a clock for 4 emeralds as part of their trades. | |||||
| 1.16.0 | beta 1.16.0.57 | Clocks now generate in ruined portal chests. | |||||
| 1.17.0 | beta 1.17.0.54 | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| Like in old versions of Java Edition, they use a dynamically generated texture with 230 visually distinct frames. | |||||||
| TU12 | |||||||
| TU14 | 1.04 | Librarian villagers now sell clocks for 10-11 emeralds, making them renewable. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Librarian villagers now sell clocks for 10-12 emeralds. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Clocks can now be found in shipwreck map rooms. | ||
| 1.91 | Trading has been changed, librarian villagers now have chance to sell a clock for 5 emeralds as part of their trades. | ||||||
| New Nintendo 3DS Edition | |||||||
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 347. | |||||
Issues
Issues relating to "Clock" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In Java Edition, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
Gallery
Screenshots
-
A clock in an item frame on a wall in a player's base, showing it is dawn. -
Early-game player holding a clock.
In other media
-
Several clocks used to telegraph time zones, featured in Eerie Mojang Office Party. -
Artwork of a clock used for daylight savings time. -
A clock being used as a watch. -
A giant clock featured in Minecraft: Story Mode.
