Eerie Mojang Office Party

| Developer(s) | |
|---|---|
| Edition(s) | |
| Pack author(s) | |
| Release date |
December 9, 2024, 18:00 UTC[1] |
| Closing date |
December 20, 2024, 23:00 UTC[1] |
| Article |
{
"title": "Eerie Mojang Office Party",
"rows": [
{
"field": "\n* (link to Mojang Studios article, displayed as Mojang Studios)\n* [https://www.blockworks.uk Blockworks]",
"label": "Developer(s)"
},
{
"field": "(link to Bedrock Edition article, displayed as ''Bedrock Edition'')",
"label": "Edition(s)"
},
{
"field": "\n* (link to Mojang Studios article, displayed as Mojang Studios) \n* [https://www.blockworks.uk Blockworks]\n* [https://www.gamemodeone.com/ Gamemode One]",
"label": "Pack author(s)"
},
{
"field": "December 9, 2024, 18:00 UTC",
"label": "Release date"
},
{
"field": "December 20, 2024, 23:00 UTC",
"label": "Closing date"
},
{
"field": "[https://www.minecraft.net/en-us/article/eerie-mojang-office-party \"Join our in-game event\"] – (link to Minecraft.net article, displayed as Minecraft.net).",
"label": "Article"
}
],
"invimages": [],
"images": [
"Eerie event.png"
]
}

The Eerie Mojang Office Party (also known as Mojang Studios Mystery Live Event) was an event server, set inside a fictional version of the Mojang Studios company headquarters. It was first announced during a Minecraft Monthly episode on December 4, 2024, as a way to celebrate The Garden Awakens drop. The event ran from December 9, 2024 to December 20, 2024.
The event consisted of 5 lobbies (the Main Lobby, the QA Department, the Mob Factory, the Biome Labs and the Idea Vault), 4 mini-games (Rocket Arena, Mob Smash, Biome Drop, Cloud Race), and 5 daily challenges to earn character creator items and the Mojang Office Cape. Players could earn coins by collecting them around the map or playing games which can then be spent in the shop.
Lobbies

The server initially opens with players spawning inside a pale garden, stationed beside a projector crediting the developers, Blockworks. Progressing down a narrow path leads to the outside of Mojang Studios, predominately made out of pale oak planks, where players can find a receptionist named Nils, claiming that Jens and Agnes are looking for them.
Upon speaking with them, the front gate to the studio will be opened by sentient statues of Steve and Alex.
The player is then given two items upon entering, a Sticker Book to keep track of challenges, and a Teleport item that opens up an interface where you can click on which department you want to go, including the one you're currently on. Both these items are usable everywhere except the Roller Coaster, Bug Squash, and Assembly Attack games.
-
The starting area in the pale garden -
A projector crediting the map developers -
The Mojang Studios office seen from the outside -
The office entrance hall
Lobby

Upon entering the Lobby for the first time, players can speak with Jens and Agnes, who explain the situation. Somehow, the release of the Garden Awakens has unleashed chaos across the studio, Jens tasking players with going to each of the four departments to solve their problems through minigames. Behind him and Agnes are a row of computers with stools and lamps themed after skulls and creeper heads, while in front of them to the side are large boards that can show the daily challenges and "office notes" when interacted with. Beside the signs, and across the left and right sides of the room, are several vindicator employees working various jobs. Closest to the office notes are cartographers with maps, alchemists with brewing stands, and documentarians rearranging a thin bookshelf. Closest to the daily challenges are armorers, with a chicken running back and forth with a gold helmet, sewers sheering a white sheep and juggling wool, and a long table with three vindicators ringing a bell. Behind the bell vindicators is a large gaping hole, infested with pale moss, several creakings peering from the darkness.
In the center of the Lobby is the shop, where players can buy items from one of two vendors. Entering through the front of the Lobby, players can eye lab coats and office passes to the left and right, the first vendor on the right. The opposing vendor is on the left side, in front of dev hats, with a rack of boosts in boxes to their right, reminiscent of vinyl albums or comic books. In the center are mystery potions and eerie soup, with scattered boxes all throughout the shop. A massive cubic replica of the Earth hovers above the shop, with faces of Steve and Alex repeatedly appearing at certain locations.

To the sides of the room are color coded transits to each department, and between the transits are massive pipes that transport various mobs up and down. Occasionally, a Steve appears clinging onto a pipe’s inner wall, trying to escape. They can be “saved” by clicking a button in front of the pipes, which releases massive amounts of water to flush them; soon after clicking the button, Steve can be seen crying. This action should unlock the “Flush” sticker; however, due to a bug, a player might already have the sticker unlocked, even if they have just joined the event for the first time.
Between the transits to the Mob Factory and QA Department are vindicator leatherworkers, weaponsmiths, and fletchers, working on leather pelts, a diamond sword, and a target respectively. Between the transits to Biome Labs and the Idea Vault are masons, fishermen, and farmers, who are crafting stone bricks, fishing cod in a small pond, and harvesting wheat respectively. On the north and south walls of the Lobby are stained glass windows, likened after creepers, endermen, allay, and blazes, with the text in Standard Galactic Alphabet reading: CREEPER.
Beside the transit to the QA Department is a queue of various mobs, as well as Sunny and Kai, where several quick gags will play. An iron golem will knock a zombie in lime away, sending it to the back, where it will scare a villager to regain its place. This in turn causes the villager to cut in line, in front of Sunny, to their irritation. A creeper will explode, sending the villager back, before an enderman picks the villager up, scaring them enough to send them back to the end of the line, renewing the cycle. The line itself leads up to a Constructor NPC, who when interacted with can initiate the rollercoaster minigame, which the player exits on the opposite side of the wall.
Between the exit and entrance to the minigame is a second spawn point, where players will enter the server after all log-ins following the cold open. On the wall behind them is an array of giant clocks, showing various time zones, above a confetti cannon, several tables, many large cardboard boxes, and a cardboard cutout of Agnes and a creaking.
QA Department

The QA Department is dedicated to bug fixing. When joining this lobby, players fall from the yellow tube facing the exit, stationed above a flight of stairs. Periodically, a zombie will chase a villager around, having fallen out the tubes, before returning. Beside the exit area are two groups of vindicators. To the left is a small library, with vindicators reading books at small tables. To the right is what appears to be a break area, with a vindicator seemingly waiting with a cup of coffee, two playing tabletop tennis, two playing Foosball, and a fifth clapping in the direction of the ping pong game.
In front of those groups are several more. Closest to the player are computer desks, with vindicators sitting and typing in various methods. To the left of those are another recreation area, consisting of just tables and three vindicators having a conversation, while to the right are two empty tables.
A separate desk with Agnes is located further in the middle; by talking to her, players can enter the Bug Squash minigame. Behind this desk are the daily challenge board and the leaderboard, and beyond that a ginormous recreation of a keyboard. The keyboard is modeled after a QWERTY keyboard specifically, but with keys written in the Standard Galactic Alphabet, and an Escape key replaced with creaking eyes. Jumping on this “Eerie” key unlocks the “Typist” sticker. Beyond the keyboard is a window into the minigame, with a wall panel of various glyphs to the right, above a pale garden leak with a coin.
On the lobby’s left are the Bug Files, an exhibit dedicated to the game’s bugs and curiosities. The first floor has three mobs displayed in glass cases, with Sunny and Kai present, marveling at the oddities. The exhibits include a squid which can fly (MC-936 and MC-89883) and be milked (in Java Edition Beta 1.2), a "dancing" Ender dragon, and a wither that causes fatal crashes. All three of those bugs are deemed as contained. Behind the displays are several nonfuctional drawers, and to the sides are stairs, leading up to a second floor. Upon marching up, the player can find several paintings or tapestries of bugs; literal insects, colored red, yellow, green, or cyan. In the center of the area is a fourth display, the Jeb sheep, however it has managed to escape, leaving a gaping hole in the glass.

The lobby’s right houses a large parkour track, themed around video game consoles. The track begins by platforming across several red platforms across from what appears to be a smartphone or tablet, before arriving at two sets of ladders, leading to a laptop and confetti cannon. Inside the laptop are stone stair keys, as opposed to functional ones used elsewhere, with a track-pad made of polished andesite. The track continues into a PC resembling quartz bricks, with several more red platforms before transitioning to platforming across internal components. If the player falls at any point, they can climb a ladder to return to the start of the area.
Once the player circles to the top of the machine, players jump onto the top of the laptop, and can find the Jeb sheep hiding in the darkness. Interacting with it will unlock the Bug-Catcher sticker, with a coin even further down. The track continues across more platforms, up to a Nintendo Switch, with the player walking across cauldrons onto more platforms, another Jeb sheep hiding nearby. On the path upwards is an iron golem, protecting a secret office that requires the player to have the Office Pass in order to enter. After climbing up another ladder and traveling a long path of platforms, the player will end up on the top, with the reward being several coins.
Mob Factory

The Mob Factory is an industrial setting where the mobs are said to be made. Players entering the Mob Factory emerge from a giant cyan tube in the ceiling, facing the left of the area. To the left of the player is a selection of defective mobs held in reddish stasis chambers, and to the right the exit to the Lobby, along with more tubes, are a pair of sheetboards (daily challenges to the left and the leaderboard to the right), and stained glass windows of an iron golem.
Behind the spawn is a collection of cardboard boxes, with a confetti cannon at the top of the closest and a coin on the tallest. Beyond those are a series of conveyor belts, alternating between creepers, skeletons, TNT, and iron golems, in front of three more stasis chambers. Agnes stands in front of the area, marking the entrance to the Assembly Attack section, with observatories into each area of the minigames nearby. Near one of the windows is a coin.

Directly in front of the players visiting the Mob Factory is the Redstone Engine parkour course, which begins by leaping onto several floating red platforms, onto a conveyor belt delivering boxes. Jumping across several pipes leads to some more red platforms, before the player reaches a catwalk. After going up a flight of cut copper stairs, the player reaches another conveyor belt, and must cross more red platforms, onto higher pipes.
After a steep leap onto a curving pipe, the player must take a risky jump over to a ladder, and continue running across pipes. A similar stunt occurs at the end of the pipe, with the player having to reach onto a ladder on the side of a platform, and then creep onto another platform. After more platforming, the player reaches a conveyor belt suspended over the catwalks, before climbing up platforms to another set of catwalks, with a coin nearby.
More platforms and pipe sequences occur, until the player must take another push towards a ladder. However, due to the presence of a pipe above, the way to reach it is instead to run off the edge and grip onto the platform below, up to another conveyor belt. From there a series of red platforms curve around to a final pipe, before reaching the top of the engine, which upon completion unlocks the “Engineer” sticker. Players can jump off the Redstone Engine’s top onto a large slime block platform.
Biome Labs

Upon entering the Biome Labs, the player will appear fall to the center of the room from a large green tube, surrounded by small dioramas depicting various biomes. Immediately before the player are Jens, who explains the setting, and Agnes, who explains that the pale garden is invading the other biome. In order to solve this problem, she offers a tutorial to the Biome Drop minigame, which can be walked into on three nearby walkways corresponding to difficulty. Immediately behind the player are small reserves of water, between flower beds with built in confetti cannons.
Beside the easy version is an old growth pine taiga, with several foxes sleeping, a fan block blowing leaves around, and a window into a lush cave infested with frogs. Across from there is an ice spikes biome, with a polar bear staring at a fan creating sparkle particles. Between easy and medium is a cherry grove, with inexplicable armadillos sleeping amongst a fan blowing cherry leaves and pink petals. On the opposite side of the path is a forest, with bees floating alongside beehives, a bee nest, and honeycombs. Beside the hard option is a desert, with a camel resting beside heaters and a desert well, across from a coral reef aquarium. Beside the desert and reef are a bamboo jungle, with a panda eating bamboo amongst several sprinklers, and a window into a beach with a turtle.

There are two Biome Domes players can visit containing fictional biomes, To the right, between the jungle and the desert, is a cyan biome where nearly everything is made out of diamonds. The trees resemble oak, pale oak, and spruce, but with dark oak logs and diamond cyan leaves. Closest to the entrance is one adorned with diamond cave vines and diamond resin clumps, with diamond eyeblossoms and diamond ore scattered throughout. While exploring the dome, diamond snow will fall from the top of the dome. Traveling across a fallen tree bridge over a river, players can find a small research station, with a scientist NPC standing on a dirt block amongst the cyan grass. Nearby is a small cave made of coarse dirt, with a coin inside. At the end of the lake is an ordinary spruce.

To the left is the "Goodlands" biome, a more cheerful version of the badlands with flowering cacti, clovers, and flowers that generate bubbles. In the middle of the biome is an Engineer with a similar station to the Scientist, and beside them is a pond with a large assortment of flowers and a rainbow. Behind the Engineer is a mineshaft, with glowing mushrooms inside and another coin. Once the player would like to leave the dome, they can return to a fan and be lifted up to the first level.
The black starry sky above the lobby features six bright “constellations” represnting a pickaxe, a sword, a diamond, a drawn bow, a creeper face and one other object.
Idea Vault

Upon entering the Idea Vault, the player will fall out of a giant purple tube, and see a build of a light bulb floating in mid-air. The lobby is by far the smallest of those featured in the server, consisting of a large acacia platform on a cloud. To the left and right of the initial drop are the leaderboard and daily challenges, alongside common decorations such as balloons, boxes, and carpeting. A few blocks away from spawn is Jens, who explains the purpose of the vault.
Agnes can be found by dropping down through a ring of copper blocks, standing in a jumpsuit in front of a starting line. If spoken to, she will offer an explanation and tutorial for the Cloud Race minigame. Beside her lie several objects that are used throughout the race, allowing them to be safely tested and experimented with before beginning. Behind the drop zone is a fan, allowing players to return to Jens' area, returning through the initial tube. Behind the initial drop is a flight of stairs, leading up to oversized potted plants, several mob tunes, and a return tube to the Lobby.
Games
Roller Coaster

The roller coaster mostly goes above the main lobby. Near the track are 12 target balloons. The player gets a full hotbar of snowballs (9 stacks of 16, for a total of 144 snowballs) to hit them. Each hit balloon gives 10 points. A balloon quickly respawns so it can be hit by other players on the rollercoaster. Hitting a balloon twice or more doesn’t count towards the player’s score, and sends a message in chat to tell the player they have already hit the balloon. Hitting all 12 balloons during one ride is meant to unlock the “Hotshot” sticker; however, due to a bug, players coming to Eerie Mojang Office Party for the first time may already have the sticker unlocked.
Bug Squash

The player spawns on a black rounded platform and gets 60 seconds to get as many points as they can by using the Dev Hammer to squash bugs that spawn on 3×3 pillars of various heights. A pillar is colored red and black when a bug is present and is green and white otherwise, but the transition is not instanteous. Three kinds of bugs exist: a red one (the most common kind) yields 10 points, a yellow one yields 50 points, and a green one yields 10 points and adds 10 seconds to the timer. If not squashed in time after spawning, a bug burrows back into the pillar and despawns. If the player falls off a pillar, they lose five seconds and respawn at the black platform.
Game ends just the players squash all bugs with Dev Hammer.
| Name | Image | Gives |
|---|---|---|
| Red Bug |
|
10 points |
| Yellow Bug |
|
50 points |
| Green Bug |
|
10 points and 10 seconds |
Assembly Attack

Assembly Attack is a PVE game where players must kill defective mobs on a series of assembly lines, while ignoring the mobs that can appear in a normal Minecraft game. Mobs stay on the lines until provoked by hitting them; this applies both to defective and proper mobs, and a mob can also become aggressive to the players if it is hit by a different mob’s attack. Killing defective mobs grants a certain amount of points depending on what kind of mob they are, while killing proper mobs removes the same amount of points.
Players are in teams of up to 4 and are each given full diamond armor, a diamond sword and a bow enchanted with Infinity. The arrows can pierce multiple mobs. Unlike the rest of the event, players can take damage and be killed by mobs or the environment, such as lava.
The game is split into 5 rooms: the Skeleton Armoury [sic], the TNT Factory, the Golem Manufacture, the Creeper Production, and the Distribution Center. The first four rooms have specific mob types: skeletons, TNT, (iron) golems and creepers respectively. The Distribution Center has mobs of all four types. Players who have reached the Golem Manufacture unlock the “Operator” sticker, while reaching the Distribution Center unlocks the “Technician” sticker.
The Skeleton Armoury room is active 40 seconds while the other rooms are active 50 seconds. Once a room is no longer active, the next one immediately becomes active and the player has 10 seconds to go there. If the player does not go the next room, they are teleported there.
| Name | Image | Type | Behavior | Rounds | Points | Quality |
|---|---|---|---|---|---|---|
| Skeleton |
|
Skeleton |
|
1 & 5 | ±20 | Nondefective |
| Corrupted skeleton |
|
|
Defective | |||
| Witch skeleton |
|
|
Defective | |||
| Skeleton in fire [sic] |
|
Defective | ||||
| Tnt [sic] |
|
TNT |
|
2 & 5 | ±30 | Nondefective |
| Corrupted tnt [sic] |
|
|
Defective | |||
| Golden tnt [sic] |
|
|
Defective | |||
| Gummy tnt [sic] |
|
|
Defective | |||
| Iron Golem |
|
Golem |
|
3 & 5 | ±40 | Nondefective |
| Corrupted golem |
|
|
Defective | |||
| Bee golem |
|
|
Defective | |||
| Diamond golem |
|
|
Defective | |||
| Creeper |
|
Creeper |
|
4 & 5 | ±50 | Nondefective |
| Corrupted creeper |
|
|
Defective | |||
| Baby creeper |
|
|
Defective | |||
| Gummy creeper |
|
|
Defective |
Biome Drop
The Biome Drop is an implementation of the Dropper minigame, where the player needs to reach the bottom of a drop (more specifically, a water pond) as quickly as possible while evading obstacles during their fall. In this version, landing onto an obstacle does not kill the player by fall damage but can slow them down. Particularly noteworthy are slime blocks, which can bounce the player upwards if they don’t sneak.
There are three variants of the Biome Drop with different levels of difficulty, indicated by the amount of stars (from one to three). Each is themed around a specific selection of biomes and generated structures, though all have features of the pale garden at the very bottom.
- The easy dropper features surface biomes, namely a plains biome with a village, a taiga with a structure similar to a pillager outpost, a jungle with a pyramid, a cherry grove and ends with a pale garden.
- The medium dropper has a mushroom field, a desert with a pyramid, a lush cave, a dripstone cave with a mineshaft, a deepslate layer with a trial chamber-like structure, and finishes with the hybrid of a pale garden and the deep dark with the ruins resembling an ancient city. Completing the medium dropper in under 15 seconds unlocks the “Drip” sticker.
- The hard dropper is themed around the Nether and the End, beginning with the Nether wastes containing a fortress, continued by a basalt delta with a patch of soul soil (referencing a soul sand valley), a bastion remnant, a stronghold with an oversized End portal, an End city, a few outer End islands, and the End’s mainland partially overtaken by the pale garden, with the target pond stylized as an exit portal. Completing the hard dropper in under 20 seconds unlocks the “Drop” sticker.
- Biome Drop variants
-
The easy dropper -
The medium dropper -
The hard dropper
Cloud Race

These minigames look like the Elytra Ring Rush from 15 Year Journey. The Cloud Race minigame features a single-lap race with obstacles, splits, boosters and two elytra gliding sections, similar to Ace Race from the MCC x Minecraft 15th Anniversary Party event. The goal is to complete the race as soon as possible.
There are a few kinds of boosters: the red arrow booster increases speed, while the cyan circle booster increases jump height. The green arrow booster allows players to do a second jump in mid-air, and is only found in front of the elytra gateways. There are also air-sucking mechanisms that can pull the player upwards. Each booster and mechanism can be tried out just before the track’s start. Using five speed boosters and jump pads in one race unlocks the “Speedy” and “Bouncy” stickers respectively.

The race track is set in a variety of biomes and is decorated with holographic images of various Mob Vote mobs, both winning ones such as the armadillo and losing ones such as the iceologer. The finish has a group of villagers awaiting the players, as well as a pair of confetti cannons.
Shop
Items

Two villagers that sell items for coins are found in the center of the lobby. Both villagers sell the same items.


| Item | Image | Render | Cost | Description |
|---|---|---|---|---|
| Mystery Potions |
|
- | 150 | Creates a big flame around the player for a short duration after consumption. Not noticeable in first person. |
| Eerie Soup |
|
- | 150 | Creates dust particles around the player for a short duration after consumption. |
| Dev Hat |
|
|
600 | Can be worn in the helmet inventory slot. Used to help complete the Day 4 Daily Challenge. |
| Lab Coat |
|
|
800 | Can be worn in the chestplate inventory slot. Used to help complete the Day 5 Daily Challenge. |
| Office Pass |
|
- | 1000 | Grants access to locked areas of the map. (also called Office Key in inventory) |
| Jump Boost |
|
- | 200 | Gives |
| Speed Boost |
|
- | 200 | Gives |
| Slow Falling Boost |
|
- | Not
Sold |
Never visible in the shop but can be seen in the game files with the other shop items.
Assumed to give |
Office Pass
The Office Pass can be used on the QA Department Lobby to unlock a secret room found halfway up the parkour challenge. You need to have the card with you to enter.
Inside the office, a pale garden has overgrown, with hanging moss seeping from the ceiling and pale moss floor. A balcony looking out over the keyboard window is nearby, as well as a computer which can be used to monitor several points in the area. At the end of the room there is a coin and an Item Stash that will give you many items found in the shop, including three mystery potions, three eerie soup, four speed boosts, and four jump boosts. Adding up the value of each item (2500 coins) and subtracting the cost of the card (1000 coins), the player can receive a value of 1500 coins.
- Secret Office Access
-
The path split and entrance -
If you don't possess an Office Pass this message will pop up, the screen will fade to black and you'll be teleported back -
The interior of the Secret Office -
At the far end of the office you'll find a coin and the file cabinet with the item stash.
- Secret Office Security Cameras
-
The Security Desk -
Screen 1 -
Screen 2 -
Screen 3 -
Screen 4
Challenges
Stickers

Players can earn up to 17 stickers by completing challenges. These stickers appear in the player's sticker book. Note that due to a server bug, the first two stickers, "Hotshot" and "Flush", might already be unlocked for players who have joined the event for the first time. The "Apprentice", "Journeyman" and "Master!" stickers have additional descriptions when completed. However, due to another bug, the descriptions for the "Apprentice" and "Journey" stickers when completed are swapped.[2]
Although the Agnes NPC at the lobby states that there is a "special reward" for completing the entire sticker book, there has not been found to be one.
| Image | Name | In-game description |
|---|---|---|
![]() |
Hotshot | Shoot all the targets on the roller coaster. |
![]() |
Flush | Rescue Steve if he gets stuck in the transport tubes. |
![]() |
Typist | Jump on The Enchanted Keyboard's eerie key! |
![]() |
Bug-Catcher | Find the bug that has escaped from The Bug Files. |
![]() |
Drip | Complete the Medium Dropper in under 15 seconds. |
![]() |
Drop | Complete the Hard Dropper in under 20 seconds. |
![]() |
Operator | Reach Section 3 of Assembly Attack [sic] |
![]() |
Technician | Reach Section 5 of Assembly Attack [sic] |
![]() |
Engineer | Reach the top of The Redstone Engine. |
![]() |
Bouncy | Use 5 jump pads in one race. |
![]() |
Speedy | Use 5 speed boosts in one race. |
![]() |
Play Tester | Earn 1 star in each mini-game. |
![]() |
Pro Gamer | Earn 2 stars in each mini-game. |
![]() |
Master of Games | Earn 3 stars in each mini-game. |
![]() |
Apprentice | Complete 1 daily challenge. (Special Reward) Completed: Congratulations! You have just been awarded the Mojang Office shirt! Please restart your game to unlock your reward. |
![]() |
Journeyman | Complete 3 daily challenges. (Special Reward) Completed: Congratulations! You have just been awarded the Mojang Office cap! Please restart your game to unlock your reward. |
![]() |
Master! | Complete 5 daily challenges. (Special Reward) Completed: Congratulations! You have just been awarded the Mojang Office cape! Please restart your game to unlock your reward. |
Daily Challenges


During the first 5 days of the event, daily challenges appear on the whiteboards in lobbies at 18:00 UTC. Players can complete these challenges to earn exclusive character creator items. These challenges can be completed at any point during the event.
Due to a bug, the Mojang Office Cap became unobtainable, likely due to the fact that the Day 3 challenge for collecting 1000 coins is automatically marked as completed upon first entering the server, despite the player never accumulating any coins at all, causing the server to never register that the player completed one challenge.[3]
| Day | Challenge | Reward (assuming challenges are done in order) | Note |
|---|---|---|---|
| Day 1 | Visit all 4 office departments! | Mojang Office Cap | You can complete this by using the Teleport menu. |
| Day 2 | Fire all the confetti cannons! | None | There are a total of seven cannons: two each in the Idea Vault and Biome Labs locations, and one each in all other locations. |
| Day 3 | Collect 1000 coins in one day! | Mojang Office Shirt | The easiest way to do this is to complete the dropper many times, make sure to wear the lab coat to complete day 5's quest as well! |
| Day 4 | Smash 15 bugs whilst wearing the Dev Hat! | None | The game is found in the QA Department. |
| Day 5 | Complete all 3 dropper levels whilst wearing the Lab Coat! | Mojang Office Cape | The game is found in the Biome Labs. |
Quotes
External
| “ |
|
„ |
| — Minecraft.net |
| “ |
|
„ |
| — Eerie Mojang Office event screen. |
Internal
Jens
| “ |
|
„ |
| — Jens in the Lobby |
| “ |
|
„ |
| — Jens in the QA Department |
| “ |
|
„ |
| — Jens in the Mob Factory |
| “ |
|
„ |
| — Jens in Biome Labs |
| “ |
|
„ |
| — Jens in the Idea Vault |
Agnes
| “ |
|
„ |
| — Agnes in the Lobby |
| “ |
|
„ |
| — Agnes in the QA Department |
| “ |
|
„ |
| — Agnes explaining Bug Squash |
| “ |
|
„ |
| — Agnes in the Mob Factory |
| “ |
|
„ |
| — Agnes explaining Assembly Atack |
| “ |
|
„ |
| — Agnes in Biome Labs |
| “ |
|
„ |
| — Agnes explaining Biome Drop |
| “ |
|
„ |
| — Agnes in the Idea Vault |
| “ |
|
„ |
| — Agnes explaining Cloud Race |
NPCs
| “ |
|
„ |
| — Nils |
| “ |
|
„ |
| — Roller Coaster |
| “ |
|
„ |
| — Scientist in Diamond Biome Dome |
| “ |
|
„ |
| — Engineer in the Goodlands |
Office Notes
| “ |
|
„ |
| — Transport Tubes |
| “ |
|
„ |
| — The Creaking |
| “ |
|
„ |
| — Employee of the Month |
| “ |
|
„ |
| — Mob Safety Training |
| “ |
|
„ |
| — Cake |
Bug Files
| “ |
|
„ |
| — Flying Squid |
| “ |
|
„ |
| — Disco Dragon |
| “ |
|
„ |
| — Eerie Wither |
| “ |
|
„ |
| — Rainbow Sheep |
Video
Trivia
- Of the game's characters, only Steve, Alex, Sunny, and Kai make appearances.
- In a photo showing the rewards for the server, the mojang office cape is referred to as the "EyeBlossom" cape.
- The server resource pack is internally referred to as "McLive 2024 RP", with its description being "Minecraft Live 2024 Resource Pack".
- Instead of a zombified piglin, a zombie pigman appears in the tubes throughout the server. It's unclear if this was an oversight or an intentional visual gag.
- On the Enchanted Keyboard, the arrow keys all serve as one button, pressing down together.
- The Jeb_ sheep in the QA Department section of the map is referred to as a bug, though it is mentioned that Jens Bergensten is "suspected" of purposefully making it.
Gallery
Official artwork
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The server logo, used in game. -
A location from the server on artwork for Beyond the Pale Garden. -
Promotion for the event. -
The event screen. -
Eerie body. -
Eerie badge. -
Animated badge. -
Rewards for completing daily challenges.
Promotional images
Screenshots
Lobby
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Several mobs and characters waiting in line for the rollercoaster. -
Windows of a blaze and an allay. -
Windows of an enderman and a creeper. -

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The lobby as seen from an out of bounds location, accessed using a glitch. -
A pit leading to the void found in the out of bounds area. -

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QA Department
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Sunny marvelling at a flying squid. -
Kai looking at a "dancing" Ender Dragon. -

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Mob Factory
Biome Labs
Idea Vault
Notes
- ↑ The pack reuses music from the 2023 Mob Vote Event, made by Gamemode One.
References
- ↑ a b "Join our in-game event" (Archive) by Linn Viberg – minecraft.net, December 9, 2024. "London (UK) GMT: 18:00 December 9 - 23:00 December 20"
- ↑ "How to Join the Eerie Mojang Office Party" – help.minecraft.net. "The sticker book indicates that a Mojang Office shirt is awarded for becoming an Apprentice in the first daily challenge, but the reward is actually the Mojang Office cap that appears in your Dressing Room."
- ↑ MCPE-189094
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