Forest


| Blocks |
|
|---|---|
|
Climate | |
| Temperature |
0.7 |
| Downfall |
0.8 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Forest",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.7",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.8",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79C05A; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79C05A</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #59AE30; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #59AE30</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #1E97F2; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #1E97F2</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Forest.png",
"Forest Vibrant Visuals.png"
]
}
The forest is a lush biome densely wooded with oak and birch trees. Wolves spawn here. The forest is the most common surface biome in Minecraft, making up about 12% of the Overworld's area.
Description
Forests feature dense trees compared to other biomes. Lilies of the valley, rose bushes, peonies and lilacs generate in this biome family along with the usual dandelions; in Java Edition, poppies also generate here. Bushes generate here in small patches. Leaf litter generates scattered on the ground. Grass takes on a dark but vibrant green color. Bees from bee nests on trees are found as well.
Like almost every other Overworld biome in the game, lava lakes can generate here, which can cause locally destructive forest fires, due to the density of flammable logs and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain.
A forest biome is well-suited for Survival, as the most essential resource, logs, is abundantly available throughout.
Mobs
The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄45 | 4 | |
| 10⁄45 | 4 | |
| 10⁄45 | 4 | |
| 8⁄45 | 4 | |
| 5⁄45 | 4 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Woods Wolf", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 12⁄55 | 2–3 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 1–3 | |
| 8⁄55 | 2–3 | |
| 5⁄55 | 4 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Woods Wolf", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in the forest.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
forest | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
forest | 4 |
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added true biomes, including forest and several variants. | |||||
| Forests are defined by having a rainfall value of 35% or greater and a temperature value between 50% and 70%. | |||||||
| Java Edition Beta | |||||||
| 1.2 | Birch can now generate. | ||||||
| 1.4 | Wolves are now found in forests. | ||||||
| 1.6 | Test Build 3 | Short grass can now generate. | |||||
| 1.8 | Pre-release | Forest biomes have been changed due to the new world generator. | |||||
| Forests are now much flatter. | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w19a | Hills in forests are now taller. | |||||
| 1.7.2 | 13w36a | Forests are now generated with rose bushes, lilacs, and peonies. | |||||
| Large oaks no longer naturally generate in forest biomes. Jeb explained it was due to issues in the large tree generator code that caused severe performance issues.[1] | |||||||
| Forest is now required for the new "Adventuring Time" achievement. | |||||||
| 1.8 | 14w27a | Rabbits are now found in forests. | |||||
| 1.9 | 15w44a | Large oaks now generate in forest biomes again, thanks to an FPS fix provided by Spooner.[2] | |||||
| 1.14 | 18w43a | Lilies of the valley are now generated in forests. | |||||
| 1.15.2 | Pre-Release 1 | Normal forests now have bees and bee nests. | |||||
| 1.20.5 | 24w10a | Wolves that spawn in forests are now the woods variant. | |||||
| 1.21.5 | 25w02a | Added leaf litter, which can generate in forests. | |||||
| 25w05a | Added bushes, which can generate in forests. | ||||||
| 25w09a | Added fallen trees, which can generate in forests. | ||||||
| Pocket Edition Alpha | |||||||
| v0.1.0 | Added biomes, including forests. | ||||||
| Bedrock Edition | |||||||
| 1.16.0 | beta 1.15.0.51 | Wolves now spawn in forest and wooded hills biomes. | |||||
| beta 1.16.0.57 | Normal forests and forest hills now have bees and bee nests. | ||||||
| 1.20.80 | Preview 1.20.80.21 | Wolves that spawn in forests are now the woods variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added leaf litter, which can generate in forests. | |||||
| Added bushes, which can generate in forests. | |||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | Some forest variants have been removed from the base game. | |
| TU14 | 1.04 | Hills in forests are now taller. | |||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
Issues
Issues relating to "Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Inside a forest. -
Ground view of a forest in Bedrock Edition. -
Inside a forest, facing a river. -
A forest biome as seen from above. -
Another view of the forest biome. -
A lake with several forest biomes visible in the distance. -
A forest mountain ridge. -
The Winding River seed template thumbnail, many different forest biomes with rivers. -
The old Survival Island seed template, an island covered with a forest. -
A forest with ray tracing. -
Forested valley, surrounded by mountains before Caves & Cliffs. -
Small forest biome, consisting of only few trees. -
A small forest surrounded by plains. -
A forest biome with mountains, swamps, plains and dark forests around it. -
A tiny forest island. -
A forest single biome world before 1.18. -
A forest biome before The Update that Changed the World.
In other media
-
Noor running through a forest. -
Creeper Woods, a forest featured in Minecraft Dungeons. -
The forest biome at night.[3]
See also
References
External links
- "Around the Block: Forest" by Duncan Geere – Minecraft.net, January 25, 2024.
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