Jungle


| Structures | |
|---|---|
| Features | |
| Blocks |
|
|
Climate | |
| Temperature |
0.95 |
| Downfall |
0.9 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Jungle",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite jungle-pyramid.png article, displayed as 16x16px|link=Jungle pyramid|alt=|class=pixel-image|)</span>(link to Jungle pyramid article, displayed as <span class=\"sprite-text\">Jungle pyramid</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite trail-ruins.png article, displayed as 16x16px|link=Trail ruins|alt=|class=pixel-image|)</span>(link to Trail ruins article, displayed as <span class=\"sprite-text\">Trail ruins</span>)</span>",
"label": "(link to Structures article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite jungle-tree.png article, displayed as 16x16px|link=Jungle Tree|alt=|class=pixel-image|)</span>(link to Jungle Tree article, displayed as <span class=\"sprite-text\">Jungle Tree</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite jungle-bush.png article, displayed as 16x16px|link=Jungle Bush|alt=|class=pixel-image|)</span>(link to Jungle Bush article, displayed as <span class=\"sprite-text\">Jungle Bush</span>)</span>",
"label": "(link to Features article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.95",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.9",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #59C93C; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #59C93C</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #30BB0B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #30BB0B</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14A2C5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14A2C5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Jungle.png",
"Jungle Vibrant Visuals.png"
]
}
A jungle is a biome full of dense vegetation which generate in areas with high humidity values, often next to forests. There are three variations of jungles.
Description
Jungles contain varying vegetation, from the typical dense foliage of the main jungle biomes to the grassy meadows that form in sparse jungle biomes. Large oak trees and small or tall jungle trees generate here. Jungle trees can grow tall and are the tallest trees in the game, with the tallest of them being over 30 blocks in height. Many of the grass blocks have grass and ferns. Jungle bushes made of oak leaves[1] and a single log grow on the floor of the jungle, which frequently obstruct view of the light-green grass below. Many of the leaves and logs of both types are covered in vines.
Cocoa pods generate on logs of small jungle trees, and melons generate in patches on the ground. Melon patches are exclusive to jungle biomes, and they generate somewhat more often than pumpkin patches do in other biomes.
Parrots, ocelots, and pandas exclusively spawn in jungle biomes.
Jungles can border forests, plains, deserts, wooded badlands, birch forests and dark forests. Regular jungles are often separated from sparse jungles or bamboo jungles by rivers. Lush caves are common in jungle biomes due to their high humidity. They generate most in bamboo jungles, but also generate in regular jungles and sparse jungles. However, when the jungle or sparse jungle or bamboo jungle generated far inland, dripstone caves may generate under the jungle or sparse jungle or bamboo jungle instead.
Jungle pyramids, which are exclusive to jungle biomes, may generate in bamboo jungles and regular jungles. As these temples are partially made of mossy cobblestone and also covered in vines, they can prove hard to spot from a distance due to the density of the trees.
In Bedrock Edition, cod and salmon are the only fish which may be caught when fishing in jungles. Otherwise, bamboo and cocoa beans can also be collected.
Jungle biomes are significantly more resource-demanding to load and render compared to other biomes. Thus, players exploring in jungles may wish to turn down their graphics settings to avoid lag and FPS drops.[2] The frequency of large jungle trees generated in Bedrock Edition is lower than in Java Edition.
The regular biome variant features the distinctive large jungle trees and dense jungle bushes across the ground. Oaks and small jungle trees along with cocoa beans also generate here. Single shoots of bamboo may generate on the floor as well. Jungle pyramids and trail ruins may generate in this biome. Ocelots, parrots and pandas may spawn here. Lush caves are common in regular jungle biomes, and generates under about 60% of regular jungle biomes. However, when the regular jungle biome generated far inland, dripstone caves may generate under this biome instead.
Variants
There are three jungle biome variants: jungle, sparse jungle and bamboo jungle. There are four removed variants that generated before 1.18: jungle hills, modified jungle, modified jungle edge and bamboo jungle hills.
Mobs
The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄517 | 4 | |
| 100⁄517 | 4 | |
| 100⁄517 | 4 | |
| 100⁄517 | 4 | |
| 95⁄517 | 4 | |
| 10⁄517 | 1–4 | |
| 5⁄517 | 1 | |
| 5⁄517 | 1 | |
| 2⁄517 | 1–3 | |
| Creature category | ||
| 40⁄91 | 1–2 | |
| 20⁄91 | 4 | |
| 12⁄91 | 4 | |
| 10⁄91 | 4 | |
| 8⁄91 | 4 | |
| 1⁄91 | 1–2 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Ocelot": "<span class=\"bug plainlinks\" data-id=\"MC-1788\">[[Mojira:MC-1788|MC-1788]]</span>" }, "1": { "totalWeight": 517, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "note": "<span class=\"bug plainlinks\" data-id=\"MC-1788\">[[Mojira:MC-1788|MC-1788]]</span>", "mob": "Ocelot", "weight": 2, "notename": "Ocelot", "size": "1-3" } ], "category": "monster" }, "2": { "totalWeight": 91, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "4", "mob": "Warm Chicken", "weight": 20 }, { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "1-2", "mob": "Panda", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 40⁄130 | 1–2 | |
| 30⁄130 | 1–2 | |
| 12⁄130 | 2–3 | |
| 10⁄130 | 2–4 | |
| 10⁄130 | 2–4 | |
| 10⁄130 | 1–2 | |
| 10⁄130 | 1–3 | |
| 8⁄130 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 130, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
jungle | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
jungle | 21 |
Video
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added true biomes, including the rainforest. | |||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | Removed rainforests as part of a biome overhaul. | |||||
| Java Edition | |||||||
| 1.2.1 | January 18, 2012 | Jens Bergensten tweeted a teaser screenshot of a new jungle biome. | |||||
| January 19, 2012 | Jens tweeted another jungle screenshot, showcasing the bright green foliage. | ||||||
| 12w03a | Added jungles. | ||||||
| 12w04a | Ocelots were introduced, which spawn only in jungles. | ||||||
| 1.3.1 | 12w19a | Added cocoa pods, which generate on jungle trees. | |||||
| 12w22a | Added jungle pyramids, which can generate in all jungle variants. | ||||||
| 1.7.2 | 13w36a | Melons can now generate in all jungle variants. | |||||
| Jungle biomes have been made much rarer. | |||||||
| Jungle is now required for the new "Adventuring Time" achievement. | |||||||
| 1.12 | 17w13a | Added parrots, which spawn only in jungles. | |||||
| 1.14 | 18w43a | Added bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles. | |||||
| Added pandas, which can spawn in jungles. | |||||||
| 1.18 | Experimental Snapshot 1 | Jungles are common again. | |||||
| 1.20 | 23w12a | Added trail ruins, which can generate in regular jungles. | |||||
| 23w17a | "A Familiar Room" and "Bromeliad" can now be played in all type of jungle biomes. | ||||||
| "Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes. | |||||||
| 1.20.5 | 24w10a | Rusty wolves now spawn in sparse jungles. | |||||
| 24w11a | Wolves summoned in jungles and bamboo jungles using spawn eggs or commands are now the rusty variant instead of the pale variant. | ||||||
| 1.21.5 | 25w02a | Pigs that spawn in jungles are now the warm variant. | |||||
| 25w05a | Cows that spawn in jungles are now the warm variant. | ||||||
| 25w06a | Chickens that spawn in jungles are now the warm variant. | ||||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added jungle biomes and their variants. | |||||
| Melons can now generate in all jungle variants. | |||||||
| v0.12.1 | build 1 | Ocelots can now spawn in jungles. | |||||
| v0.15.0 | build 1 | Added jungle pyramids. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added parrots, which spawn only in jungles. | |||||
| 1.8.0 | beta 1.8.0.8 | Added pandas to jungles. | |||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa beans can now be caught as a fishing item. | |||||||
| 1.9.0 | beta 1.9.0.0 | Added bamboo jungles, which are available only through experimental gameplay. | |||||
| Bamboo shoots now rarely generate within jungle biomes. | |||||||
| 1.11.0 | beta 1.11.0.1 | Fully implemented bamboo jungle, no longer under experimental gameplay. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | Jungle hills, modified jungles, jungle edges, modified jungle edges and bamboo jungle hills no longer generate naturally. | |||||
| 1.17.40 Experiment | beta 1.17.40.20 | Jungle edge biomes are able to generate once again. | |||||
| 1.21.60 | Preview 1.21.60.23 | Trees are now denser. | |||||
| Big jungle trees now generate more frequently. | |||||||
| Jungle bushes are now larger. | |||||||
| Melon patches now generate more frequently. | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in jungles are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in jungles are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in jungles are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added humid atmospherics, color grading, fog, and lighting to jungles in Vibrant Visuals. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added rainforests, which are similar to the modern jungle biomes. |
| TU5 | Removed rainforests as part of a biome overhaul. | ||||||
| TU12 | Added jungle biomes, along with ocelots. | ||||||
| TU14 | 1.04 | Added jungle pyramids. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added jungle M and jungle edge M variants, along with many other biomes. | |
| Melons may now generate in all jungle variants. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which spawn exclusively in jungles. |
| 1.83 | Added pandas to jungles. | ||||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa beans can now be caught as a fishing item. | |||||||
| 1.88 | Bamboo shoots now rarely generate within jungle biomes. | ||||||
-
Jeb's first image of the jungle biome. -
Jeb's second jungle teaser screenshot. -
Ari situated in a bamboo hut in a jungle. -
A jungle in Bedrock Edition before 1.18. -
A small jungle biome between a bamboo jungle and a desert, with a jungle edge. -
A particularly large lake in a jungle. -
Sunset over jungle trees. -
Beautifully generated large ruined portal. -

-
A ruined portal generated in jungle biome. Notice the starting forest fire. -
Taiga and jungle biomes merge. -
Sparse jungle and snowy plains generated next to each other. -
Rain in a jungle biome. -
Sunrise over a jungle. -
A jungle single biome world before 1.18.
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
Issues
Issues relating to "Jungle" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A jungle temple in front of a jungle biome. -
Sunset in a jungle. -
Jungle terrain with all trees removed. -
A bird's eye view of a jungle -
Jungle and badlands biome generated next to each other. -
A jungle with ray tracing.
Mojang images
-
All 3 jungle biomes in close proximity. -
A large cave entrance in a jungle. -
A large river next to a jungle. -
A jungle coast. -
A jungle coast. -
A jungle surrounded by snowy mountains. -
A jungle edge. -
A jungle edge. -
A jungle edge. -
A shattered jungle in Java Edition and Bedrock Edition. -
A lagoon in a jungle. -
A river cave entrance in a jungle. -
A river flowing through a jungle. -
The Epic Jungle seed template thumbnail. -
Efe stargazing in a jungle.
In other media
-
A mobile wallpaper of Zuri chopping down bamboo in a jungle. -
A jungle as it appears in a Minecraft cinematic trailer. -
Jungle beach sunset artwork.
See also
References
External links
- "Around the Block: Jungle" by Duncan Geere – Minecraft.net, December 3, 2020.
- "Minecraft: The Great Wild | Jungle" – Minecraft on YouTube, August 4, 2023
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