| Part of
|
|
| Spawn chance
|
100%
|
| Multiple per layout
|
No
|
| Raid captains
|
Can have captains
|
{
"title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Sub Dungeon.png: Sprite image for Sub Dungeon in Minecraft|class=pixel-image|]]</span> The Treasure Room",
"rows": [
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Overgrown Temple.png article, displayed as 16x16px|link=MCD:Overgrown Temple|alt=|class=pixel-image|)</span>(link to MCD:Overgrown Temple article, displayed as <span class=\"sprite-text\">Overgrown Temple</span>)</span>",
"label": "Part of"
},
{
"field": "100%",
"label": "Spawn chance"
},
{
"field": "No",
"label": "Multiple per layout"
},
{
"field": "Can have captains",
"label": "(link to MCD:Raid Captain article, displayed as Raid captains)"
}
],
"invimages": [],
"images": [
"MCD Treasure Room 1.png",
"MCD Treasure Room (Entrance).png"
]
}
The Treasure Room is an optional sub dungeon within the mission Overgrown Temple.
Appearance and description
The Treasure Room is located a beneath a gold statue within the open area with the sun gate in Overgrown Temple. It is accessed by using the two buttons to the north-west and south-east to make the two villager statues face the center. The Treasure Room itself is a temple-like area with narrow hallways filled with villager statues, torches, and jungle foliage. Several ambushes and gate puzzles are scattered throughout the maze of corridors, which must be completed to reach the end of The Treasure Room. The large room found at the end of this sub dungeon contains one final ambush that rewards a fancy chest.
Objectives location
The Treasure Room is found during the following Overgrown Temple objective: "TANGLE IN THE TEMPLE: UNLOCK THE SUN GATE"
Locations
Name
Level ID
|
Resource pack ID
|
Is required
|
Is DLC exclusive
|
Contains scroll
|
Contains rune room
|
Contains eye of ender
|
Screenshot
|
The Treasure Room
|
overgrowntemple
|
✖
|
Jungle Awakens
|
✖
|
✖
|
✖
|
|
Spawning
Mobs and entities
Native
Items
Data values
- In the game files, The Treasure Room uses the following objectgroup IDs in the following order:
troom_middle, troom_middle_1, troom_end, & troom_stretch
History
Music
OST
In-game
| Ambush |
|---|
| Sound | Description | Resource location |
|---|
| arena1 | bgm_env_pupa2DArena-001_soundWave.ogg
bgm_env_generic2DArenaEnd-001_soundWave.ogg |
Gallery
Progression
Navigation