Dungeons:Watcher of the End Ancient Dungeon

DungeonsMiscellaneousSprite Ancient Sub Dungeon.png: Sprite image for Ancient Sub Dungeon in Minecraft Watcher of the End Ancient Dungeon
MCD Watcher of the End 3.png: Infobox image for Watcher of the End Ancient Dungeon the dungeons mission in Minecraft
MCD Hunt Door GIF.gif: Infobox image for Watcher of the End Ancient Dungeon the dungeons mission in Minecraft
Part of
Spawn chance

0%[note 1]
Varies[note 2]

Multiple per layout

Yes

Raid captains

Never has captains

Watcher of the End Ancient Dungeon is an optional sub dungeon within the mission Ancient Hunt. It is one of the twenty-six ancient dungeons, and harbors the Watcher of the End ancient mob.

Appearance and description

Watcher of the End Ancient Dungeon is a small arena resembling the appearance of the End Wilds mission. It has a button in the center of the room that, if pressed, will start the battle with the Watcher of the End.

Locations

Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Is DLC exclusive Rune combination Screenshot
DungeonsMiscellaneousSprite Ancient Sub Dungeon.png: Sprite image for Ancient Sub Dungeon in Minecraft Watcher of the End Ancient Dungeon
  • st_end
enderwilds DungeonsMiscellaneousSprite T.png: Sprite image for T in MinecraftDungeonsMiscellaneousSprite A.png: Sprite image for A in MinecraftDungeonsMiscellaneousSprite C.png: Sprite image for C in Minecraft

Spawning

Mobs and entities

Main article: MCD:Mob
Mob Difficulty
Default Adventure Apocalypse
Hostile
Blastling Yes Yes Yes
Powerful
Watcher of the End Yes Yes Yes

Items

Main article: MCD:Item

Data values

  • In the game files, Watcher of the End Ancient Dungeon uses the following objectgroup IDs in the following order: st_end_01

History

Minecraft Dungeons
1.10.1.0Added Watcher of the End Ancient Dungeon.

Music

OST

Ambient

Powerful mob

In-game

Ambient
SoundDescriptionResource location
End WildsD6_bgm_env_enwiMain-001.ogg
Powerful mob
SoundDescriptionResource location
AncientP4_bgm_mob_ancientMobGenericPre-001.ogg
P4_bgm_mob_ancientMobGenericLoop-001.ogg
P4_bgm_mob_ancientMobGenericPost-001.ogg

Gallery

Progression

Relations

Notes

  1. If the corresponding ancient's rune combination was not fulfilled at the start of the mission.
  2. Chance is increased by investing enchantment points at the start of the mission.

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