Dungeons:Creeper Woods Rune Room

DungeonsMiscellaneousSprite Rune Sub Dungeon.png: Sprite image for Rune Sub Dungeon in Minecraft Creeper Woods Rune Room
MCD Creeper Woods Rune Room.png: Infobox image for Creeper Woods Rune Room the dungeons mission in Minecraft
MCD Creeper Woods Rune Room (Entrance 2).png: Infobox image for Creeper Woods Rune Room the dungeons mission in Minecraft
Part of
Spawn chance

0%[note 1]
100%[note 2]

Multiple per layout

No

Creeper Woods Rune Room is an optional rune room sub dungeon within the mission Creeper Woods. It contains the O rune. It can spawn only after defeating the Arch-Illager on Default difficulty and pressing the button at the back of Great Hall in Camp.

Appearance and description

Creeper Woods Rune Room is located in a tombstone-like hole to the south-west in the caravan area of Creeper Woods. The button that opens the entrance door of Creeper Woods Rune Room will only appear after pressing the button at the back of Great Hall in Camp. Like other rune rooms, Creeper Woods Rune Room consists of a thin walkway suspended over an endless abyss of purple fog. Upon activating the button at the end of the walkway, several pillars will rise up in the background and the O rune will be able to be collected.

The button that opens the entrance door to Creeper Woods Rune Room

Objectives location

Main article: MCD:Objective

Creeper Woods Rune Room is found during the following Creeper Woods objective: "THE CARAVAN: FREE THE VILLAGERS X/5"

Locations

Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Contains rune Screenshot
DungeonsMiscellaneousSprite Rune Sub Dungeon.png: Sprite image for Rune Sub Dungeon in Minecraft Creeper Woods Rune Room
  • RuneRoom
creeperwoods

Spawning

Mobs and entities

Main article: MCD:Mob

No mobs or entities of any kind can spawn here unless night mode is active.

Items

Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
Hunter's Armor Yes Yes Yes
Mystery Armor Daily Trials Only Daily Trials Only Daily Trials Only
Soul Robe No Yes Yes
Wolf Armor Yes Yes Yes
Artifacts
Boots of Swiftness Yes Yes Yes
Death Cap Mushroom Yes Yes Yes
Tasty Bone Yes Yes Yes
Torment Quiver No Yes Yes
Melee Gear
Axe Yes Yes Yes
Spear No No Yes
Sword Yes Yes Yes
Ranged Gear
Bow Yes Yes Yes
Soul Bow No Yes Yes

Runes

Interactables Difficulty
Default Adventure Apocalypse
Rune No Yes Yes

Data values

  • In the game files, Creeper Woods Rune Room uses the following objectgroup IDs in the following order: rr_entrance001, rr_tile001, rr_runeroom001, rralt_entrance001, rr_rockprop01, rr_rockprop02, rr_rockprop03, rr_rockprop04, rr_rockprop08, rr_rockprop07, rr_rockprop06, & rr_rockprop05

History

Minecraft Dungeons
Dungeons BetaAdded Creeper Woods Rune Room.

Trivia

  • Strangely, the entrance door to this rune room will half-open simply by standing over it. It can be entered in this half-open state, and pressing the button will open it fully.
  • The entrance door of Creeper Woods Rune Room is one of only two instances of doors that are placed in the floor, with the other being the entrance to Hydrothermal Vent.

Sounds

Sounds
SoundDescriptionResource location
2d Main?
2d Main Ghost?
Cube Appear?
Cube Click?
Fire Loop?
Fire Stream?
Towers Rise?
Unlock Fire?
Cube Heart Loop?
Tower Rise Choir?

Music

OST

Ambient

In-game

Ambient
SoundDescriptionResource location
Rune Roombgm_env_rune2dMain-001.ogg
bgm_env_rune2dMain-002.ogg
Rune Room Unusedbgm_env_rune2dOrganMain-001.ogg
bgm_env_rune2dOrganMain-002.ogg

Gallery

Progression

Notes

  1. Before defeating the Arch-Illager and pressing the button at the back of Great Hall.
  2. After defeating the Arch-Illager and pressing the button at the back of Great Hall.

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