Dungeons:Bailey
Not to be confused with MCD:Stable.
This page describes content that is a part of the Creeping Winter DLC.


| Part of | |
|---|---|
| Spawn chance |
Very rare |
| Multiple per layout |
No |
| Raid captains |
Never has captains |
{
"title": "<span class=\"sprite-file\" style=\"height:20px;width:20px;--vertical-align:middle\">[[File:DungeonsMiscellaneousSprite Sub Dungeon.png|20x20px|link=|alt=DungeonsMiscellaneousSprite Sub Dungeon.png: Sprite image for Sub Dungeon in Minecraft|class=pixel-image|]]</span> Bailey",
"rows": [
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"--vertical-align:middle\">(link to File:DungeonsLevelSprite Lone Fortress.png article, displayed as 16x16px|link=MCD:Lone Fortress|alt=|class=pixel-image|)</span>(link to MCD:Lone Fortress article, displayed as <span class=\"sprite-text\">Lone Fortress</span>)</span>",
"label": "Part of"
},
{
"field": "Very rare",
"label": "Spawn chance"
},
{
"field": "No",
"label": "Multiple per layout"
},
{
"field": "Never has captains",
"label": "(link to MCD:Raid Captain article, displayed as Raid captains)"
}
],
"invimages": [],
"images": [
"MCD Bailey 1.png",
"MCD Bailey (Entrance).png"
]
}
Bailey is an optional sub dungeon within the mission Lone Fortress.
Locations
Main article: MCD:Location
NameLevel ID
|
Resource pack ID | Is required | Is DLC exclusive | Contains scroll | Contains rune room | Contains eye of ender | Screenshot |
|---|---|---|---|---|---|---|---|
|
lonelyfortress
|
✖ | ✖ | ✖ | ✖ |
|
Spawning
Mobs and entities
Main article: MCD:Mob
Native
| Mob | Difficulty | |||
|---|---|---|---|---|
| Default | Adventure | Apocalypse | ||
| Passive | ||||
| Rarely[note 1] | Rarely[note 1] | Rarely[note 1] | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Rarely[note 1] | Rarely[note 1] | Rarely[note 1] | ||
| Rarely[note 1] | Rarely[note 1] | Rarely[note 1] | ||
| Hostile | ||||
| Yes | Yes | Yes | ||
| Yes[note 2] | Yes[note 2] | Yes[note 2] | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Sometimes | Sometimes | Sometimes | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Rarely[note 1] | Rarely[note 1] | Rarely[note 1] | ||
| Yes | Yes | Yes | ||
| Yes | Yes | Yes | ||
| Powerful | ||||
| Sometimes[note 3] | Sometimes[note 3] | Sometimes[note 3] | ||
| Yes | Yes | Yes | ||
| Boss | ||||
| Yes | Yes | Yes | ||
| Ambient | ||||
| Rarely[note 1] | Rarely[note 1] | Rarely[note 1] | ||
Items
Main article: MCD:Item
| Item | Difficulty | ||
|---|---|---|---|
| Default | Adventure | Apocalypse | |
| Armor | |||
| No | No | Yes | |
| No | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Artifacts | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Consumables | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Melee Gear | |||
| Daily Trials Only | Daily Trials Only | Daily Trials Only | |
| No | Yes | Yes | |
| No | Yes | Yes | |
| Ranged Gear | |||
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
| Yes | Yes | Yes | |
Data values
- In the game files, Bailey uses the following objectgroup IDs in the following order:
bailey
History
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.3.0 | Added Bailey. | ||||||
Trivia
- While statues of horses can be found in other locations, Bailey is the only location in the game where actual horses can be found.
Music
OST
Ambient
| Peter Hont - "Bailey" (view on YouTube) |
|---|
Ambush
| Johan Johnson - "arena1" (view on YouTube) |
|---|
In-game
| Ambient | ||
|---|---|---|
| Sound | Description | Resource location |
| Bailey | DLC_bgm_env_lofo-002 | |
| Ambush | ||
|---|---|---|
| Sound | Description | Resource location |
| arena1 | bgm_env_pupa2DArena-001_soundWavebgm_env_generic2DArenaEnd-001_soundWave.ogg | |
Gallery
Progression
-
Bailey 1 -
Bailey 2 -
Bailey 3 -
Bailey 4 -
Bailey Entrance
