Dungeons:Highblock Halls Rune Room

DungeonsMiscellaneousSprite Rune Sub Dungeon.png: Sprite image for Rune Sub Dungeon in Minecraft Highblock Halls Rune Room
MCD Highblock Halls Rune Room.png: Infobox image for Highblock Halls Rune Room the dungeons mission in Minecraft
MCD Highblock Halls Rune Room (Entrance 2).png: Infobox image for Highblock Halls Rune Room the dungeons mission in Minecraft
Part of
Spawn chance

0%[note 1]
100%[note 2]

Multiple per layout

No

Highblock Halls Rune Room is an optional rune room sub dungeon within the mission Highblock Halls. It contains the T rune. It can spawn only after defeating the Arch-Illager on Default difficulty and pressing the button at the back of Great Hall in Camp.

Appearance and description

Highblock Halls Rune Room is located along the north-east wall in the outdoor area of Highblock Halls. It is accessed by activating the unlit torch found hanging on said wall. The lever-like torch that opens the entrance door of Highblock Halls Rune Room will only appear after pressing the button at the back of Great Hall in Camp. Like other rune rooms, Highblock Halls Rune Room consists of a thin walkway suspended over an endless abyss of purple fog. Upon activating the button at the end of the walkway, several pillars will rise up in the background and the T rune will be able to be collected.

The lever that opens the entrance door to Highblock Halls Rune Room

Objectives location

Main article: MCD:Objective

Highblock Halls Rune Room is found during the following Highblock Halls objective: "CRASH THE PARTY: REACH THE THRONE ROOM"

Locations

Main article: MCD:Location
Name
Level ID
Resource pack ID Is required Contains rune Screenshot
DungeonsMiscellaneousSprite Rune Sub Dungeon.png: Sprite image for Rune Sub Dungeon in Minecraft Highblock Halls Rune Room
  • RuneRoom
highblockhalls

Spawning

Mobs and entities

Main article: MCD:Mob

No mobs or entities of any kind can spawn here unless night mode is active.

Items

Main article: MCD:Item
Item Difficulty
Default Adventure Apocalypse
Armor
Guard's Armor No No Yes
Soul Robe Yes Yes Yes
Artifacts
Death Cap Mushroom Yes Yes Yes
Fireworks Arrow Yes Yes Yes
Light Feather Yes Yes Yes
Love Medallion No Yes Yes
Melee Gear
Axe Yes Yes Yes
Mace Yes Yes Yes
Rapier Daily Trials Only Daily Trials Only Daily Trials Only
Ranged Gear
Power Bow Yes Yes Yes
Rapid Crossbow No Yes Yes
Scatter Crossbow Yes Yes Yes

Runes

Main article: MCD:Rune
Interactables Difficulty
Default Adventure Apocalypse
Rune No Yes Yes

Data values

  • In the game files, Highblock Halls Rune Room uses the following objectgroup IDs in the following order: rr_entrance001, rr_tile001, rr_runeroom001, rralt_entrance001, rr_rockprop01, rr_rockprop02, rr_rockprop03, rr_rockprop04, rr_rockprop08, rr_rockprop07, rr_rockprop06, & rr_rockprop05

History

Minecraft Dungeons
Dungeons BetaAdded Highblock Halls Rune Room.

Sounds

Sounds
SoundDescriptionResource location
2d Main?
2d Main Ghost?
Cube Appear?
Cube Click?
Fire Loop?
Fire Stream?
Towers Rise?
Unlock Fire?
Cube Heart Loop?
Tower Rise Choir?

Music

OST

Ambient

In-game

Ambient
SoundDescriptionResource location
Rune Roombgm_env_rune2dMain-001.ogg
bgm_env_rune2dMain-002.ogg
Rune Room Unusedbgm_env_rune2dOrganMain-001.ogg
bgm_env_rune2dOrganMain-002.ogg

Gallery

Progression

Notes

  1. Before defeating the Arch-Illager and pressing the button at the back of Great Hall.
  2. After defeating the Arch-Illager and pressing the button at the back of Great Hall.

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