Desert

For other uses, see Desert (disambiguation).
Desert

Desert.png: Infobox image for Desert the biome in Minecraft

Desert Vibrant Visuals.png: Infobox image for Desert the biome in Minecraft

Structures

Desert Pyramid
Desert village
Pillager Outpost

Features

Desert Well
Fossil

Blocks

Sand
Sandstone
Cactus
Cactus Flower
Short Dry Grass
Tall Dry Grass
Dead Bush

Climate

Temperature

2.0

Downfall

0.0

Precipitation

No

Colors

Grass color


 #BFB755

Foliage color


 #AEA42A

Water color


 #3F76E4


 #32A598

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A desert is an expansive arid biome mainly consisting of sand.

Description

The surface is made entirely of sand, with sandstone generating underneath the sand. The terrain is usually flat, but with occasional hills.

Desert biomes are quite barren. Among the animals that can spawn in the desert, only rabbits and camels spawn in the wild, while villagers, cats, cows, sheep, pigs and camels appear in desert villages. Cactus and dead bushes generate frequently across the landscape, with cacti sometimes featuring a cactus flower on top of them. Sugar canes may generate along water. Lava ponds may still generate; water may still generate if the altitude dips low enough. Deserts make up for their barrenness by featuring a relatively large number of structures, such as pillager outposts, villages, desert pyramids, fossils, and desert wells. Villages and desert pyramids may offer refuge and valuable loot, desert wells may serve as a rare source of water, and fossils can provide large numbers of bone blocks and bone meal, or simply a neat paleontological find, while pillager outposts are the only source of wood on the desert surface. Deserts are uncommon, making up around 3% of the Overworld by area, and they are around as uncommon as snowy plains.

Despite the structures, survival in deserts can still be difficult if one does not bring sufficient resources, as the desert has virtually no resources of its own. Wood logs can be obtained only from pillager outposts, mineshafts, or azalea trees if there's a lush cave underground, though dead bushes provide a source of sticks. Tree saplings can be obtained by trading with a wandering trader. The only desert water sources are villages, desert wells, rivers and aquifers. At night or thunderstorms, most zombies and zombie villagers that spawn in deserts are replaced by husks, variants of zombies that inflict the Hunger effect and do not burn in the sun, resulting in more hostile mobs present during daytime.

Deserts generate in areas with very high temperature and are more likely to generate in areas with high erosion values. They can generate in lower erosions but usually as a separation between a badlands biome and the oceans. Somewhat contrary to intuition, deserts can generate at any humidity value.

Deserts are often found bordering badlands (all variants) or mangrove swamps. Other biomes they can border include jungles (all variants), savannas, windswept savannas, plains and forests (regular variant only).

In coastal areas, deserts border warm oceans. Unlike most biomes, they do not generate beach biomes along the coastline, though stony shores do generate if erosion is low.

At high humidity values, lush caves can sometimes generate underneath deserts, making deserts the only non-forested biomes where lush caves can generate. Because deserts have a high erosion value, the deep dark cannot generate underneath them.

Mobs

The following mobs naturally spawn in deserts:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper1005154
Skeleton1005154
Slime[note 1]1005154
Spider1005154
Husk805154
Zombie195154
Enderman105151–4
Witch55151
Zombie Villager15151
Creature category
Rabbit452–3
Camel151
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Husk2407352–4
Creeper1007351
Slime[note 1]1007351
Spider1007351
Zombie957352–4
Skeleton807351–2
Enderman107351–2
Witch57351
Zombie Villager57352–4
Creature category
Glow Squid10152–4
Rabbit4152–3
Camel1151
  1. Spawn attempt succeeds only in slime chunks.

Sounds

Music

These music tracks play while the player is in the desert.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Track preview Weight
hal1.ogg Overworld "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3
hal2.ogg Overworld "Living Mice" Minecraft - Volume Alpha No. 5
hal3.ogg Overworld "Haggstrom" Minecraft - Volume Alpha No. 7
hal4.ogg Overworld "Danny" Minecraft - Volume Alpha No. 21
nuance1.ogg Overworld "Key" Minecraft - Volume Alpha No. 1
nuance2.ogg Overworld "Oxygène" Minecraft - Volume Alpha No. 9
one_more_day.ogg The Overworld, further emphasized in Snowy Slopes, Meadow, Forest, Old Growth Taiga, Lush Caves, , Badlands, Eroded Badlands, and Wooded Badlands "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6
crescent_dunes.ogg , Badlands, Eroded Badlands, Wooded Badlands "Crescent Dunes" Minecraft: Trails & Tales (Original Game Soundtrack) No. 4
fireflies.ogg , the Overworld and Main menu "Fireflies" Minecraft: Chase the Skies (Original Game Soundtrack) No. 5

Data values

ID

Java Edition:

NameIdentifierTranslation key
BiomeSprite desert.png: Sprite image for desert in Minecraft Desertdesertbiome.minecraft.desert

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite desert.png: Sprite image for desert in Minecraft [No displayed name]desert2

Videos

History

Java Edition Alpha
v1.2.0previewAdded true biomes, including deserts.
Deserts are defined by having a rainfall value of less than 20% and a temperature value over 95%.
Java Edition Beta
1.3Added sandstone to deserts.
1.6Test Build 3Added dead bushes to deserts.
September 2, 2011Notch teases a screenshot of the new desert biome.
1.8Added villages to deserts.
As a result of the new world generator, deserts became larger and flatter.
Java Edition
1.2.112w04aAdded desert wells to deserts.
1.3.112w19aHills in deserts are now taller.
12w21aAdded desert pyramids to deserts.
Desert villages are now made of sandstone instead of wood and cobblestone.
1.6.113w17aWater lakes no longer generate in deserts.
1.7.213w36aDesert is now required for the new "Adventuring Time" achievement.
1.1016w20aAdded husks, which replace most zombies in deserts.
Added fossils, which may generate in deserts.
1.1418w47aAdded pillager outposts, which can spawn in desert biomes.
18w50aThe look of desert villages has been updated.
1.18Experimental Snapshot 1Deserts are now statistically rarer as a side-effect of multinoise-based generation.
experimental snapshot 4Desert biomes are now larger and less likely to show up as "microbiomes."
1.2023w17a"A Familiar Room" and "Crescent Dunes" can now be played in deserts.
1.21.525w05aAmbient sounds have been added to deserts and badlands.
25w06aShort dry grass, tall dry grass and cactus flowers now generate in deserts.
25w07aCamels now spawn in deserts instead of only desert villages.
Pocket Edition Alpha
v0.1.0Added biomes, including deserts.
v0.1.3Cacti now generate in deserts.
v0.9.0build 1Added Desert M variant, along with many other biomes.
Added desert villages to deserts.
Added dead bushes to deserts.
v0.11.0build 1Added desert wells to deserts.
v0.13.0build 1Added desert pyramids to deserts.
Added rabbits, which can spawn in deserts.
v0.15.0build 1Added husks, which replace most zombies in deserts.
Pocket Edition
1.1.3alpha 1.1.3.0Added fossils, which may generate in deserts.
Bedrock Edition
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in desert biomes.
1.11.0beta 1.11.0.1Added illager patrols, which can spawn in deserts.
1.18.0beta 1.18.0.20Deserts are now statistically rarer as a side-effect of multinoise-based generation.
The desert hills and desert lakes biomes no longer generate naturally.
1.21.60Preview 1.21.60.23Dead bushes now generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Ambient sounds have been added to deserts and badlands.
Preview 1.21.70.22Short dry grass, tall dry grass and cactus flowers now generate in deserts.
Preview 1.21.70.23Camels now spawn in deserts instead of only desert villages.
1.21.90Preview 1.21.90.26Added warm atmospherics, color grading, fog, and lighting to deserts in Vibrant Visuals.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added desert biomes.
TU12Desert wells have been added to deserts.
TU141.04Added desert pyramids to deserts.
Hills in deserts have been made taller.
TU19CU71.121.121.12Water lakes no longer generate in deserts.
TU31CU191.221.221.22Patch 3Added Desert M variant, along with many other biomes.
TU43CU331.361.361.36Patch 13Added fossils, which may generate in deserts.
1.91 Added pillager outposts, which can spawn in desert biomes.
The look of desert villages has been updated.

Data history

Java Edition
1.1317w47aIf numeric IDs for biomes were ever deprecated, it was most likely in this version.

Issues

Issues relating to "Desert" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

Screenshots

This section would benefit from the addition of more images.
 
Please remove this notice once you've added suitable images to the article.
The specific instructions are: Add more (3-6) images from Java Edition and Bedrock Edition after Spring to Life and with Vibrant Visuals

In other media

See also

References

  1. "Soothing Minecraft Stories" by Sophie Austin – Minecraft.net, December 22, 2023.

External links

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