Frozen River


| Features | |
|---|---|
| Blocks |
|
|
Climate | |
| Temperature |
0.0 |
| Downfall |
0.5 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
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"title": "Frozen River",
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"label": "Blocks"
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"field": "",
"label": "Climate"
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{
"field": "0.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
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{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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"label": "Water color"
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"invimages": [],
"images": [
"Frozen River.png",
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A frozen river is an ice topped variant of the river that replaces it in cold regions.
Description
In a frozen river biome, the water is completely covered in a layer of ice. Riverbeds consist of dirt, sand, gravel, and clay, and are one of the few places where clay generates, alongside lakes, swamps, lush caves and in the shallow variants of frozen, cold and lukewarm oceans, as well as normal oceans. Seagrass does not generate on the riverbed. While sugar cane can generate alongside a frozen riverbank, it often uproots itself after generation due to the water being frozen. Oak trees and grass can still generate here if this biome generates on land. Sometimes, frozen rivers can generate next to regular taiga biomes, as these are able to generate in the same temperature range as frozen rivers.[1]
Mobs
Strays, a variant of skeletons can spawn here. In Bedrock Edition, like some other cold biomes, only strays, skeletons and slimes can spawn as well as drowned. Salmon spawn in the water here. In Java Edition, no land based passive mobs spawn. In Bedrock Edition however, rabbits and polar bears spawn on land here. The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄516 | 4 | |
| 100⁄516 | 4 | |
| 100⁄516 | 4 | |
| 100⁄516 | 4 | |
| 95⁄516 | 4 | |
| 10⁄516 | 1–4 | |
| 5⁄516 | 1 | |
| 5⁄516 | 1 | |
| 1⁄516 | 1 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Water creature category | ||
| 1 | 1–4 | |
| Water ambient category | ||
| 1 | 1–5 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 516, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "1", "mob": "Drowned", "weight": 1 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 2, "mobs": [ { "size": "1-4", "mob": "Squid", "weight": 2 } ], "category": "watercreature" }, "4": { "totalWeight": 5, "mobs": [ { "size": "1-5", "mob": "Salmon", "weight": 5 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄225 | 1 | |
| 96⁄225 | 1–2 | |
| 24⁄225 | 1–2 | |
| 5⁄225 | 2–4 | |
| Creature category | ||
| 10⁄23 | 2–4 | |
| 8⁄23 | 2–4 | |
| 4⁄23 | 2–3 | |
| 1⁄23 | 1–2 | |
| Water creature category | ||
| 1 | 3–5 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 225, "mobs": [ { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "2-4", "mob": "Drowned", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 23, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 16, "mobs": [ { "size": "3-5", "mob": "Salmon", "weight": 16 } ], "category": "watercreature" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
frozen_river | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
frozen_river | 11 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease | Added FrozenRiver. | |||||
| 1.7.2 | 13w36a | Frozen river is now required for the new "Adventuring Time" achievement. | |||||
| 1.13 | 18w16a | Renamed "FrozenRiver" to "Frozen River". | |||||
| 1.21.5 | 25w05a | Added bushes, which can generate in frozen rivers. | |||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | Added many biomes, including frozen rivers. | ||||||
| v0.13.0 | build 1 | Added rabbits, which can spawn in frozen rivers. | |||||
| v0.15.0 | build 1 | Added strays, which spawn in frozen river biomes. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added polar bears, which can spawn in frozen rivers. | |||||
| Bedrock Edition | |||||||
| 1.2.13 | beta 1.2.13.8 | Added drowned, which spawn in frozen river biomes. | |||||
| 1.4.0 | beta 1.2.14.2 | Added salmon, which spawn in frozen rivers. | |||||
| Frozen rivers now generate with seagrass. | |||||||
| 1.13.0 | beta 1.13.0.9 | Squid can now spawn in frozen rivers. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in frozen rivers. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold atmospherics, color grading, fog, and lighting to frozen rivers in Vibrant Visuals. | |||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
Issues
Issues relating to "Frozen River" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A frozen river in a cold biome. -
A frozen river single biome world before 1.18. -
Frozen river carved a fjord through mountainous terrain. -
A frozen river that continued through a taiga, leading to odd-looking generation. -
A frozen river in Bedrock Edition. -
A frozen river with ray tracing.
In other media
-
Frosted Fjord, a level in Minecraft Dungeons set on a frozen river. -
Kai in front of a gingerbread house, in front of a frozen river.
See also
Notes
- ↑ While sugar cane can generate alongside a frozen riverbank, it often uproots itself after generation due to the water being frozen.
References
External links
- "Around the Block: Frozen River" by Duncan Geere – Minecraft.net, November 28, 2023.
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