Savanna Plateau


| Blocks |
|
|---|---|
|
Climate | |
| Temperature |
2.0 |
| Downfall |
0.0 |
| Precipitation |
No |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Savanna Plateau",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as Java Edition) only</span></i>]</sup><br>1.0<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as Bedrock Edition) only</span></i>]</sup>",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
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{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #bfb755; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #bfb755</span>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2590A8; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2590A8</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Savanna Plateau.png",
"Savanna Plateau Vibrant Visuals.png"
]
}
A savanna plateau is a variant of the savanna biome that generates at higher elevations. Unlike regular savannas, it features llamas and spotted wolves.
Description
A savanna plateau is found when a savanna generates on top of a plateau or beneath a stony mountain. Due to its low erosion value, the deep dark can generate underneath this biome.
Savanna plateaus are identical to the regular savanna, sharing its grassy landscape covered with acacia trees, small oak trees and both short grass and tall grass, as well as its arid climate, which prevents proper rainfall from happening within the biome. Leaves and grass take on a dry olive-green color.
Altogether, the biome generally features a greater variety of animals compared to its counterpart: farm animals spawn like normal, with pigs and cows generating their warm variants, and horses, sheep, donkeys and armadillos still spawn on the plateaus. Key differences, however, include the presence of llamas, making savanna plateaus the only savanna variant to feature them[1], and spotted wolves, which exclusively spawn in savanna plateaus only.
Another distinguishing feature of this biome compared to regular savannas is the absence of villages and pillager outposts[2].
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄68 | 4 | |
| 10⁄68 | 2–3 | |
| 10⁄68 | 4 | |
| 10⁄68 | 4 | |
| 8⁄68 | 4 | |
| 8⁄68 | 4–8 | |
| 8⁄68 | 4 | |
| 1⁄68 | 1 | |
| 1⁄68 | 2–6 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 68, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "4-8", "mob": "Spotted Wolf", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 12⁄78 | 2–3 | |
| 10⁄78 | 4 | |
| 10⁄78 | 2–4 | |
| 10⁄78 | 2–4 | |
| 10⁄78 | 1–3 | |
| 8⁄78 | 2–3 | |
| 8⁄78 | 4–8 | |
| 8⁄78 | 4 | |
| 1⁄78 | 1 | |
| 1⁄78 | 2–6 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 78, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4-8", "mob": "Spotted Wolf", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
savanna_plateau | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
savanna_plateau | 39 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Savanna plateau biomes have been added. | |||||
| 13w43a | They now generate with new logs and leaves. | ||||||
| 1.14 | 18w47a | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.18 | Experimental Snapshot 1 | The savanna plateau biomes no longer generate naturally. | |||||
| experimental snapshot 2 | Savanna plateaus generate once again. | ||||||
| experimental snapshot 5 | Water lakes no longer generate in savannas. | ||||||
| Pre-release 6 | The sky color of savanna plateau is changed to #6eb1ff, from #76a8ff. | ||||||
| The base temperature of savanna plateau is changed to 2.0, from 1.0. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in savanna plateaus. | |||||
| 1.20.5 | 23w51a | Armadillos now spawn in savanna plateaus. | |||||
| 24w10a | Spotted wolves now spawn in savanna plateaus. | ||||||
| 1.21.5 | 25w02a | Pigs that spawn in savanna plateaus are now the warm variant. | |||||
| 25w05a | Cows that spawn in savanna plateaus are now the warm variant. | ||||||
| 25w06a | Chickens that spawn in savanna plateaus are now the warm variant. | ||||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added savanna plateaus. | |||||
| Added villages, which can now generate in savanna biomes. | |||||||
| v0.11.0 | build 8 | Reduced the amount of double tallgrass in savanna biomes. | |||||
| v0.15.0 | build 1 | Villages that generate in savanna biomes now use acacia wood products in their structures instead of oak. | |||||
| Added horses, which can now spawn in savanna biomes. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes. | |||||
| 1.1.1 | alpha 1.1.1.0 | Double tallgrass once again generates in shattered savanna biomes. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrol which can spawn in savanna. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | The savanna plateau biome no longer generates naturally. | |||||
| 1.17.40 Experiment | beta 1.17.40.20 | Savanna plateaus generate once again. | |||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Armadillos now spawn in savanna plateaus. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in savanna plateaus are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in savanna plateaus are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in savanna plateaus are now the warm variant. | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Savanna plateaus have been added. | |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | Changed the ID savanna_rock to savanna_plateau. | ||||||
Issues
Issues relating to "Savanna Plateau" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A savanna plateau. -
Another view of a savanna plateau. -
A savanna village that partially generated on a plateau, leading to some unique building generation. -
A savanna plateau single biome world before 1.18. The surface is roughly 20 blocks higher than the regular savanna. -
A savanna plateau with ray tracing.
In other media
-
Artwork of a savanna village. -

-
A dry savanna as it appears in Minecraft Legends.
See also
References
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