{
"title": "Music Disc<br>C418 - 13",
"rows": [
{
"field": "Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Music Disc 13"
],
"images": [
"Music Disc 13.png"
]
}
"13" (in-game) or Thirteen (soundtrack name) refers to both a song composed by C418, and a music disc that plays the song when inserted in a jukebox. The music disc is obtained from creepers killed by skeletons, or from various structures, where it is commonly found in monster rooms and woodland mansions.
Obtaining
Mob loot
When killed by any skeleton, stray, or bogged (or wither skeleton if given a bow using commands), a creeper drops a random music disc, which has a 1/12 chance to be "13".
Because TNT ignited by a flaming arrow attributes all resulting kills to the entity that fired the arrow, a skeleton igniting a TNT block due to holding a bow enchanted with Flame, or shooting through lava or fire, also causes any creepers killed in the explosion to drop a disc.[1][2]
Generated loot
| Item
|
Structure
|
Container
|
Quantity
|
Chance
|
| Java Edition
|
|
Monster Room
|
Chest
|
1
|
21.5%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.21505443965101612, "structure": "Monster Room", "container": "Chest" }
|
Ancient City
|
Chest
|
1
|
16.1%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.16110641166159667, "structure": "Ancient City", "container": "Chest" }
|
Woodland Mansion
|
Chest
|
1
|
21.8%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.21816964893772306, "structure": "Woodland Mansion", "container": "Chest" }
|
| Bedrock Edition
|
|
Monster Room
|
Chest
|
1
|
21.5%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.21505443965101612, "structure": "Monster Room", "container": "Chest" }
|
Ancient City
|
Chest
|
1
|
16.1%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.16110641166159667, "structure": "Ancient City", "container": "Chest" }
|
Woodland Mansion
|
Chest
|
1
|
21.5%{ "item": "Music Disc (13)", "stacksize": 1, "chance": 0.21505443965101612, "structure": "Woodland Mansion", "container": "Chest" }
|
Track description
| Song by
|
C418
|
| Track released
|
March 4, 2011
|
| Length
|
02:56
|
| Genre
|
Dark ambient
|
| Songwriter(s)
|
C418
|
| Link
|
|
{
"title": "\"Thirteen\"",
"images": [],
"rows": [
{
"field": "(link to C418 article, displayed as C418)",
"label": "Song by"
},
{
"field": "March 4, 2011",
"label": "Track released"
},
{
"field": "02:56",
"label": "Length"
},
{
"field": "Dark ambient",
"label": "Genre"
},
{
"field": "C418",
"label": "Songwriter(s)"
},
{
"field": "\n* [https://c418.bandcamp.com/track/thirteen Bandcamp]",
"label": "Link"
}
],
"invimages": [],
"footer": "'''Part of ''[[Minecraft - Volume Alpha]]''<br><span class=\"explain \" title=\"Number\">No.</span> 16'''<br><div style=\"display:inline-block;padding:0 .4em\">◄ \"[[Chris]]\"</div>\n<div style=\"display:inline-block;padding:0 .4em\">\"[[Excuse]]\" ►</div>"
}
Previews of tracks in Minecraft have been shortened to 30 seconds on this wiki in accordance with fair use rationale. "
11" and "
Magnetic Circuit" are exempt from this.
| “
|
No human was harmed in the making of this recording.
|
„
|
|
|
— C418 on bandcamp.com
|
|
| “
|
“Thirteen” is a creepy little record you can find in Minecraft. I always wanted the player to find it somewhere deep within a cave, because it’s being played by a device, creating a creepy atmosphere. But it turns out it’s just a creepy song being played. We never actually did that in the game though.
|
„
|
|
|
— C418 on c418.org
|
|
"13" is a somewhat unsettling, cave-themed ambient piece consisting mostly of echoed synthesized ambient sounds that closely resemble those that play in the game's caves, resonating metallic clinks, and quiet wind blowing. The entire track is wholly engulfed in reverb.
At different points in the piece, muffled bow firings, a heavily reverbed hiss followed by a subsequent heavily reverbed explosion and echoed splashes can be heard in the background. The track goes silent for 13 seconds at the 1:30 mark.
The album version of "13" continues into "Excuse".
Usage
Like all music discs, using the "13" music disc on a jukebox causes the jukebox to play the song.
If the player places a redstone comparator besides a jukebox playing "13", it will emit a redstone signal of 1.
Data values
ID
Java Edition:
| Name | Identifier | Form | Item tags | Translation key |
|---|
Music Disc | music_disc_13 | Item | creeper_drop_music_discs | item.minecraft.music_disc_13 |
| Jukebox song | Identifier | Translation key |
|---|
| C418 - 13 | 13 | jukebox_song.minecraft.13 |
| Soundtrack Title
|
File name
|
Sound events
|
| "Thirteen"
|
13.ogg
|
music_disc.13
|
Bedrock Edition:
| Music Disc | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|
C418 - 13 | music_disc_13 | record_13 | 542 | Item | item.record.name
item.record_13.desc |
| Soundtrack Title
|
File name
|
Sound events
|
| "Thirteen"
|
13.ogg
|
record.13
|
Achievements
|
|---|
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|
| PS4 | Other |
|---|
 |  | Sound of Music | Make the Meadows come alive with the sound of music from a jukebox. | Use a music disc on a jukebox in the Meadow biome. | 10 | Bronze |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|
  | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Use a music disc on a jukebox that stands within a meadow biome. |
History
This section is missing information about: When was this item first assigned Rare as a rarity?.
Please expand the section to include this information. Further details may exist on the
talk page.
Data history
Issues
Issues relating to "Music Disc 13" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The title "13" is a reference to the 13 cave ambience sounds that existed when the disc was added. Similar sounds can be heard throughout the track.
- Because "13" was created in 2010, it actually uses older sound effects from earlier versions of the game for bow firing, arrow impacts, explosions, and water splashing, which have since been replaced.
- The background noise also bears resemblance to a deeper version of the unused and removed cave chimes. Before the explosion, there was also the sound of a creeper fuse which is still used.
- C418 initially wanted the music disc to be found deep underground in a cave in-game, being played by some device.[3]
References
Navigation