Spyglass

Spyglass
Spyglass.png: Infobox image for Spyglass the item in Minecraft
Invicon Spyglass.png: Inventory sprite for Spyglass in Minecraft as shown in-game with description: Spyglass
Rarity tier

Common

Renewable

Yes

Stackable

No

A spyglass is a utility item used to zoom in on distant objects.

Obtaining

Crafting

Ingredients Crafting recipe
Amethyst Shard +
Copper Ingot
Invicon Amethyst Shard.png: Inventory sprite for Amethyst Shard in Minecraft as shown in-game linking to Amethyst Shard with description: Amethyst ShardInvicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper IngotInvicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper Ingot
Invicon Spyglass.png: Inventory sprite for Spyglass in Minecraft as shown in-game with description: Spyglass

Usage

To use a spyglass, the player selects it from the hotbar and clicks use while looking in the desired direction.

Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 110 of the FOV set in options. By default, the FOV is set to 70° in Java Edition and 60° in Bedrock Edition, resulting in an FOV of 7° in Java Edition and 6° in Bedrock Edition through the spyglass. The player's FOV can be set from 30° to 110°, so the spyglass FOV can range from 3° to 11°. Regardless of the situation, or status effects the player has, using the Spyglass always shows a FOV 110 of the FOV set in options.

A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing F1 removes the vignette,‌[1][2] similar to a carved pumpkin.

Hazy distant objects remain hazy when viewed in the spyglass. Mobs too distant to render also do not render in the spyglass. The spyglass shows a magnified view of what the player already sees.

The player is slowed down while watching through the spyglass. When the player uses the spyglass continuously for 1 minute (1200 game ticks), the interface is automatically closed.

If the player has a certain effect on their screen like fire, the spyglass does not remove that effect on the player's screen.

A spyglass being used to zoom in on a block of gold starting from normal FOV (70°).

Sounds

Java Edition

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Spyglass expandsPlayersWhen a player uses a spyglassitem.spyglass.usesubtitles.item.spyglass.use0.5varies [sound 1]16
​Spyglass retractsPlayersWhen a player stops using a spyglassitem.spyglass.stop_usingsubtitles.item.spyglass.stop_using0.5varies [sound 2]16
  1. Can be 1.15, 1.33, 1.4, or 1.55
  2. Can be 1.0, 0.8, or 0.9

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
PlayersWhen a player uses a spyglassitem.spyglass.use0.51.15-1.55
PlayersWhen a player stops using a spyglassitem.spyglass.stop_using0.50.8-1.0

Data values

ID

Java Edition:

NameIdentifierFormTranslation key
ItemSprite spyglass.png: Sprite image for spyglass in Minecraft SpyglassspyglassItemitem.minecraft.spyglass

Bedrock Edition:

NameIdentifierNumeric ID FormTranslation key
ItemSprite spyglass.png: Sprite image for spyglass in Minecraft Spyglassspyglass626Itemitem.spyglass.name

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Is It a Balloon?Look at a Ghast through a
Is It a Bird?Look at a Parrot through a
Is It a Plane?Look at the Ender Dragon through a

History

October 3, 2020 Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.
Java Edition
1.1720w45a Added spyglasses.
The scope texture is currently a circle with glare spots.
20w46a The scope texture is now a glass square with a copper border.
20w48a The spyglass is now a 3D model instead of a flat sprite.
The texture of the spyglass has changed.
A spyglass in use is anchored better to the player's "eye" when viewed in 3rd person.
21w05aCopper ingots are now renewable via drowned, making spyglasses renewable.
21w10a Spyglasses have a new texture in the inventory. The 3D model is still used in the hand, similar to tridents.
1.17.1Pre-release 1 The texture of the spyglass model has changed.
Bedrock Edition
1.17.0
Experiment
Caves and Cliffs
beta 1.17.0.50 Added spyglasses.
1.17.0beta 1.17.0.52Spyglasses are now available without enabling Experimental Gameplay.

Issues

Issues relating to "Spyglass" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • If /item replace is used to place a spyglass on a player's head, the item appears stuck to the center of the player's face.
  • If loaded in an outdated world in Bedrock Edition, it has no texture, but can still be used.

Gallery

Renders

This page would benefit from the addition of isometric renders.
 
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are: Add renders of Ari, Efe, Kai, Makena, Noor, Sunny, and Zuri

Screenshots

In other media

References

  1. MC-203575 — The spyglass overlay goes away when pressing F1 — resolved as "Works As Intended".
  2. MCPE-125869 — Spyglass's overlay don't go away even if the player toggles Hide GUI on/ Pressing F1 — resolved as "Won't Fix".

External links

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