Shattered Savanna Plateau

| Blocks |
|
|---|---|
|
Climate | |
| Temperature |
1.0 |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Shattered Savanna Plateau",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "1.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #55C93F; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #55C93F</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Grass color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2BBB0F; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2BBB0F</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2590A8; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2590A8</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Shattered Savanna Plateau.png"
]
}
The shattered savanna plateau was a rare variant of the savanna biome that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall damage if not above water. The giant lakes characteristic of the regular shattered savanna did not generate here either. The terrain generation in the shattered savanna plateau ignored the generation height limit, allowing for mountains that could rarely reach the build height limit. This made it the highest biome in the game.
In Bedrock Edition, the foliage was a more vibrant green color, and rain would often occur in it.[1] Neither villages nor pillager outposts could generate in this biome.
Mobs
Shattered savanna plateaus used the same mob spawning chances as savannas.
In Java Edition:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 12⁄42 | 4 | |
| 10⁄42 | 4 | |
| 10⁄42 | 4 | |
| 8⁄42 | 4 | |
| 1⁄42 | 2–6 | |
| 1⁄42 | 1 | |
| Monster category | ||
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 5⁄515 | 1 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 42, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 1 }, { "size": "1", "mob": "Donkey", "weight": 1 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 12⁄49 | 2–3 | |
| 10⁄49 | 1–3 | |
| 10⁄49 | 2–4 | |
| 8⁄49 | 2–3 | |
| 1⁄49 | 2–6 | |
| 8⁄49 | 4 | |
| Monster category | ||
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 5⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 49, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 1 }, { "size": "4", "mob": "Llama", "weight": 8 } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Numeric ID |
|---|---|---|
savanna_plateau_mutated | 164 |
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added true biomes, including savannas. | |||||
| Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%. | |||||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | The savanna biome has been removed. | |||||
| Java Edition | |||||||
| 1.7.2 | 13w36a | Savanna biomes have been re-added with variant biomes, along with many other biomes. | |||||
| 13w43a | Savannas now generate with new logs and leaves. | ||||||
| 1.13 | 18w16a | Renamed Savanna Plateau M to Mutated Savanna Plateau. | |||||
| 18w19a | Renamed Mutated Savanna Plateau to Shattered Savanna Plateau. | ||||||
| 1.18 | Experimental Snapshot 1 | The shattered savanna plateau biomes no longer generate naturally. | |||||
| 21w40a | The shattered savanna plateau biome has been removed. | ||||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added savannas, along with many other biomes. | |||||
| v0.11.0 | build 1 | Double tallgrass no longer generates in shattered savanna plateaus. | |||||
| build 8 | Reduced the amount of double tallgrass in savanna biomes. | ||||||
| v0.15.0 | build 1 | ||||||
| Added horses, which can now spawn in savanna biomes. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes. | |||||
| 1.1.1 | alpha 1.1.1.0 | Double tallgrass once again generates in shattered savanna plateaus. | |||||
| Bedrock Edition | |||||||
| 1.6.0 | beta 1.6.0.1 | Shattered savanna plateaus now have incorrect temperature and rainfall values, causing them to have wrong grass/foliage colors and precipitation.[2] | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrol which can spawn in savanna. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | The shattered savanna plateau biomes no longer generate naturally. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Savannas, along with some other biomes, have been removed from the base game. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Savannas and their variants have been re-added. | |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | Changed the ID mutated_savanna_rock to shattered_savanna_plateau. | ||||||
Gallery
-
An old view of a shattered savanna plateau in Bedrock Edition. -
A desert village in a shattered savanna plateau. -
A shattered savanna plateau in Java Edition. -
A shattered savanna plateau with a river in Bedrock Edition. -
A shattered savanna plateau in Bedrock Edition. -
A shattered savanna plateau single biome world in Java Edition, with mountains reaching the build height limit. -
A shattered savanna plateau with ray tracing.
See also
References
- ↑ MCPE-34936 — Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color
- ↑ MCPE-34936 — Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color — resolved as "Fixed".
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