"Mutton" redirects here. For the raw version, see
Raw Mutton.
{
"title": "Cooked Mutton",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"nowrap\">6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Food article, displayed as Restores)"
}
],
"invimages": [
"Cooked Mutton"
],
"images": [
"Cooked Mutton.png"
]
}
Cooked mutton is a food item obtained from cooking raw mutton.
Obtaining
Mob loot
Java Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1β2 | 100.00% | 1.50 | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1β2 | 1 | 3β2 | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1 | 1β2 (50.00%) | 1β4 (25.00%) | 1β8 (12.50%) | 1β12 (8.33%) |
| 2 | 1β2 (50.00%) | 1β2 (50.00%) | 3β8 (37.50%) | 1β4 (25.00%) |
| 3 | 0 | 1β4 (25.00%) | 3β8 (37.50%) | 1β3 (33.33%) |
| 4 | 0 | 0 | 1β8 (12.50%) | 1β4 (25.00%) |
| 5 | 0 | 0 | 0 | 1β12 (8.33%) |
| Average | 3β2 (1.50) | 2 (2.00) | 5β2 (2.50) | 3 (3.00) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 0.67 | 0.50 | 0.40 | 0.33 |
- β Only when on fire or killed with a weapon enchanted with Fire Aspect.
Bedrock Edition:
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1β2 | 100.00% | 1.50 | 1β3 | 100.00% | 2.00 | 1β4 | 100.00% | 2.50 | 1β5 | 100.00% | 3.00 |
| Mob | Quantity / Chance / Average |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1β2 | 1 | 3β2 | 1β3 | 1 | 2 | 1β4 | 1 | 5β2 | 1β5 | 1 | 3 |
| Mob | Amount | Probability |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 1 | 1β2 (50.00%) | 1β4 (25.00%) | 1β8 (12.50%) | 1β12 (8.33%) |
| 2 | 1β2 (50.00%) | 1β2 (50.00%) | 3β8 (37.50%) | 1β4 (25.00%) |
| 3 | 0 | 1β4 (25.00%) | 3β8 (37.50%) | 1β3 (33.33%) |
| 4 | 0 | 0 | 1β8 (12.50%) | 1β4 (25.00%) |
| 5 | 0 | 0 | 0 | 1β12 (8.33%) |
| Average | 3β2 (1.50) | 2 (2.00) | 5β2 (2.50) | 3 (3.00) |
|---|
| Drops | 1 |
|---|
| Mob | Expected Number of Kill |
|---|
| Default | Looting I | Looting II | Looting III |
|---|
 | Sheep[A] | 0.67 | 0.50 | 0.40 | 0.33 |
Cooking
Raw mutton can be cooked in a furnace, smoker, or campfire. Each piece of cooked mutton removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).
Villager gifts
In Java Edition, butcher villagers may give the players with the Hero of the Village effect cooked mutton.
Usage
Food
To eat cooked mutton, press and hold use while it is selected in the hotbar. Eating one restores 6 (

) hunger and 9.6 saturation, the same as cooked salmon.
Wolves
Cooked mutton can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Sounds
Java Edition:
| Sounds |
|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|
| βEating | Players | While a player is eating something | entity.generic.eat | subtitles.entity.generic.eatβ | varies [sound 1] | 0.8-1.2 | 16 |
| βEating | Friendly Mobs | When a player finishes eating something | entity.generic.eat | subtitles.entity.generic.eatβ | 1.0 | 0.6-1.4 | 16 |
| βBurp | Players | When a player finishes eating something | entity.player.burp | subtitles.entity.player.burpβ | 0.5 | 0.9-1.0 | 16 |
- β Can be 0.5, 1.0, or 1.5
Bedrock Edition:
| Sounds |
|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|
| Players | While a player is eating something | random.eat | 0.5-1.1 | 0.8-1.2 |
| Players | When a player finishes eating something | random.burp | 0.5 | 0.9-1.0 |
Data values
ID
Java Edition:
| Name | Identifier | Form | Translation key |
|---|
Cooked Mutton | cooked_mutton | Item | item.minecraft.cooked_mutton |
Bedrock Edition:
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|
Cooked Mutton | cooked_mutton | muttoncooked | 551 | Item | item.muttonCooked.name |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|
  | A Balanced Diet | Eat everything that is edible, even if it's not good for you |
Eat each of these 40 foods:
Other foods and consumables can be eaten, but are ignored for this advancement. |
  | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
Video
History
Data history
Issues
Issues relating to "Cooked Mutton" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
References
Navigation