Cold Ocean


| Structures | |
|---|---|
| Blocks | |
|
Climate | |
| Temperature |
0.5 |
| Downfall |
0.5 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
| Underwater fog color |
|
{
"title": "Cold Ocean",
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"field": "(values exceeds 1000 characters...)",
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"field": "",
"label": "Climate"
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{
"field": "0.5",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
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{
"field": "0.5",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
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{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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{
"field": "",
"label": "Colors"
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"label": "Water color"
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"label": "Underwater fog color"
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],
"invimages": [],
"images": [
"Cold_Ocean.png",
"Cold Ocean Vibrant Visuals.png"
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}
The cold ocean is a cold variant of oceans.
Description

The cold ocean uses a dark indigo water color at the surface and often generates next to cold biomes like taigas and old growth taigas. Like regular oceans and frozen oceans, its floor is made up mainly of gravel. The vegetation in cold oceans also has less seagrass compared to other ocean variants.
Mobs
The following mobs are naturally spawned here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 95⁄520 | 4 | |
| 10⁄520 | 1–4 | |
| 5⁄520 | 1 | |
| 5⁄520 | 1 | |
| 5⁄520 | 1 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Water creature category | ||
| 1 | 1–4 | |
| Water ambient category | ||
| 15⁄30 | 3–6 | |
| 15⁄30 | 1–5 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Drowned", "weight": 5 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 3, "mobs": [ { "size": "1-4", "mob": "Squid", "weight": 3 } ], "category": "watercreature" }, "4": { "totalWeight": 30, "mobs": [ { "size": "3-6", "mob": "Cod", "weight": 15 }, { "size": "1-5", "mob": "Salmon", "weight": 15 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄595 | 1 | |
| 100⁄595 | 2–4 | |
| 100⁄595 | 1 | |
| 100⁄595 | 1 | |
| 95⁄595 | 2–4 | |
| 80⁄595 | 1–2 | |
| 10⁄595 | 1–2 | |
| 5⁄595 | 1 | |
| 5⁄595 | 2–4 | |
| Creature category | ||
| 10⁄25 | 2–4 | |
| 8⁄25 | 2–4 | |
| 7⁄25 | 3–5 | |
| Water creature category | ||
| 75⁄101 | 4–7 | |
| 26⁄101 | 3–5 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 595, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "2-4", "mob": "Drowned", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 25, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "3-5", "mob": "Dolphin", "weight": 7 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
Sounds
When in any ocean biome, unique ocean ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience
| Name | Sound | Group |
|---|---|---|
| Underwater Ambience | Loop | |
| Bubbles 1 | Loop Additions | |
| Bubbles 2 | ||
| Bubbles 3 | ||
| Bubbles 4 | ||
| Bubbles 5 | ||
| Bubbles 6 | ||
| Water 1 | ||
| Water 2 | ||
| Animal 1 | Rare Loop Additions | |
| Bass Whale 1 | ||
| Bass Whale 2 | ||
| Crackles 1 | ||
| Crackles 2 | ||
| Driplets 1 | ||
| Driplets 2 | ||
| Earth Crack | ||
| Animal 2 | Ultra Rare Loop Additions | |
| Dark 1 | ||
| Dark 2 | ||
| Dark 3 | ||
| Dark 4 |
Music
| Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview |
|---|---|---|---|---|
| axolotl.ogg | Underwater | "Axolotl" | — | |
| dragon_fish.ogg | Underwater | "Dragon Fish" | — | |
| shuniji.ogg | Underwater | "Shuniji" | — |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
cold_ocean | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
cold_ocean | 46 |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused). | 40 | Gold | |||
Video
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w08a | Added ocean variants, including cold ocean. | |||||
| 18w09a | Added underwater ruin structures, which generate in all oceans. | ||||||
| 18w10a | Cold ocean is now required for the "Adventuring Time" advancement. | ||||||
| 18w11a | Added shipwrecks, which generate in all oceans. | ||||||
| 18w15a | Ocean variants now have their own water colors. | ||||||
| 1.16 | 20w06a | Underwater ruins and shipwrecks are now rarer. | |||||
| 1.17 | 21w06a | All ocean biomes generate with a stone floor below Y=50 instead of a sand or gravel floor.[1] | |||||
| 21w15a | All oceans generate with a sand or gravel floor once again. | ||||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Added cold oceans. | |||||
| Added shipwrecks. | |||||||
| beta 1.2.20.1 | Added underwater ruins. | ||||||
| 1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. | |||||
| 1.21.60 | Preview 1.21.60.23 | Kelp now generates more frequently and in denser patches. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added ocean variants, including cold oceans. | ||
| Added shipwrecks, and underwater ruins. | |||||||
Issues
Issues relating to "Cold Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A cold ocean single biome world before 1.18. -
A cold ocean next to a taiga in the Taiga Bay seed template thumbnail. -
A cold ocean with ray tracing.
See also
References
- ↑ MC-214783 — Oceans generate with stone floors — resolved as "Fixed".
- ↑ MCPE-125235 — Ocean floors are generated with stone floors
External links
- "Around the Block: Cold Ocean" by Duncan Geere – Minecraft.net, March 3, 2023.
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