Windswept Savanna


| Features | |
|---|---|
| Blocks |
|
|
Climate | |
| Temperature |
2.0 |
| Downfall |
0.0 |
| Precipitation |
No |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Windswept Savanna",
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"label": "Blocks"
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{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "No",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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"field": "",
"label": "Colors"
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"label": "Grass color"
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"label": "Foliage color"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2590A8; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2590A8</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
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"invimages": [],
"images": [
"Shattered Savanna.png",
"Windswept Savanna Vibrant Visuals.png"
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Windswept savanna (formerly and colloquially known as shattered savanna) is a variant of savanna that generates in areas with high erosion and weirdness.
Description
The extraordinarily rare windswept savanna variant generates in areas with high erosion and weirdness, as well as medium continentalness and temperate to high temperatures. It is full of extremely steep mountains, enormous overhangs, floating islands, and huge waterfalls and lavafalls, with higher and rougher terrain than the windswept hills biome, and can peak at Y=256. Acacia trees can peak up to Y=264. Large and deep lakes often form on the bases of the mountains.
Windswept savanna biomes can often generate standalone bordering other biomes that aren't just the default savanna, with these biomes usually being temperate or warm. Windswept savannas can't generate in regions with cold or snowy biomes which means that these biomes can be found in extreme terrain. Despite being a highland biome, the deep dark doesn’t generate under windswept savanna.
Farm animals spawn as warm variants in this biome. Armadillos, horses and donkeys still appear like in regular savannas, making this the only windswept hills biome to contain them. In Bedrock Edition, llamas also live here.
The terrain is covered with a mixture of grass block patches and coarse dirt patches, with a large amount of exposed stones. Tall grass doesn't generate here in Java Edition. Villages and pillager outposts cannot generate in this biome.[1]
The steep generated mountains make this variant almost unsuitable for shelter and even just exploring quite hazardous, due to the sharp cliffs often risking fatal fall damage if not above water. Additionally, the giant overhangs often reduce skylight on the terrain below them, not only enough to spawn hostile mobs in daylight, but to produce complete darkness similar to caves, further adding to the difficulty of this biome.
Mobs
The following mobs spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄52 | 4 | |
| 10⁄52 | 2–3 | |
| 10⁄52 | 4 | |
| 10⁄52 | 4 | |
| 8⁄52 | 4 | |
| 1⁄52 | 1 | |
| 1⁄52 | 2–6 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 52, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 12⁄70 | 2–3 | |
| 10⁄70 | 4 | |
| 10⁄70 | 2–4 | |
| 10⁄70 | 2–4 | |
| 10⁄70 | 2–3 | |
| 8⁄70 | 2–3 | |
| 8⁄70 | 4 | |
| 1⁄70 | 1 | |
| 1⁄70 | 2–6 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 70, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
windswept_savanna | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
savanna_mutated | 163 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added savanna M, along with its variants and many other biomes. | |||||
| 13w43a | Shattered savannas now generate with new logs and leaves. | ||||||
| 1.13 | 18w16a | Renamed Savanna M to Mutated Savanna. | |||||
| 18w19a | Renamed Mutated Savanna to Shattered Savanna. | ||||||
| 1.14 | 18w47a | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.18 | experimental snapshot 5 | Shattered savannas are now less common. | |||||
| Water lakes no longer generate in savannas. | |||||||
| 21w40a | "Shattered Savanna" has been renamed to "Windswept Savanna". | ||||||
| 21w44a | Windswept savanna is now required for the "Adventuring Time" advancement. | ||||||
| Pre-release 6 | The sky color of windswept savanna is changed to #6eb1ff, from #76a9ff. | ||||||
| The base temperature of windswept savanna is changed to 2.0, from 1.1. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in windswept savannas. | |||||
| 1.20.5 | 23w51a | Armadillos now spawn in all types of savanna. | |||||
| 24w11a | Wolves summoned in windswept savannas using spawn eggs or commands are now the spotted variant instead of the pale variant. | ||||||
| 1.21.5 | 25w05a | Pigs and cows that spawn in windswept savannas are now the warm variant. | |||||
| 25w06a | Chickens that spawn in windswept savannas are now the warm variant. | ||||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added windswept savannas. | |||||
| Added villages, which can now generate in savanna biomes. | |||||||
| v0.11.0 | build 1 | Double tallgrass no longer generates in shattered savannas. | |||||
| v0.15.0 | build 1 | Villages that generate in savanna biomes now use acacia wood in their structures instead of oak. | |||||
| Added horses, which can now spawn in savanna biomes. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes. | |||||
| 1.1.1 | alpha 1.1.1.0 | Double tallgrass once again generates in shattered savanna biomes. | |||||
| Bedrock Edition | |||||||
| 1.6.0 | beta 1.6.0.1 | Windswept savannas now have incorrect temperature/rainfall values, causing rain and wrong grass/foliage colors.[2] | |||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrol which can spawn in savanna. | |||||
| 1.19.40 | Preview 1.19.40.20 | Windswept savannas now have a temperature of 2.0 instead of 1.1, and a downfall of 0.0 instead of 0.5. | |||||
| Windswept savannas now uses the same grass color as Java Edition. | |||||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Armadillos now spawn in windswept savannas. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in windswept savannas are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in windswept savannas are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in windswept savannas are now the warm variant. | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Shattered savannas have been added. | |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | Changed the ID mutated_savanna to shattered_savanna. | ||||||
Issues
Issues relating to "Windswept Savanna" or "Shattered Savanna" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
The specific instructions are: Add some (3-6) images from windswept savannas after 1.18, both Java and Bedrock with Vibrant Visuals.
-
Extreme windswept savanna terrain. -
More windswept savanna terrain. -
Another windswept savanna biome. -
Yet another windswept savanna biome. -
A lake that generated within a shattered savanna before 1.18. -

-
An old view of a shattered savanna in Bedrock Edition, with a lush green grass and foliage color. -
A large shattered savanna biome. -
A shattered savanna biome next to an ocean. -
A comparison of the old Bedrock Edition and Java Edition biome colors for shattered savannas. -
Ditto. -
A village in a shattered savanna. -
Another view. -
Old appearance of Bedrock Edition shattered savannas. -
A shattered savanna single biome world before 1.18, with mountains passing the terrain generation limit of 128 blocks. -
A shattered savanna with ray tracing.
In other media
-
Artwork of a savanna village. -

-
A dry savanna as it appears in Minecraft Legends.
See also
References
- ↑ MC-128686 — Villages and pillager outposts don't spawn in windswept savannas
- ↑ MCPE-34936 — Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color — resolved as "Fixed".
External links
- "Around the Block: Windswept Savanna" by Duncan Geere – Minecraft.net, February 4, 2023.
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