Drinks


Drinks are a narrow selection of consumable items that the player can drink in an extremely similar manner to food. Drinks can be distinguished from food by the sounds they make upon consumption and the lack of particles emitted by consuming them. They also do not require the hunger bar to be depleted, and do not affect hunger or saturation values upon use (with the exception of honey bottles, which is considered both a drink and a food item).
Drinks are drunk by holding use while having the drink item selected in the hotbar or in the offhandβ.
Drinks
| Name | Icon | Food points | Saturation restored | Effective quality [note 1] |
Saturation ratio | Status effect(s) | Source(s) |
|---|---|---|---|---|---|---|---|
| Milk Bucket | 0 () | 0 | 0 | N/A | Removes all effects | ||
| Honey Bottle | 6 () | 2.4 | 8.4 | 0.4 | Removes |
| |
| Water Bottle | 0 () | 0 | 0 | N/A | None |
| |
| Awkward Potion | 0 () | 0 | 0 | N/A | None | ||
| Mundane Potion | 0 () | 0 | 0 | N/A | None | ||
| Thick Potion | 0 () | 0 | 0 | N/A | None | ||
| Any Potion | 0 () | 0 | 0 | N/A | Depends on the potion |
|
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
| βSipping | Players | While a player is drinking milk or a potion | entity | subtitlesβ | 0.5 | 0.9-1.0 | 16 | |
| βGulping | Players | While a player is drinking a honey bottle | item | subtitlesβ | 0.5 | varies [sound 1] | 16 | |
- β 0.9-1.0 for
drink_honey1anddrink_honey2, 0.315-0.35 fordrink_honey3, and 0.675-0.75 for the second copy ofdrink_honey3
| Sounds | |||||
|---|---|---|---|---|---|
| Sound | Source | Description | Resource location | Volume | Pitch |
| Players | When a player drinks milk or a potion | random | 0.35 | 0.9-1.1 | |
| Players | While a player is drinking a honey bottle | random | varies[sound 1] | 0.9-1.0 | |
- β 0.5 for
drink_honey1anddrink_honey2, butdrink_honey3is 0.175 or 0.375
History
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.11 | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 3 | Added water bottles and potions. | |||||
| 1.8 | 14w25a | Drinking immediately after attacking no longer continues the swinging animation. | |||||
| 14w30a | Drinks are now positioned a little higher and further left during the drinking animation in first person view.[1] | ||||||
| 1.15 | 19w34a | ||||||
| Pocket Edition Alpha | |||||||
| v0.7.0 | |||||||
| v0.12.1 | build 1 | Added water bottles and potions. | |||||
| Bedrock Edition | |||||||
| 1.14.0 | beta 1.14.0.1 | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Drinking immediately after attacking no longer continues the swinging animation. | |
| TU49 | CU39 | 1.42 | 1.42 | 1.42 | Patch 18 | Drinks are now positioned a little higher and further left during the drinking animation in first person view. | |