Windswept Forest


| Features | |
|---|---|
| Blocks |
|
|
Climate | |
| Temperature |
0.2 |
| Downfall |
0.3 |
| Precipitation |
Yes |
|
Colors | |
| Grass color |
|
| Foliage color |
|
| Water color |
|
{
"title": "Windswept Forest",
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{
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"label": "Blocks"
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{
"field": "",
"label": "Climate"
},
{
"field": "0.2",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.3",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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"field": "",
"label": "Colors"
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"label": "Grass color"
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"label": "Foliage color"
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"label": "Water color"
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"invimages": [],
"images": [
"Wooded Mountains.png",
"Windswept Forest Vibrant Visuals.png"
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}
A windswept forest, previously referred to as extreme hills+ or wooded mountains, is a variant of the windswept hills biome containing trees.
Description
Windswept forests lack a stony terrain surface, but generate hilly and rugged terrain just like regular windswept hills. Tall grass and both spruce and oak trees appear more often, forming sparse forests, and bushes occasionally spawn in patches around the biome. Dandelions and poppies are the only flowers that grow in windswept forests. This biome is one of the few to contain emerald ore, and coal ore along with iron ore often generates exposed to sunlight. Infested stone with silverfish may also be found here underground. While the increased wood supply can be useful, the risk of fatal fall damage still exists, especially if this variant generates on the edge of a tall hill.
Llamas inhabit windswept forests, along with the usual farm animals and hostile mobs. Pigs, cows and chickens appear as cold variants here.
Windswept forests generate instead of windswept hills in areas with high humidity. Taigas, snowy taigas, dark forests, windswept hills, old growth pine taigas, old growth spruce taigas, swamps, forests, birch forests and old growth birch forests often border windswept forests, with rarer bordering biomes being jungles, sparse jungles, bamboo jungles and plains. A lush cave may also generate under windswept forests due to its high humidity, but when the biome generated far inland, dripstone caves may generate beneath it instead.
Mobs
The following mobs, excluding silverfish that spawn from infested blocks, naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄45 | 4 | |
| 10⁄45 | 4 | |
| 10⁄45 | 4 | |
| 8⁄45 | 4 | |
| 5⁄45 | 4–6 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Cold Chicken", "weight": 10 }, { "size": "4", "mob": "Cold Pig", "weight": 10 }, { "size": "4", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 100⁄495 | 1 | |
| 95⁄495 | 2–4 | |
| 80⁄495 | 1–2 | |
| 10⁄495 | 1–2 | |
| 5⁄495 | 1 | |
| 5⁄495 | 2–4 | |
| Creature category | ||
| 12⁄55 | 2–3 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 2–4 | |
| 10⁄55 | 1–3 | |
| 8⁄55 | 2–3 | |
| 5⁄55 | 4–6 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "4-6", "mob": "Llama", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
windswept_forest | biome |
| Name | Identifier | Numeric ID |
|---|---|---|
extreme_hills_plus_trees | 34 |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added the Extreme Hills+ biome. | |||||
| 1.13 | 18w19a | "Extreme Hills+" has been renamed to "Wooded Mountains". | |||||
| 1.18 | 21w40a | Renamed "Wooded Mountains" to "Windswept Forest". | |||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in the windswept forest. | |||||
| 1.21.5 | 25w02a | Pigs that spawn in windswept forests are now the cold variant. | |||||
| 25w05a | Added bushes, which can generate in windswept forests. | ||||||
| Cows that spawn in windswept forests are now the cold variant. | |||||||
| 25w06a | Chickens that spawn in windswept forests are now the cold variant. | ||||||
| Bedrock Edition | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in windswept forests are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in windswept forests. | |||||
| Cows that spawn in windswept forests are now the cold variant. | |||||||
| Preview 1.21.70.22 | Chickens that spawn in windswept forests are now the cold variant. | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added the Extreme Hills+ biome. | |
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version. | |||||
| pre5 | The ID extreme_hills_with_trees has been changed to wooded_mountains. | ||||||
Issues
Issues relating to "Windswept Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Windswept hills and a windswept forest shown side by side. -
Trees growing in a windswept forest biome. -
A wooded mountains single biome world before 1.18. -
A windswept forest with cold cows. -
Wooded mountains with ray tracing.
See also
External links
- "Around the Block: Windswept Forest" by Duncan Geere – Minecraft.net, April 27, 2023.
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