Tide Armor Trim
-
Item -
Applied Trim
| Rarity tier |
Uncommon |
|---|---|
| Renewable |
No (except via vault) |
| Stackable |
Yes (64) |
{
"title": "Tide Armor Trim",
"rows": [
{
"field": "Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "No ((link to Renewable resource#Vault article, displayed as except via vault))",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Tide Armor Trim"
],
"images": []
}
Tide armor trim is a type of smithing template used in smithing tables to add a trim to armor. It is consumed when used, but can be duplicated using an existing template, prismarine, and diamonds.
Obtaining
This item is dropped by elder guardians. Once obtained, it can be duplicated using the crafting recipe below.
Mob loot
Elder guardians have a 20% chance to drop 1 tide armor trim upon death. Looting does not affect this percentage, and the elder guardian does not need to be killed by a player in order for the trim to drop.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Elder Guardian | 0 | 4⁄5 (80.00%) | 4⁄5 (80.00%) | 4⁄5 (80.00%) | 4⁄5 (80.00%) | |
| 1 | 1⁄5 (20.00%) | 1⁄5 (20.00%) | 1⁄5 (20.00%) | 1⁄5 (20.00%) | ||
| Average | 1⁄5 (0.20) | 1⁄5 (0.20) | 1⁄5 (0.20) | 1⁄5 (0.20) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kill | ||||
| Default | Looting I | Looting II | Looting III | ||
| Elder Guardian | 5.00 | 5.00 | 5.00 | 5.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | 0–1 | 20.00% | 0.20 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Elder Guardian | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | 0–1 | 1⁄5 | 1⁄5 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Elder Guardian | 0 | 4⁄5 (80.00%) | 4⁄5 (80.00%) | 4⁄5 (80.00%) | 4⁄5 (80.00%) | |
| 1 | 1⁄5 (20.00%) | 1⁄5 (20.00%) | 1⁄5 (20.00%) | 1⁄5 (20.00%) | ||
| Average | 1⁄5 (0.20) | 1⁄5 (0.20) | 1⁄5 (0.20) | 1⁄5 (0.20) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kill | ||||
| Default | Looting I | Looting II | Looting III | ||
| Elder Guardian | 5.00 | 5.00 | 5.00 | 5.00 | |
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Diamond + + Prismarine |
In Bedrock Edition the tide armor trim can be duplicated with more blocks than in Java Edition. In addition to the normal blocks, tide armor trims can be duplicated using prismarine bricks or dark prismarine.[1]
Usage
It is an ingredient in its own recipe, making it possible to craft copies after the initial item is found.
Crafting ingredient
| Ingredients | Crafting recipe |
|---|---|
| Diamond + + Prismarine |
Smithing ingredient
Using a smithing table, the tide armor trim can be applied to any armor piece, using any trim material.
| Ingredients | Smithing recipe |
|---|---|
| Tide Armor Trim + Any Armor Piece + Any Trim material |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
Smithing Template | tide_armor_trim_smithing_template | Item | itemitem |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
Smithing Template | tide_armor_trim_smithing_template | 704 | Item | itemitem |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Smithing with style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder | Each of these smithing templates must be used. | 30 | Gold | |||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Crafting a New Look | Craft a trimmed armor at a Smithing Table | — |
![]() | Smithing with Style | Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, , Wayfinder | — |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.4 Experiment | 23w04a | ||||||
| 1.20 | 23w12a | Tide armor trims are now available without using the "Update 1.20" experimental data pack. | |||||
| 1.20 | 23w17a | The player now get the advancement "Crafting a new look" when they craft a trimmed armor at a smithing table using a smithing template, "Smithing with style" when they apply these smithing templates at least once on their armor: Spire, Snout, Rib, Ward, Silence, Vex, Tide, and Wayfinder. | |||||
| 1.21.2 | 24w33a | The rarity of the tide armor trim has been changed from "Common" to "Uncommon" | |||||
| Bedrock Edition | |||||||
| 1.19.80 Experiment | Preview 1.19.80.21 | ||||||
| 1.20.0 | Preview 1.20.0.21 | Tide armor trims are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of the tide armor trim has been changed from "Common" to "Uncommon". | |||||
Gallery
Screenshots
In other media
-
Animatic of Steve claiming a Tide trim from the Trails & Tales trailer; note the use of the Vex trim in place of the Tide.[2]
Issues
Issues relating to "Tide Armor Trim" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ MCPE-172711 — Tide, Spire, and Dune Armor Trims can be crafted from more blocks than in Java Edition
- ↑ https://x.com/Brikk_Animation/status/1689291127319404545
| Smithing Template |
| ||
|---|---|---|---|
| Trim Materials |
| ||



