{
"title": "Regeneration",
"rows": [
{
"field": "(link to File:Enchantment common icon.png article, displayed as link=) Common",
"label": "(link to MCD:Rarity article, displayed as Rarity)"
},
{
"field": "(link to MCD:Armor article, displayed as Armor)",
"label": "Applicable to"
}
],
"invimages": [],
"images": [
"T Regeneration Icon.png"
]
}
| “
|
If you avoid taking damage for 10 seconds, you will start regenerating health.
|
„
|
|
|
— In-game description
|
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Regeneration is a common enchantment that is exclusive to enchanted mobs and consumable food in Minecraft Dungeons.
Usage
Regeneration heals the health of mobs over time if they do not take damage for at least ten seconds.
Tiers
| Tier |
Effect |
Cost
|
| I |
0.8% health per second |
1 enchantment point
|
| II |
1.0% health per second |
2 enchantment points
|
| III |
1.2% health per second |
3 enchantment points
|
History
Issues
Issues for Minecraft Dungeons relating to "Regeneration" are no longer maintained on the bug tracker since September 28, 2023.
Trivia
- Despite being exclusive to mobs, it has an icon, an in-game description, and tiers, implying that it could have been obtainable by heroes, but this idea was unused in favor making it a mob-exclusive enchantment.
Gallery
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