World type

The world type is used to determine how worlds generate in Minecraft.

Java Edition

When creating a new world, in the "More world options..." screen, players can choose which world preset to use, or not use world preset. World presets are used to determine the dimensions the world has, which can be controlled by data packs.

Bedrock Edition and Minecraft Education

The world type is only visible in the "Game Settings" tab in the pause menu. Worlds are generated by default with the "Infinite" world type, and this can be changed to "Flat" by turning on the "Flat world" option in the Create New World screen. In the Edit World screen, it is only visible whether the world has been created as a flat world, with the selected preset, or not.

Type Description Image
EnvSprite default.png: Sprite image for default in Minecraft Infinite This is the default world generation type. It features the generation of various landscapes, making use of biomes to separate the world into different environments.
EnvSprite superflat.png: Sprite image for superflat in Minecraft Flat This world preset makes the Overworld completely flat. By default, the terrain consists of one layer of bedrock, two layers of dirt and one layer of grass; the surface is therefore at Y=-60. Mobs spawn normally; slimes are prevalent. Structures do not generate in flat worlds.

It can be further customized with the flat world presets, which allow the player to change terrain layers.

Old
BlockSprite blue-rose.png: Sprite image for blue-rose in Minecraft
This section describes content that has been removed and was only present in earlier versions of Bedrock Edition and Minecraft Education.
 
Old worlds can no longer be created after Bedrock Edition 1.18.0, but existing old worlds can still be played and converted.

This world generation type had a finite area of 256×256 blocks with an invisible bedrock barrier surrounding it. Converting from old to infinite world was possible.

History

Java Edition Indev
0.3120100106World types have been introduced, they are officially used in Map types, map shapes and map sizes, all of which allows the player to customize how a world generates. Map themes were added in Indev 0.31 (January 7, 2010).
Java Edition Infdev
20100227-1414World types no longer function.
20100327Map types, shapes and themes have now been removed.
World types have now been removed and replaced by World selections.
Java Edition Beta
1.8Pre-releaseAdded a world type button, which is permanently on normal and cannot be changed.
Java Edition
1.112w01aRe-added World type options, which are currently 'Default' and 'Superflat'.
1.2.112w03aA new world type named 'Default 1.1' has now been added. New worlds cannot be created with this preset but it can be permanently accessed by loading old worlds.
12w07aThe 'Default 1.1' world type is now only used for converting worlds from the Region file format to the Anvil file format. It is only accessible permanently through manually editing world data.
1.3.112w19aA new world type named 'Large biomes' has now been added.
1.4.212w37aThe ability to customize the super flat world has now been added.
1.7.213w36aA new world type named 'AMPLIFIED' has now added.
1.814w17aA new world type named 'Customized' has now been added.
14w26aA new world type named 'Debug Mode' has now been added.
1.1318w06aThe customized world type has now been removed.
18w16aA new world type named buffet has now been added.
1.1620w21aThe "Single Biome", "Caves", and "Floating Islands" options are now world type values instead of being an option in the Buffet world options.
Renamed "world type" to "world preset" in the code.
1.18Experimental Snapshot 1The Large Biomes and Amplified world types have now been removed.
The 'Default 1.1' world type has been effectively removed. Despite still being accessible, it became identical to the regular default world type.
Pre-release 1The "Large Biomes" and "Amplified" world types have been readded.
The "Caves" and "Floating Islands" world types have been removed.
1.1922w11aThe function of "world type" is replaced by the new "world preset" feature, which can defines all the dimensions in a world, and can be customized with data packs.
Pocket Edition Alpha
v0.9.0build 1Added Flat world type.
Added Infinite world type.
Added Old world type option.
Bedrock Edition
1.18.0beta 1.18.0.22The old world type has been removed from the world creation screen. Existing old worlds are still playable.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added Superflat world type. The Nether is also flat in this world type.
TU25CU141.171.171.17Added ability to customize superflat world.
CU361.381.381.38 Added the Amplified Terrain option.

Issues

Issues relating to "World type" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

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