Sweeping Edge
| Maximum level |
III |
|---|---|
| Primary items | |
| Secondary items | |
| Enchantment weight |
2 |
{
"title": "Sweeping Edge",
"rows": [
{
"field": "III",
"label": "Maximum level"
},
{
"field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite sword.png article, displayed as 16x16px|link=Sword|alt=|class=pixel-image|)</span>",
"label": "<span class=\"explain \" title=\"Items that can receive the enchantment from an enchanting table\">Primary items</span>"
},
{
"field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite axe.png article, displayed as 16x16px|link=Axe|alt=|class=pixel-image|)</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming</span> (link to Java Edition Combat Tests article, displayed as JE Combat Tests)</i>]</sup>",
"label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
},
{
"field": "2",
"label": "<span class=\"explain \" title=\"Relative chance of the enchantment being offered.\">Enchantment weight</span>"
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"invimages": [],
"images": []
}
Sweeping Edge is an enchantment applied to swords that increases sweep attack damage. This affects other entities that are close to the attacked entity, but not the attacked entity itself.
Obtaining
Sweeping Edge can be obtained from enchantment tables. Sweeping Edge–enchanted books can be obtained by fishing, from monster room chests, from librarian villagers, and as non-village structure loot.
Usage
Sweeping Edge increases sweep attack damage by 50%/67%/75% of the sword's attack damage for levels I/II/III. Sweep attacks activate when a player standing on the ground attacks while not sprinting with an attack cooldown at 84.8% or above. The sweep attack damages surrounding entities that are within a 1 by 0.25 by 1 block area of the attacked entity, dealing 1HP and knocking them back. Sweep attacks do not increase damage against the attacked entity, only the surrounding entities, and Sweeping Edge does not change this.
Damage
The formula for sweep attack damage is: 1 + Attack_Damage × (Sweeping_Edge_Level / (Sweeping_Edge_Level + 1)), rounded to the nearest integer. Here, Attack_Damage is the sword's damage after applying Sharpness, Smite, and Bane of Arthropods. For example, an iron sword enchanted only with Sweeping Edge I deals 1 + 6 × (1 / (1 + 1)) = 4HP damage to each mob hit with a sweep attack. A diamond sword enchanted with Sharpness V and Sweeping Edge III deals 1 + 10 × (3 / (3 + 1)) = 8.5HP × 4.25 sweep damage. Any sword without Sweeping Edge deals 1 + Attack_Damage × (0 / (0 + 1)) = 1HP sweep damage. Extra damage from Smite and Bane of Arthropods is applied against undead mobs and arthropod mobs, respectively.
Higher levels than Sweeping Edge III (obtainable via the use of commands or third party editors) are processed following the formula above and the sweep damage caps beneath 100% of sword's attack damage.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Sweeping Edge | sweeping_edge | enchantment |
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11.1 | 16w50a | Added Sweeping Edge. | |||||
| 1.20.5 | 24w03a | ID change from sweeping to sweeping_edge. | |||||
| Java Edition Combat Tests | |||||||
| 3 | Sweeping Edge can now be applied to axes. | ||||||
| Applying Sweeping Edge to other tools/weapons with commands now make the tools/weapons sweep. | |||||||
Issues
Issues relating to "Sweeping Edge" are maintained on the bug tracker. Issues should be reported and viewed there.
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