{
"title": "1.16",
"images": [
"AlexSkins.png"
],
"rows": [
{
"field": "''(link to PlayStation 3 Edition article, displayed as PlayStation 3 Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "April 29, 2015",
"label": "Release date"
},
{
"field": "Build 1.6.0626.0",
"label": "Internal version"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.16'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[PlayStation 3 Edition 1.15|◄ 1.15]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[PlayStation 3 Edition 1.17| 1.17 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "
1.16":
1.16 is a version of PlayStation 3 Edition released on April 29, 2015.[1]
[edit]
Additions
Changes
- Shrubs can be placed in flower pots.
- Maps placed in item frames now cover the whole block face.
- Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
- Sheep named as 'jeb_' cycles now through all possible sheep colors in a fading rainbow effect.
- Changed music tracks played in Creative mode and on front-end menus to match the Java version.
- Armor no longer turns red when mobs and players are hurt.
- A smooth transition is no longer applied to the camera when the player sneaks.
- Third person sword blocking position slightly tweaked.
- Name of mobs, which are renamed using a name tag is now always visible, even when not looking at it up close.
Fixes
2 issues fixed
- MCCE-14 – Cannot look around on PS3.
- MCCE-63 – Texture packs not working on PS3.
Gallery
See also
References
Navigation