{
"title": "CU15",
"images": [],
"rows": [
{
"field": "''(link to Xbox One Edition article, displayed as Xbox One Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "July 24, 2015",
"label": "Release date"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' CU15'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Xbox One Edition CU14|◄ CU14]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Xbox One Edition CU16| CU16 ►]]\n</td>\n</tr>\n</table>"
}
CU15 is a version of Xbox One Edition released on July 24, 2015.[1]
[edit]
Additions
Fixes
- This version combines fixed from multiple console versions.
9 issues fixed
- MCCE-68 – The crafting recipe for dispensers accepts damaged bows.
- MCCE-69 – The crafting recipe for carrot on a stick accepts damaged fishing rods.
- MCCE-154 – Players without privileges can make your pet stand up.
- MCCE-318 – Leads stay on fences when the animal is killed.
- MCCE-351 – Location-based crashes.
- MCCE-421 – Oak door recipe only gives 1 door instead of 3.
- MCCE-447 – Bug when closing game on PS4 after loading a game about 5 minutes after loading a world.
- MCCE-452 – Playing on creative world makes the game randomly close on PlayStation 3 and 4.
- MCCE-497 – Lead role issue with new fences.
17 issues fixed
- MCCE-86 – Chest corridors in Strongholds don't always contain chests
- MCCE-165 – Invisible Mobs
- MCCE-188 – music disk
- MCCE-301 – you float above minecarts that are dispensed from dispensers
- MCCE-339 – Cobblestone Wall and Jungle Fence Gate Not Connected
- MCCE-380 – Not deleting correct world.
- Fixed an issue with stacking doors.
- Fixed an issue with the set day button in the host options menu.
- Fixed an issue stopping players removing leads from fences.
- Fixed minecart with TNT having no igniting animation.
- Fixed an issue with mobs being unable to pass through an open iron door.
- Fixed an issue where reaching the maximum spawn limit of villagers prevents spawning baby villagers after some of the villagers die.
- Fixed doors being destroyed when placing them on an upper slab.
- Fixed an issue where players with no privileges could make tamed wolves stand up.
- Fixed an issue where players with no privileges could kill snow golems.
- Stopped players being able to destroy minecarts when 'can build and mine' privilege is disabled.
- Stopped players being able to open minecart with chest, minecart with hopper, and saddlebags when 'can open containers' privilege is disabled.
- Fixed a crash when approaching villages, desert temples, and jungle temples if the save that was loaded had a partially discovered village/temple in it.
- Fixed an issue with wolves not taking damage properly.
See also
References
Navigation