{
"title": "1.0.11",
"images": [],
"rows": [
{
"field": "''(link to Nintendo Switch Edition article, displayed as Nintendo Switch Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "December 19, 2017",
"label": "Release date"
},
{
"field": "Build 1.12.1774.0",
"label": "Internal version"
}
],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.0.11'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Nintendo Switch Edition 1.0.9|◄ 1.0.9]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Nintendo Switch Edition 1.0.12| 1.0.12 ►]]\n</td>\n</tr>\n</table>"
}
Other editions with a version "
1.0.11":
1.0.11 (Patch 11) is a version of Nintendo Switch Edition released on December 19, 2017.[1]
Version 1.0.10 does not exist.
[edit]
Additions
Items
Non-mob entities
Fireworks
- Added new fireworks model.
World generation
Trees
- Added fallen and dying trees.
- Dying trees can be grown with saplings.
General
- Added Norse Mythology Mash-up pack.
- Added Festive Tumble Arena.
Changes
Blocks
Sugar cane
Shrubs
- Shrubs now have a different texture.
Cauldrons
- Cauldrons can be filled with potions.
- Effects can now be applied to arrows by using them on a potion-filled cauldron.
- Water can be dyed.
- Armor can be dyed in a Cauldron filled with dyed water.
- Can no longer be pushed by pistons.
Items
- Spawn eggs can now stack up to 64.
Mobs
Horses and Donkeys
Zombies
- Baby zombie jockeys can now ride any mobs.
Withers
- Explodes and spawns Wither Skeletons on half health.
- Change to dash attack.
- Remove health regeneration.
- New birth and death animations.
Non-mob entities
Armor stands
- Now have arms and multiple poses.
End crystals
- Now only have 1 glass cube instead of 2.
Fireworks
- Can now travel through transparent blocks.
Players
- Are now always set on fire for 8 seconds when going into fire and no longer have to stay in the fire for at least 1 second to remain on fire after leaving it.
World generation
Strongholds
Lakes
- Lake generation has changed.
Villages
- Tables have brown carpet instead of a pressure plate.
- Added Ice Plains & Cold Taiga Villages.
- Added Chests to Ice Plains and Cold Taiga Villages.
- Ice Plains & Cold Taiga Villages won't generate crops.
- Paths around village wells now made up of grass path (sandstone in desert).
Dispensers
- Fireworks will now fire in the direction the dispenser is facing.
- Mob heads will now drop to ground unless they are being placed on a block that would cause a wither or snow golem to spawn.
Fixes
9 issues fixed
- MCCE-4030 – Endermen do not make any noise
- MCCE-5458 – Achievments
- MCCE-5765 – The vertical and horizontal bud do not work with oven, dispenser, dropper.
- MCCE-5817 – Observers are broken
- MCCE-6516 – Super Mario Mash Up World's TNT player launchers/cannons and slime block piston player launcher are broken
- MCCE-6613 – PS4 Norse Mythology Pack is bugged
- MCCE-6615 – Observers do not detect extending pistons
- MCCE-6641 – "Saddle Up" trophy bug
- MCCE-6649 – Acceptance screen appears on every restart.
See also
References
Navigation