Igloo


| Biomes | |||
|---|---|---|---|
| Mobs | |||
| Consists of |
|
{
"title": "Igloo",
"rows": [
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"images": [
"Igloo top.png",
"Igloo bottom.png"
]
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An igloo is a structure sometimes generated in snowy taigas, snowy plains, or snowy slopes and built mainly of snow blocks.
Generation
Igloos generates in snowy taigas, snowy plains, and snowy slopes.
Structure
An igloo is shaped like a small dwelling made of snow blocks. It has an entrance without a door and a carpeted interior containing a bed, furnace, and crafting table. There are two windows made of ice blocks/packed ice[1] and one redstone torch as a light source.
Half of all igloos have an oak trapdoor under the third carpet from the doorway, leading down a long ladder shaft to a basement. This passageway and the basement are built from stone bricks, some of which are infested blocks with silverfish. To the left from the ladder is a table made of stairs blocks, with a brewing stand containing one splash potion of weakness and a flower pot holding a cactus. Beside the table is a cauldron two-thirds full of water. To the right is a chest that contains a golden apple. Beyond the far wall, behind iron bars in two different cages, are a villager and a zombie villager.[2]
Igloos that generate without a basement have a snow block in place of the trapdoor. The villagers, the brewing stand, and the chest are absent in this case.
If an igloo with a basement forms partially above open-air, the shaft with the ladder still generates.
- Mobs
| Villager | Zombie villager |
In Java Edition, the generated villager is always unemployed and is a plains biome type.[3] The villager cannot pathfind to the brewing stand or cauldron to take on a profession unless some of the blocks confining them are broken. The generated zombie villager always has the profession of cleric and becomes unemployed if cured.
In Bedrock Edition, the villager is the snowy type with a random profession while the zombie villager is unemployed; although it can change its profession to cleric or leatherworker after being cured, due to the presence of the brewing stand and cauldron.
One may access the individual structures of an igloo by using structure blocks to manually load them from the /data/minecraft/structures/igloo folder in version.jar. To do so, set a structure block to Load mode, enter igloo/structure name, and press [LOAD]. The individual structures are bottom, middle, top.
| Structure name | Description | Consists of | Images |
|---|---|---|---|
igloo/top
|
The above-ground room of the igloo, made of snow blocks. |
94 2 |
![]() |
igloo/middle
|
The stone tunnel that connects the room above with the basement. |
12 |
![]() |
igloo/bottom
|
The basement, made of various stone blocks and infested stone blocks, containing a villager and a zombie villager. |
104 |
![]() |
Loot
In Java Edition and Bedrock Edition, each igloo chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||
|---|---|---|---|---|---|---|---|
| 2–8× | 1× | 2–8× | 1× | ||||
| — | 1 | — | 1⁄1 | 100.0% | 1.000 | 1.0 | |
| 1–4 | — | 15⁄63 | — | 70.4% | 2.976 | 1.4 | |
| 1–3 | — | 15⁄63 | — | 70.4% | 2.381 | 1.4 | |
| 2–3 | — | 10⁄63 | — | 55.3% | 1.984 | 1.8 | |
| 1–3 | — | 10⁄63 | — | 55.3% | 1.587 | 1.8 | |
| 1 | — | 10⁄63 | — | 55.3% | 0.794 | 1.8 | |
| 1 | — | 2⁄63 | — | 14.7% | 0.159 | 6.8 | |
| 1 | — | 1⁄63 | — | 7.6% | 0.079 | 13.1 | |
{ "chestNames": [ "igloo" ], "gameVersion": "Java", "loot": { "igloo": { "poolsJava": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "rotten-flesh": [ 1, 1, 10 ], "apple": [ 1, 3, 15 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 15 ], "stone-axe": [ 1, 1, 2 ] }, "rolls": [ 2, 8 ], "totalweight": 63 }, { "items": { "golden-apple": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wheat": { "itemname": "wheat", "sizes": [ "2–3", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 1.9841269841269842, "chanceany": 0.5529977744943003 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "—" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 1.5873015873015872, "chanceany": 0.5529977744943003 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.7936507936507936, "chanceany": 0.5529977744943003 }, "apple": { "itemname": "apple", "sizes": [ "1–3", "—" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>63</sub>", "—" ], "avgamount": 2.380952380952381, "chanceany": 0.7036114467820859 }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.07936507936507936, "chanceany": 0.07641250360396157 }, "coal": { "itemname": "coal", "sizes": [ "1–4", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>63</sub>", "—" ], "avgamount": 2.9761904761904763, "chanceany": 0.7036114467820859 }, "stone-axe": { "itemname": "stone-axe", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.15873015873015872, "chanceany": 0.14719442350968348 } }, "structID": "igloo", "poolsJavaUpcoming": [], "structure": "Igloo", "container": "", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wheat": { "itemname": "wheat", "sizes": [ "2–3", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 1.9841269841269842, "chanceany": 0.5529977744943003 }, "gold-nugget": { "itemname": "gold-nugget", "sizes": [ "1–3", "—" ], "sortsize": [ 2, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 1.5873015873015872, "chanceany": 0.5529977744943003 }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "rotten-flesh": { "itemname": "rotten-flesh", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.7936507936507936, "chanceany": 0.5529977744943003 }, "apple": { "itemname": "apple", "sizes": [ "1–3", "—" ], "sortsize": [ 2, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>63</sub>", "—" ], "avgamount": 2.380952380952381, "chanceany": 0.7036114467820859 }, "emerald": { "itemname": "emerald", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.07936507936507936, "chanceany": 0.07641250360396157 }, "coal": { "itemname": "coal", "sizes": [ "1–4", "—" ], "sortsize": [ 2.5, 0 ], "sortweight": [ 15, 0 ], "weights": [ "<sup>15</sup>⁄<sub>63</sub>", "—" ], "avgamount": 2.9761904761904763, "chanceany": 0.7036114467820859 }, "stone-axe": { "itemname": "stone-axe", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 2, 0 ], "weights": [ "<sup>2</sup>⁄<sub>63</sub>", "—" ], "avgamount": 0.15873015873015872, "chanceany": 0.14719442350968348 } }, "poolsBedrock": [ { "items": { "wheat": [ 2, 3, 10 ], "gold-nugget": [ 1, 3, 10 ], "rotten-flesh": [ 1, 1, 10 ], "apple": [ 1, 3, 15 ], "emerald": [ 1, 1, 1 ], "coal": [ 1, 4, 15 ], "stone-axe": [ 1, 1, 2 ] }, "rolls": [ 2, 8 ], "totalweight": 63 }, { "items": { "golden-apple": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–8", 1 ], "itemDataBedrockUpcoming": [], "header": "[[Igloo]]", "allRollsJava": [ "2–8", 1 ], "link": "[[igloo]]" } } }- ↑ The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ The weight of this item relative to other items in the pool.
- ↑ The odds of finding any of this item in a single chest.
- ↑ The number of items expected per chest, averaged over a large number of chests.
- ↑ The average number of chests the player should expect to search to find any of this item.
Data values
ID
| Structure type | Identifier |
|---|---|
igloo |
| Structure | Identifier |
|---|---|
igloo |
| Structure | Identifier | Translation key |
|---|---|---|
temple | feature |
Config
- [NBT Compound / JSON Object] Structure configuration
- [String] type:
minecraft:igloo - Fields common to all structures see Template:Nbt inherit/structure/template
- [String] type:
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9 | October 20, 2015 | Michael Stoyke reveals he is working on a new structure to showcase the new 'loot table' feature. | |||||
| 15w43a | Added igloos. Igloos may be found in a few snow-covered biomes. | ||||||
| 15w43b | Golden apples in the igloo chests now have a 100% chance of appearing, where previously they would often not appear – it was moved from the structure file to the loot table. | ||||||
| Golden apples originally would always be found in the central slot when they were found at all; now they can be found in any slot. | |||||||
| 15w43c | The glass bottle has been removed from the igloo’s brewing stand. | ||||||
| Cobweb is now found in the basement. | |||||||
Sign in the basement previously read: ---> <---and now reads: ××××- ×××-- --×× ×-× ×-×× -×× --××× ×××-- | |||||||
| 15w44a | The red carpet in the basement now hides a block of polished andesite. | ||||||
Sign in the basement is tweaked, near to old form: <---- ----> | |||||||
| 1.13 | 18w20a | In the structure block's data folder for the igloo the names of the parts of the structure igloo_bottom, igloo_middle and igloo_top have been changed to bottom, middle and top. | |||||
| 1.17 | 20w45a | Due to the empty and water cauldrons being split into different blocks, cauldrons no longer generate in igloos, with water cauldrons taking their place. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Added igloos. | |||||
| 1.1.0 | alpha 1.1.0.0 | Igloos generated in ice plains now have a white bed instead of a red bed and those generated in cold taiga have a brown bed. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Igloos now generate with a red bed. | |||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | 1.0.1 | Added igloos. |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Due to the addition of the new zombie villager skins the zombie villager in the basement is now a cleric rather than getting a random profession when cured. | |
Issues
Issues relating to "Igloo" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In Java Edition, if a number of items in the igloo furnace are smelted, the light generated melts the igloo window, turning the ice into a water source block.[4] If the igloo has a basement, this can reveal the trapdoor leading to it.
- An igloo with a basement qualifies as a village in Bedrock Edition due to having a villager, a bed, a brewing stand, and a cauldron, with the last 2 blocks counting as job sites. In Java Edition, however, the villager (or the zombie villager, if cured) must have a path to access either job site, which must be claimed in order for the igloo to register as a village. This means a raid can be triggered in an igloo.
- An igloo can sometimes generate on a cliff, on a mountain, over a cave, or on a floating island, causing its basement to be exposed.
- Igloos can generate deep down due to generation bugs, causing the basement ladder to lead to the void, without generating a proper basement.
Gallery
Screenshots
-
The igloo from the outside. -
Inside. -
Inside, facing the exit. -
Inside an igloo's basement. -
The trapdoor revealed in an igloo; get in by taking out carpet. -
An igloo generated above a river. -
An igloo's basement passageway in a river. -
An igloo that generated inside of a cave. -
An igloo on a cliff. -
A naturally generated igloo in a superflat desert world. -
Igloo basement. -
An igloo structure which generated in a snowy plains village. -
Igloo generated on frozen river. -
Igloo generated inside a hill. -
An igloo with part of its bottom cut out by a water lake. -
An amethyst geode generated inside of an igloo basement. -
The igloo basement intersecting a monster room, missing one of the jail cells. -
An igloo that generated in a tree, with a trapdoor but no basement. -
Found this igloo on the border of pre-1.18 and 1.18 chunks. -
Igloo with trapdoor, but no basement generated.
Mojang screenshots
-
Teaser from Searge showing an igloo in the distance. -
An igloo on a mountain with a tree on top. -
Exterior of an igloo. -
Interior of an igloo.
External links
- "Building Blocks: Igloo" by Duncan Geere – Minecraft.net, January 14, 2025.
References
- ↑ MCPE-146636 — Igloos spawn with packed ice
- ↑ MCPE-146636
- ↑ MC-150296 — resolved as "Works As Intended".
- ↑ MC-100036 — resolved as "Works As Intended".
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