Fallen tree





| Biomes |
All biomes where the respective standing trees grow, except:
|
|---|---|
| Consists of |
|
{
"title": "Fallen tree",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Oak Fallen Log.png",
"Birch Fallen Log.png",
"Tall Birch Fallen Log.png",
"Spruce Fallen Log.png",
"Jungle Fallen Log.png"
]
}
Fallen trees are features that resemble a tree lying on the ground after falling over.
Generation
Fallen trees consist of a single upright log, making the stump, and a log (composed of a row of log blocks) lying on its side, making the trunk. The trunk is often found 1–2 blocks from the stump.
The stump often has vines growing on its sides. 1–2 red or brown mushrooms can sometimes be found growing on the trunk.
Only oak, spruce, birch, tall birch, and jungle trees can generate as fallen trees.
Fallen trees can be found in all biomes where their standing tree variants grow, except the following:
- Meadow
- Bamboo Jungle
- River
- Grove
- Flower Forest
- Has fallen birch trees but not fallen oak trees.
Data values
ID
| Feature type | Identifier |
|---|---|
fallen_tree |
| Configured feature | Identifier |
|---|---|
fallen_birch_tree | |
fallen_super_birch_tree | |
fallen_jungle_tree | |
fallen_oak_tree | |
fallen_spruce_tree |
Config
- [NBT Compound / JSON Object] config
- [NBT Compound / JSON Object] trunk_provider The block to use for the trunk.
- Block state provider see Template:Nbt inherit/block state provider/template
- [Int][NBT Compound / JSON Object] log_length The length of the fallen log. Value between 0 and 16 (inclusive).
- Int provider see Template:Nbt inherit/int_provider/template
- [NBT List / JSON Array] log_decorators (Required, but can be empty) Decorations to add to fallen log of the tree
- [NBT Compound / JSON Object] A decorator, see Tree definition § Decorator
- [NBT List / JSON Array] stump_decorators (Required, but can be empty) Decorations to add to the stump.
- [NBT Compound / JSON Object] A decorator, see Tree definition § Decorator
- [NBT Compound / JSON Object] trunk_provider The block to use for the trunk.
History
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.5 | 25w09a | Added fallen trees. | |||||
| Pre-Release 1 | The longer versions of fallen birch trees now generate properly. | ||||||
| Pocket Edition Alpha | |||||||
| v0.9.0 | build 1 | Added fallen trees. | |||||
| v0.11.0 | build 1 | Added a taller variant of fallen birch trees. | |||||
| Bedrock Edition | |||||||
| ? | Mushrooms no longer generate as part of fallen trees. | ||||||
| ? | Mushrooms generate as part of fallen trees again. | ||||||
| Legacy Console Edition | |||||||
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | Added fallen trees. |
Issues
Issues relating to "Fallen tree" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
The different fallen tree types. -
A fallen oak tree. -
A fallen birch tree. -
A fallen tree in a cave. -
A partially floating fallen tree. -
A very long fallen tree in a tall birch hills biome. -
A fallen tree floating on water.
| Features | |
|---|---|
| Sources | |
| Building blocks | |
| Functional blocks | |
| Tools | |
| Miscellaneous | |
| Wood types | |
| Joke | |
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||