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{
"title": "Baby Chicken",
"images": [
"Baby Chicken Idle (Dungeons).gif"
],
"rows": [
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "(link to MCD:Animal article, displayed as Animal), (link to MCD:Pet (cosmetic) article, displayed as Pet)",
"label": "Classification"
}
],
"invimages": [],
"footer": "'''In-game description'''<br>Don't take a baby chicken into combat - unless that baby chicken is really cute. Luckily, this one is."
}
The baby chicken is a cosmetic pet mob that can be found within the ultimate DLC bundle and the hero pass of Minecraft Dungeons.
Lore
Sometime during the events of the game, the baby chicken absentmindedly wandered dangerously close to the nether portal close to the Great Hall within the camp, but was prevented from entering it twice by the hero Adriene.[1]
Obtaining
Behavior
The baby chicken is purely cosmetic and does not attack enemies, nor do any enemies target it. However, it may die from falling off the map (or walking through unsafe areas of the map). It will also appear to benefit from using a consumable item or artifact. However, it can be used to activate the mines of redstone golems. Unlike its adult counterpart, the baby chicken is passive and will not harm the hero.
Sounds
| Sounds |
|---|
| Sound | Description | Resource location |
|---|
| Plop | sfx_mob_chickenPlop_soundWave |
| Step | sfx_mob_chickenStep_soundWave |
| Hurt | sfx_multi_chickenHurt_soundWave |
| Idle | sfx_mob_chickenIdle_soundWave |
Achievements
| Icon |
Achievement |
In-game description |
Actual requirements (if different) |
Gamerscore earned |
Trophy type (PS) |
 | Herd Mentality
| Defeat the tempest golem while four pets are active. | — | 20G | Bronze |
 | So Last Season
| Complete a mission with a full set of cosmetics (cape, pet, emote, flairs) from a previous season. | Complete a mission while equipped with a cape, pet, emote, and flair that had been acquired from season 1. | 50G | Silver |
History
Gallery
Renders
Screenshots
Textures
References
Navigation
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