Dungeons:Wildfire
Note:
- Add animations to gallery

| Health points |
Mob: 1500 |
|---|---|
| Immunities |
Fire damage |
| Behavior |
Hostile |
| Classification | |
| Attack strength |
90 |
| Level ID |
|
{
"title": "Wildfire",
"rows": [
{
"field": "'''Mob:''' 1500<br>'''Shield:''' 250 x 4 shield",
"label": "Health points"
},
{
"field": "Fire damage",
"label": "Immunities"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "(link to MCD:Powerful article, displayed as Powerful)",
"label": "Classification"
},
{
"field": "90",
"label": "Attack strength"
},
{
"field": "<code>HoveringInferno</code>",
"label": "<abbr title=\"ID used by the in-game definition file and archive file\">Level ID</abbr>"
}
],
"invimages": [],
"images": [
"Wildfire (Dungeons).png"
]
}
A wildfire is a powerful mob that can be found within the Flames of the Nether DLC of Minecraft Dungeons. It shoots burning debris of its shields, causes shockwaves, and summons blazes.
Spawning
Behavior
Wildfires are shielded mobs similar to royal guards, vanguards, and tower guards, where the mob's shield must be destroyed first. However, unlike most shielded mobs, wildfires have four shields protecting them, all of which must be destroyed before the hero can inflict damage, and the shields can also take multiple hits before breaking. When wildfires are low on health, they will retreat and heal themselves within fire like blazes, but can also regenerate damaged and destroyed shields.
Basic attack
Wildfires shoot shield debris at heroes, which deals damage upon hit.
Shockwave attack
Wildfires will slam the ground if a target gets too close, sending out a small shockwave that damages heroes and knocks back both heroes and mobs.
Summon
Wildfires are capable of summoning one or two blazes to assist it.
Sounds
Music
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Wildfire Boss Theme | ? | |
| Wildfire Boss Theme End | ? | |
Wildfire
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Shoot | ? | |
| Shield Debris Impact | ? | |
| Death | ? | |
| Hurt | ? | |
| Crackle | ? | |
| Shoot Vocal | ? | |
| Idle | ? | |
| Shield Broken | ? | |
| Shield Break Vocal | ? | |
| Shockwave | ? | |
| Step | ? | |
| Stun | ? | |
Old sounds
| Sounds | ||
|---|---|---|
| Sound | Description | Resource location |
| Death | ? | |
| Hurt | ? | |
| Idle | ? | |
| Shield Destroyed | ? | |
| Shoot | ? | |
| Step | ? | |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) |
|---|---|---|---|---|---|
| Back From Whence You Came! | Defeat 10 . | — | 50G | Silver |
Data values
- In the game files, wildfires are referred to internally by the name
HoveringInferno, their shields are referred to internally by the nameHoveringInferno_Shield, and their projectiles are referred to internally by the nameShield_Debris.
History
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| 1.8.0.0 | |||||||
| Added wildfire assets to the game files. | |||||||
| April 4, 2022 | Wildfires were revealed to be returning to the game within the luminous night seasonal adventure. | ||||||
| April 15, 2022 | Wildfires were revealed to be powerful mobs. It was also revealed that they would spawn within the flames of the Nether missions in addition to within the tower. | ||||||
| 1.14.1.0 | |||||||
| Changed the name of the old sound files. | |||||||
| Added new sounds. | |||||||
| 1.16.2.0 | Regeneration in-fire moved from health to shields. | ||||||
| Regeneration in-fire set to 3x speed. | |||||||
| Initial shield regeneration increased from 6s to 8s. | |||||||
| Subsequent shield regeneration increased from 5s to 7s. | |||||||
| Shields health increased from 200 HP to 250 HP (to a combined total of 1,000). | |||||||
| Shields now regenerate at maximum HP. | |||||||
| Now has a small invincibility window when a shield is broken. | |||||||
| Chase speed increased from 0.5 to 0.7. | |||||||
| Increased size scaling from 1.5 to 1.7. | |||||||
Trivia
- The wildfire was one of the losing mobs from the mob vote in MINECON Earth 2017. It was originally confirmed to be scrapped from Minecraft, but later stated to be a "maybe."[1]
Gallery
Renders
-
A statue of the wildfire found in the Nether Fortress.
Textures
-
The texture file of wildfires. -
The shadow texture file for wildfires.
Screenshots
-
The wildfire statue within the Nether Fortress. -
A group of four wildfires spawned into the Camp through modding. -
Marc Watson commenting on the wildfire. At this time, they were left incomplete within the game's files.
In other media
-
Wildfire artwork. -
![Valorie facing down a wildfire.[2]](./_assets_/68a1c64b08d99673710350c224766fa3.png)