Realms Celebration Map

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Realms Celebration Map
Map maker(s)

Mojang Studios

Price

Free for Realms Plus and Marketplace Pass subscribers

Release date

June 1, 2021

Website page

Realms Celebration Map in Minecraft Marketplace

Article

"Realms Plus: July"Minecraft.net.

Key art

Realms Celebration Map is a Marketplace map, designed to be used by subscribers of Realms and Realms Plus. The player is placed in a world composed of many minigames, often themed around mobs, with the goal of collecting eyes of ender to reach the ender dragon.

Areas

The player spawns inside of a citadel in the center of the map, with two lecterns holding a guest book that explain the objective of the map, one to the player's right and another above a recreational stage. In turn, around the stage's lectern are a jukebox and a barrel containing many music discs, and underneath it is a lever labeled "party time," which activates a dance floor made of stained glass, redstone lamps, and numerous beacons. Across from the stage, there is a small laboratory consisting of multiple brewing stands, holding potions of swiftness and leaping. In the corner of the building are three cakes, as well as a chest containing red wool.

Outside the building, there are many novelties. Right outside the doors are chests with food, and in front of those are dispensers that shoot fireworks. Surrounding the building is a ring of slime blocks, and around that is a functional piano made to sing Happy Birthday using note blocks and pressure plates. Behind the building is a console to select which instrument to use, and surrounding the building is a large track of ice. Opposite to the piano controls is a collection of oak, spruce, birch, dark oak, jungle, and acacia boats, with the expectation of racing on the ice track. Throughout the track, there are several traps, in particular blue ice blockages achieved through pistons.

Before every minigame is also a collection of chunks, with a renewable chest of supplies to build on it, including concrete, cobblestone, oak planks, oak doors, glass, oak fences, oak logs, dark oak signs, and scaffolding.

The Floor is Lava

Based within a modified desert pyramid, the player is given a diamond shovel enchanted with efficiency and have to tunnel through narrow paths covered in sand, above a floor of lava. When entered, the player sets off a weighted pressure plate that kills husks, and throughout the structure must press pressure plates that spawn husks to progress. Tiptoeing over various blocks, such as sandstone walls, spruce trapdoors, and end rods, the minigame ends when the player finds a chest with a single eye of ender.

Slime Bounce

Approaching Slime Bounce, the player finds two statues of slimes; one for decoration, the other holding the minigame. After platforming across lime stained glass blocks, the player arrives in a playground made almost entirely out of slime blocks. Among the few exceptions are 2×2 platforms of lime stained glass, and water streams that are used to gain height from bouncing. A player who makes enough progress across the path of glass blocks finds a chest containing a single eye of ender.

Archery adventure

Set inside of a fortified forest, players will find the entrance (an iron door inside of a large fallen tree) locked. In order to open it, they will need to use a bow or crossbow from a nearby chest, activating three buttons installed on a redstone lamp, one built into an oak, another on a fallen trunk, and a third hidden behind the tree. The first room of the attraction is a brief corridor fenced from a display forest, with a button visible. Activating it with the ranged weapon will cause a set of pistons to retract, revealing another button behind a set of logs, which in turn reveals a third behind a single log. With all three buttons pressed, the player can progress to the next room, a narrower stretch beside the forest leading up to a small hill.

The second set of targets are a set of redstone lamps bobbing up and down. Instead of buttons, the aim is to shoot at light weighted pressure plates, which can be blocked by the lamps. Through the next door, the player can pass a statue of a skeleton, and then enter a slightly larger forest. Behind a set of cover, the player will have to shoot at several more buttons, now evading or killing a set of skeletons. With each button pressed, an anvil will drop, making the situation easier. Once all three are activated, players can jump up a set of emerald blocks, leading to the end of the area on a higher area. Underneath a build of an apple is a reward chest, containing an eye of ender and an actual apple. Once the items are claimed, players can leave through a nearby cave, dropping down back to the entrance.

Blaze parkour

After walking through a miniature recreation of a fortress, the player stands before a massive statue of a blaze, floating above a pool of lava. Platforming across magma blocks allws the player to climb onto the blaze's smoke, represented by black stained glass. From there many blocks must be climbed, alternating between the smoke and blaze rods, before reaching the top of the head. At the top lies a trapped double check, containing an eye of ender and totem of undying.

Zombie Invasion

Set inside of a village in the shadow of a zombie statue, players enter the area through a fenced gate containing chests of several items, such as iron armor and tridents. Inside the village are many established structures, such as a beetroot farm. In the temple, a cleric can be found behind a fence, while in a two floor building a fisherman is locked on the balcony. To the left of the arena is a series of houses on different levels, reachable with cobblestone stairs, with one building overflowing with netherrack. In the center of the village is a tree with a button to activate the minigame, marked by a dark oak sign and two bells.

Once the minigame begins, the time will change to night, and a raid horn will blare. Many zombies will begin to appear, targeting any villagers spawning inside the town, with the expectation that any players present will defeat them. As more zombies continue to spawn, the horn sound will play again and again, until every zombie is defeated and the day returns. As a reward, a chest by the entrance will be revealed, containing rotten flesh, three emeralds, and an eye of ender.

Not So Colorful Sheep

Bizarre Bazaar

This section is missing information about: Remaining minigame.
 
Please expand the section to include this information. Further details may exist on the talk page.

Before the minigame itself is a large marketplace, decorated with the colors of a wandering trader, with several stalls staffed with villagers. Two fishermen run a red shop made up of barrels with a blast furnace in the middle of the region. To the left are an armorer with a blue jungle stall, and a third fisherman with an acacia stall with a cyan and yellow awning, decorated with smithing tables. The largest stall is a full tent, colored red and yellow, with a fourth fisherman, grindstone, and campfire. The titular Bizarre Bazaar takes the form of a giant trader llama, however beside and underneath it are more villagers, including a fifth fisherman, a librarian, and an empty awning.

The proper minigame can begin by entering an iron door in the foot of the llama, which lead to a hay bale floored room lined with ladders. At the top is a locked iron door, and a series of pistons blocking a hall, which can be corrected by flipping the levers above them. Behind the pistons is another ladder blocked at the top, a pit of ice next to it. Dropping down into the pit leads to a slime floor, which can be used to enter a partly hidden room in the wall of the ice, with a set of sea lanterns illuminating levers. Pressing the first and third levers will activate a redstone lamp, the ladder now usable.

From there the player can find what appears to be a couch, made of acacia trapdoors and red nether brick stairs, surrounded by glass and complicated redstone contraptions. Beside the couch is a downward starway blocked by blocks of emerald, and in front of it a button that powers a series of redstone wires leading up to a locked repeater. Near the wire is a second lower area, with two heavy weighted pressure plates, and the iron door at the front. Powering both will open the emerald gate, leading to a drop made of honey blocks into lava. Sticking to the honey will help the player into a chamber made of smooth sandstone, with instructions to stick to the walls to find two levers, opening into the blue ice room. Returning to the glass chamber, the button can now be pressed, opening another passage.

The next floor is a maze of glass blocks.

Snow Golem Slide

Pig Race

Set inside of an old growth spruce taiga, the attraction is marked by a large statue of a pig. Between muge mushrooms are four stables containing a pig, named Porkchop, Bacon, Franklin, and Greased Lightning. Before them is a double chest full of carrots on sticks, which are to be used to drive the pigs through a race, which can begin by pressing a marked button, releasing a set of fences on sticky pistons. Immediately there is a minor fork, in the form of a cobblestone boulder, which leads into a cobblestone cave, with mushroom pores being pushed back and forth by pistons. Avoiding those lead to a set of vines, which lead to a replica of an old growrth pine taiga illuminated by glowstone.

From there, riders will have to traverse blue ice, making a turn to a series of slime block launchers, leading to another set of vines. At the top of the vines is a plateau filled with ferns, leading to a drop to slime blocks that can propel the player onto a mossy cobblestone cube. Using more vines, the racer can climb onto a giant brown mushroom, and then onto a patch of blue ice, before finally reaching the pig statue, climbing up several ladders to its back. Upon reaching the head, the players' pigs will despawn, leaving them to claim an eye of ender in a chest. In order to return to the bottom, the players must jump into a pool of water below, stylized after a pig head.

Panda Parkour

Stepping across a bridge made of jungle planks, the player finds a collection of green carpets on top of bamboo, as well as string on top of bamboo. Platforming across the bamboo leads upward to the top of a statue in the shape of a panda eating bamboo, made out of concrete and wool. On the right paw is a chest containing an eye of ender, and underneath the panda's bamboo is a pond the player can drop into.

Bat Cave Dig

Creeper Maze

Located inside walls made of bedrock, the player must navigate a maze infested with creepers and reach a massive structure in their image. Although the player cannot break blocks, including the hedges, creepers can, with the only barricade being the aforementioned walls and a door made using fences. Upon reaching the exit, the player is blocked by another fence, with creeper heads on the posts. The only way to cross them is to get a creeper to explode, before climbing up numerous vines past TNT blocks, until reaching the top of the creeper's head. In a chest can be found an eye of ender, flint and steel, and potions of slow falling, which are useful to escape the maze with a nearby roof of slime blocks.

The End

Video

Quotes

External

Celebrate with friends, play mini-games, and even fight the Ender Dragon! Endless fun awaits for you and your friends in this Realms Exclusive map.

+ Perfect for parties

+ Over 15 mini-games

+ Only available through Realms and Realms Plus

Minecraft Marketplace description

Internal

Yahoo! And Welcome!

Join the Celebration!

Lots of mobs have shown up to celebrate with you.

They might have brought some Eyes of Ender!

Each of them have something fun to do.

They are standing right outside, go check them out!

If you find enough Eyes of Ender we can open the portal on the roof of this building.

Guest Book

History

Bedrock Edition
June 1, 2021Added Realms Celebration Map to the Marketplace.

Trivia

  • Although designed to be used by Realms subscribers, it can be accessed through Marketplace Pass.

Gallery

Promotional images

Screenshots

See also

Navigation