Conduit Power

Conduit Power
Conduit Power.png: Infobox image for Conduit Power the effect in Minecraft
Sources

See § Causes

Particle

EffectSprite particle-conduit-power.png: Sprite image for particle-conduit-power in Minecraft #1DC2D1 (cyan)

Type

Positive

Conduit Power is an area-of-effect status effect given by conduits that grants bonuses comparable to a combination of Water Breathing, Night Vision (only underwater), and Haste (both on land and underwater).

Effect

Players under the effect of Conduit Power receive all of the benefits of Water Breathing, Night Vision, and Haste. This means that their breath meter does not decrease, it gets filled up even underwater, they can sleep in a waterlogged bed‌, they are able to see underwater, and their mining speed increases.

Despite Conduit Power being able to prevent drowning, it does not stack with Water Breathing, which means if the player has both effects, the Water Breathing still ticks down.

Conduit Power I grants a benefit identical to the Haste effect as Haste I. Conduit Power X has an identical effect to Haste X. The levels of Water Breathing and Night Vision are unchanged by the level of Conduit Power. Conduit Power and Haste do not stack; the higher level effect is applied.

While Conduit Power grants the benefit of Night Vision, it is a different effect, meaning Night Vision can be applied separately by other sources and expires as usual while the player is inside the Conduit Power effect volume.

Higher levels of Conduit Power can be obtained only by using commands.

In Bedrock Edition, because the Conduit Power effect lasts for 12 seconds above water, night vision is activated but does not show borders.

Causes

Cause Potency Length Notes
Activated Conduit I 0:13 (activates every second as long as the player is near) See Conduit § Conduit power for more details of exactly when and under what condition this effect occurs.

Immune mobs

  • Withers and ender dragons are immune to Conduit power.
  • All mobs that can breathe underwater are unaffected by conduit power.

Data values

ID

This section is about the effect IDs. For the IDs on potions, see Potion § Item data. For the IDs on tipped arrows, see Arrow § Metadata.

Java Edition:

NameIdentifierNumeric ID Translation key
EffectSprite conduit-power.png: Sprite image for conduit-power in Minecraft Conduit Powerconduit_power29effect.minecraft.conduit_power

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite conduit-power.png: Sprite image for conduit-power in Minecraft Conduit Powerconduit_power26potion.conduitPower

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition
1.1318w15a Added Conduit Power.
18w19aConduit Power is now needed for the "How Did We Get Here?" advancement.
1.1418w43a The effect icon is now a gray square.
18w43b Fixed the effect icon texture.
1.21.4Pre-Release 1Conduit power effect now increases the oxygen underwater instead of only preventing it from decreasing.[1]
Bedrock Edition
1.5.0beta 1.5.0.1Added Conduit Power.
? Conduit Power may or may not have an icon.
1.16.0beta 1.15.0.51Conduits can now give conduit power to nearby players in rain.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU69 1.761.761.76Patch 38 Added Conduit Power.

Issues

Issues relating to "Conduit Power" are maintained on the bug tracker. Issues should be reported and viewed there.

References

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