Loading world screen

The loading world screen is a screen displayed when generating or loading a world. It shows the percentage of the loading progress.

Java Edition

Chunk colormap of seed 0.

The loading screen in Java Edition shows a chunk colormap, which is a square that visualizes the rendering of the initial chunks, the radius of which is equal to the value of spawnChunkRadius + 13. It populates with colored pixels that change color and expand as chunks load. Each pixel represents a chunk, and the color represents the chunk status. Like on other menu screens in Java Edition, a blurred and darkened view of the panorama is shown in the background.

Chunk Status R G B Hex
Empty 84 84 84 545454
Structure Starts 153 153 153 999999
Structure References 95 97 145 5F6191
Biomes 128 178 82 80B252
Noise 209 209 209 D1D1D1
Surface 114 104 9 726809
Carvers 48 53 114 303572
Features 33 198 0 21C600
Initialize Light 204 204 204 CCCCCC
Light 255 224 160 FFE0A0
Spawn 242 96 96 F26060
Full 255 255 255 FFFFFF

Bedrock Edition

The loading screen in Bedrock Edition.
The saving world screen in Bedrock Edition.

The loading screen in Bedrock Edition shows the menu screen panorama in the background with an experience progress bar, and loading tips.

Depending on the game's world options, specific loading tips will appear, for example when the world has add-ons or Creative mode.

When connecting to a world in Minecraft Realms, a unique backround is shown. Furthermore, the current server region for the Realm and the ping are shown below the loading tips.

History

This section is missing information about: Each named generation stage in Classic's world generation screen and what they actually mean.
 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition Classic
0.0.12aAdded a "Generating level" screen.
0.0.13a_03The dirt background is now darker.
The loading level screen now displays a progress bar.
Java Edition
1.3.112w18aRemoved progress bar, and the text become same with the text when logging into a server.
12w21aRemoved all texts on the loading screen.
12w25aRevert texts to pre-12w18a, but the progress bar not reverted.
1.1317w43aAdded percent to texts.
17w45aRemoved all percent texts shown except "Preparing spawn area" stage.
1.1418w43aAdded more detailed information for "Preparing spawn area".
19w02aAdded a chunk colormap when loading a world, replaced detailed text which shown since 18w43a.
1.14.1Pre-Release 1Changed chunk colormap to show 43 by 43 chunks instead of 45 by 45, creating a black border around the finished colormap.
1.2023w16aAdded new "Initialize Light" chunk status and removed "Liquid Carvers" and "Heightmaps" statuses. Also added a new color for "Light" chunk status, while "Carvers" will now use the "Liquid Carvers" color.
1.20.524w03aDue to the reduced default spawn chunk radius, the chunk colormap is now smaller by default.
24w09aThe dirt background is replaced by a blurred and darkened view of the panorama.
1.2124w19aThe chunk colormap no longer has a black border.
Pocket Edition Alpha
Pre-releaseAdded loading screen.[1]
Bedrock Edition
1.2.0beta 1.2.0.2Added gameplay tips to the loading screen.
Changed the style of progress bar when loading world, make it more similar the boss bar in Java Edition.
1.20.50Preview 1.20.50.22The loading world screen now displays 3 categories of tips based on player progression.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added loading screen.
Added gameplay tips to the loading screen.

Issues

Issues relating to "Loading world screen" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

References

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