Dungeons:Weakening

| Rarity |
|
|---|---|
| Applicable to | |
| Soul gear only |
No |
| Level ID |
|
{
"title": "Weakening",
"rows": [
{
"field": "(link to File:Enchantment common icon.png article, displayed as link=) Common",
"label": "(link to MCD:Rarity article, displayed as Rarity)"
},
{
"field": "(link to MCD:Melee Weapon article, displayed as Melee weapon) <br>\n(link to MCD:Ranged weapon article, displayed as Ranged weapon)",
"label": "Applicable to"
},
{
"field": "No",
"label": "Soul gear only"
},
{
"field": "<code>Weakening</code>",
"label": "<abbr title=\"ID used by the in-game definition file and archive file\">Level ID</abbr>"
}
],
"invimages": [],
"images": [
"Weakening.png"
]
}
| “ |
|
„ |
| — In-game description |
Weakening is an weapon enchantment in Minecraft Dungeons.
Tiers
| Tier | Effect | Cost |
|---|---|---|
| I | 20% reduction in damage | 1 Enchantment Point |
| II | 30% reduction in damage | 2 Enchantment Points |
| III | 40% reduction in damage | 3 Enchantment Points |
Usage
Any melee weapon or ranged weapon enchanted with Weakening grants the hero the ability to weaken enemy attacks upon hit. The damage reduction increases with each tier, with the highest being 40% damage reduction.
Stacking
Weakening is not stackable, meaning it will only ever appear in a single enchantment slot. This includes the gilded, unique, and regular enchantment slots.
Built-into
Weakening tier I is built-into the following weapon:
Mob
Enchanted mobs with the enchantment will apply Weakened for 5 seconds, reducing the hero’s attack damage.
History
| Minecraft Dungeons | |||||||
|---|---|---|---|---|---|---|---|
| Dungeons Beta | |||||||
| 1.10.2.0 | Now compatible with ranged weapons. | ||||||
Issues
Issues for Minecraft Dungeons relating to "Weakening" are no longer maintained on the bug tracker since September 28, 2023.
Gallery
-
Weakening's enchantment icon. -
The shine pattern for Weakening's enchantment icon.
| |||||||||||
|
| |||||||||||
|
| |||||||||||