armor_trims.png-atlas

This feature is exclusive to Java Edition.
 
armor_trims.png-atlas in Java Edition 1.21.6.

armor_trims.png-atlas is a procedurally-generated texture atlas used to store textures for armor trims.

Format

armor_trims.png-atlas is a generated 2048×1024-pixel file that stores textures for armor trim elements.

History

Java Edition
1.19.423w04aAdded armor_trims.png-atlas.
Pre-release 3The way in which sprites are arranged on atlases has been changed considerably, resulting in atlas dimensions being generally smaller.
This atlas can now be exported to the screenshots folder using F3+S.

Versions of the atlas

Game version Atlas Changes Notes
Main Development
1.19.4 23w04a Introduction
23w05a Added "darker" variants for some materials,​ and updated the dune texture
23w06a Changed the iron and iron_darker palettes​
Pre-release 3 Rearranged due to packing optimization
1.20 23w12a Added: Host, Raiser, Silence, Shaper, Wayfinder
Dune has been updated
1.20.5 24w11a Added: Bolt, Flow
24w14potato Added amber as a trim material
1.21.2 24w36a Armor texture directories have been reworked
1.21.4 24w44a Added resin as a trim material

Mipmapped versions

Minecraft also generates mipmapped versions of this atlas, for unknown reasons. They are not used by the game at all - only blocks placed in the world which use the json model system use mipmapped textures.[1]

Game version Atlas Notes
Main Development Mipmap level
1 2 3 4
1.19.4 23w04a
23w05a
23w06a
Pre-release 3
1.20 23w12a
1.20.5 24w11a
24w14potato
1.21.2 24w36a
1.21.4 24w44a

References

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