Story Mode:Parrot
For the original base game variant, see Parrot.
Parrot




|
Details | |
|---|---|
| Gameplay appearances |
|
| Found in | |
| Free roam interactable |
No |
| First appearance |
Work in progress.
Missing information.
|
| Latest appearance |
Work in progress.
Missing information.
|
{
"title": "Parrot",
"rows": [
{
"field": "",
"label": "Details"
},
{
"field": "\n*Cutscene\n*Interactive free roam",
"label": "(link to MCSM:Gameplay article, displayed as Gameplay<br>appearances)"
},
{
"field": "(link to MCSM:Beacontown article, displayed as Beacontown)",
"label": "Found in"
},
{
"field": "No",
"label": "(link to MCSM:Gameplay#Interactive free roam article, displayed as Free roam<br>interactable)"
},
{
"field": "<div\n class=\"msgbox searchaux msgbox-mini msgbox-green\"\n style=\"\n max-width: 50em;\n \n \n \n \n \"\n>\n<div class=\"msgbox-icon\"> <div class=\"msgbox-image nomobile\" style=\"\"> (link to File:Gear icon.png article, displayed as 16px|text-top|class=)</div>\n</div>\n<div style=\"width: 100%;\"><div style=\"font-weight: bold; display: inline\">Work in progress.</div> \n<div class=\"msgbox-text\">''Missing information.''(link to Category:Minecraft Story Mode Work in progress with a note article, displayed as Category:Minecraft Story Mode Work in progress with a note)</div>\n</div>\n</div>",
"label": "First appearance"
},
{
"field": "<div\n class=\"msgbox searchaux msgbox-mini msgbox-green\"\n style=\"\n max-width: 50em;\n \n \n \n \n \"\n>\n<div class=\"msgbox-icon\"> <div class=\"msgbox-image nomobile\" style=\"\"> (link to File:Gear icon.png article, displayed as 16px|text-top|class=)</div>\n</div>\n<div style=\"width: 100%;\"><div style=\"font-weight: bold; display: inline\">Work in progress.</div> \n<div class=\"msgbox-text\">''Missing information.''(link to Category:Minecraft Story Mode Work in progress with a note article, displayed as Category:Minecraft Story Mode Work in progress with a note)</div>\n</div>\n</div>",
"label": "Latest appearance"
}
],
"invimages": [],
"images": [
"Red Parrot (Story Mode).png",
"Blue Parrot (Story Mode).png",
"Green Parrot (Story Mode).png",
"Gray Parrot (Story Mode).png"
]
}
Parrots are passive mobs that appeared in Minecraft: Story Mode - Season Two where they are normally seen as pets. They come in 4 different color variations in Story Mode, namely: Red, Blue, Green, and Grey.
Behavior
Like their base game counterparts, parrots can be tamed using seeds and they mostly fly and sit about. They are also capable of dancing when near a jukebox. Unlike the base game however, parrots seem to be able to fly for relatively long distances without tiring and rather quickly, they also tend to flee if a character goes too close. Also unlike the base game, they are capable of lifting a person in cooperation with other parrots as seen with Stampy's parrots.
Known members
Appearances and media
Trivia
- If Jesse does not tell Ivor to say anything to Romeo, Radar will tell Ivor to tell Romeo that Jesse was pecked to death by "Deadly Prison Parrots."
- The cyan parrot is the only parrot variant that has not appeared in Minecraft: Story Mode in any form.
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