Biome tag (Java Edition)

A biome tag is a group of biomes. Biome tags are used to to control where structures generate, the spawn conditions of various entities, and numerous other gameplay features. See below for the use of each tag. Biome tags can also be used when testing for biome arguments in commands with #<resource location>, which succeeds if the biome matches any of the biomes specified in the tag.

List of tags

allows_surface_slime_spawns

  • [NBT List / JSON Array] #minecraft:allows_surface_slime_spawns (2 values)
    • minecraft:mangrove_swamp
    • minecraft:swamp

allows_tropical_fish_spawns_at_any_height

  • [NBT List / JSON Array] #minecraft:allows_tropical_fish_spawns_at_any_height (1 values)
    • minecraft:lush_caves

has_closer_water_fog

These biomes have a shorter view distance underwater.

  • [NBT List / JSON Array] #minecraft:has_closer_water_fog (2 values)
    • minecraft:mangrove_swamp
    • minecraft:swamp

increased_fire_burnout

  • [NBT List / JSON Array] #minecraft:increased_fire_burnout (8 values)
    • minecraft:bamboo_jungle
    • minecraft:frozen_peaks
    • minecraft:jagged_peaks
    • minecraft:jungle
    • minecraft:mangrove_swamp
    • minecraft:mushroom_fields
    • minecraft:snowy_slopes
    • minecraft:swamp

is_badlands

Used in the #has_structure/mineshaft_mesa, #has_structure/ruined_portal_mountain, #spawns_warm_variant_farm_animals, and #spawns_warm_variant_frogs tags.

  • [NBT List / JSON Array] #minecraft:is_badlands (3 values)
    • minecraft:badlands
    • minecraft:eroded_badlands
    • minecraft:wooded_badlands

is_beach

Used in the #has_structure/buried_treasure, #has_structure/mineshaft, #has_structure/ruined_portal_standard, and #has_structure/shipwreck_beached tags.

  • [NBT List / JSON Array] #minecraft:is_beach (2 values)
    • minecraft:beach
    • minecraft:snowy_beach

is_deep_ocean

Used in the #has_structure/ocean_monument, and #is_ocean tags.

  • [NBT List / JSON Array] #minecraft:is_deep_ocean (4 values)
    • minecraft:deep_cold_ocean
    • minecraft:deep_frozen_ocean
    • minecraft:deep_lukewarm_ocean
    • minecraft:deep_ocean

is_end

Used in the #spawns_cold_variant_farm_animals, and #spawns_cold_variant_frogs tags.

  • [NBT List / JSON Array] #minecraft:is_end (5 values)
    • minecraft:end_barrens
    • minecraft:end_highlands
    • minecraft:end_midlands
    • minecraft:small_end_islands
    • minecraft:the_end

is_forest

Used in the #has_structure/mineshaft, and #has_structure/ruined_portal_standard tags.

  • [NBT List / JSON Array] #minecraft:is_forest (7 values)
    • minecraft:birch_forest
    • minecraft:dark_forest
    • minecraft:flower_forest
    • minecraft:forest
    • minecraft:grove
    • minecraft:old_growth_birch_forest
    • minecraft:pale_garden

is_hill

Used in the #has_structure/mineshaft, and #has_structure/ruined_portal_mountain tags.

  • [NBT List / JSON Array] #minecraft:is_hill (3 values)
    • minecraft:windswept_forest
    • minecraft:windswept_gravelly_hills
    • minecraft:windswept_hills

is_jungle

Used in the #has_structure/mineshaft, #has_structure/ruined_portal_jungle, #spawns_warm_variant_farm_animals, and #spawns_warm_variant_frogs tags.

  • [NBT List / JSON Array] #minecraft:is_jungle (3 values)
    • minecraft:bamboo_jungle
    • minecraft:jungle
    • minecraft:sparse_jungle

is_mountain

Used in the #has_structure/mineshaft, #has_structure/pillager_outpost, and #has_structure/ruined_portal_mountain tags.

  • [NBT List / JSON Array] #minecraft:is_mountain (6 values)
    • minecraft:cherry_grove
    • minecraft:frozen_peaks
    • minecraft:jagged_peaks
    • minecraft:meadow
    • minecraft:snowy_slopes
    • minecraft:stony_peaks

is_nether

Used in the #has_structure/nether_fortress, #has_structure/ruined_portal_nether, #spawns_warm_variant_farm_animals, and #spawns_warm_variant_frogs tags.

  • [NBT List / JSON Array] #minecraft:is_nether (5 values)
    • minecraft:basalt_deltas
    • minecraft:crimson_forest
    • minecraft:nether_wastes
    • minecraft:soul_sand_valley
    • minecraft:warped_forest

is_ocean

Used in the #has_structure/mineshaft, #has_structure/ruined_portal_ocean, #has_structure/shipwreck, #plays_underwater_music, #required_ocean_monument_surrounding, and #water_on_map_outlines tags.

  • [NBT List / JSON Array] #minecraft:is_ocean (6 values)
    • #minecraft:is_deep_ocean
    • minecraft:cold_ocean
    • minecraft:frozen_ocean
    • minecraft:lukewarm_ocean
    • minecraft:ocean
    • minecraft:warm_ocean

is_overworld

Used in the #has_structure/stronghold tag.

  • [NBT List / JSON Array] #minecraft:is_overworld (54 values)
    • minecraft:badlands
    • minecraft:bamboo_jungle
    • minecraft:beach
    • minecraft:birch_forest
    • minecraft:cherry_grove
    • minecraft:cold_ocean
    • minecraft:dark_forest
    • minecraft:deep_cold_ocean
    • minecraft:deep_dark
    • minecraft:deep_frozen_ocean
    • minecraft:deep_lukewarm_ocean
    • minecraft:deep_ocean
    • minecraft:desert
    • minecraft:dripstone_caves
    • minecraft:eroded_badlands
    • minecraft:flower_forest
    • minecraft:forest
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:jungle
    • minecraft:lukewarm_ocean
    • minecraft:lush_caves
    • minecraft:mangrove_swamp
    • minecraft:meadow
    • minecraft:mushroom_fields
    • minecraft:ocean
    • minecraft:old_growth_birch_forest
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:pale_garden
    • minecraft:plains
    • minecraft:river
    • minecraft:savanna
    • minecraft:savanna_plateau
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga
    • minecraft:sparse_jungle
    • minecraft:stony_peaks
    • minecraft:stony_shore
    • minecraft:sunflower_plains
    • minecraft:swamp
    • minecraft:taiga
    • minecraft:warm_ocean
    • minecraft:windswept_forest
    • minecraft:windswept_gravelly_hills
    • minecraft:windswept_hills
    • minecraft:windswept_savanna
    • minecraft:wooded_badlands

is_river

Used in the #has_structure/mineshaft, #has_structure/ruined_portal_standard, #more_frequent_drowned_spawns, #plays_underwater_music, #reduce_water_ambient_spawns, #required_ocean_monument_surrounding, and #water_on_map_outlines tags.

  • [NBT List / JSON Array] #minecraft:is_river (2 values)
    • minecraft:frozen_river
    • minecraft:river

is_savanna

Used in the #spawns_warm_variant_farm_animals, and #spawns_warm_variant_frogs tags.

  • [NBT List / JSON Array] #minecraft:is_savanna (3 values)
    • minecraft:savanna
    • minecraft:savanna_plateau
    • minecraft:windswept_savanna

is_taiga

Used in the #has_structure/mineshaft, and #has_structure/ruined_portal_standard tags.

  • [NBT List / JSON Array] #minecraft:is_taiga (4 values)
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:snowy_taiga
    • minecraft:taiga

mineshaft_blocking

Used in mineshaft generation to check if next structure piece can`t be placed

  • [NBT List / JSON Array] #minecraft:mineshaft_blocking (1 values)
    • minecraft:deep_dark

more_frequent_drowned_spawns

Drowned spawn attempts have a 1 in 15 chance to succeed to spawn in biomes in this tag (as opposed to 1 in 40 in other biomes) and are not limited to least 5 blocks below the sea level.

  • [NBT List / JSON Array] #minecraft:more_frequent_drowned_spawns (1 values)

plays_underwater_music

The player hears the special underwater music when underwater in these biomes.

polar_bears_spawn_on_alternate_blocks

  • [NBT List / JSON Array] #minecraft:polar_bears_spawn_on_alternate_blocks (2 values)
    • minecraft:deep_frozen_ocean
    • minecraft:frozen_ocean

produces_corals_from_bonemeal

Coral can be farmed by using bone meal in these biomes.

  • [NBT List / JSON Array] #minecraft:produces_corals_from_bonemeal (1 values)
    • minecraft:warm_ocean

reduce_water_ambient_spawns

  • [NBT List / JSON Array] #minecraft:reduce_water_ambient_spawns (1 values)

required_ocean_monument_surrounding

These biomes must be present around a location where a monument is possible to generate.

snow_golem_melts

  • [NBT List / JSON Array] #minecraft:snow_golem_melts (12 values)
    • minecraft:badlands
    • minecraft:basalt_deltas
    • minecraft:crimson_forest
    • minecraft:desert
    • minecraft:eroded_badlands
    • minecraft:nether_wastes
    • minecraft:savanna
    • minecraft:savanna_plateau
    • minecraft:soul_sand_valley
    • minecraft:warped_forest
    • minecraft:windswept_savanna
    • minecraft:wooded_badlands

spawns_cold_variant_farm_animals

  • [NBT List / JSON Array] #minecraft:spawns_cold_variant_farm_animals (22 values)
    • #minecraft:is_end
    • minecraft:cold_ocean
    • minecraft:deep_cold_ocean
    • minecraft:deep_dark
    • minecraft:deep_frozen_ocean
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga
    • minecraft:stony_peaks
    • minecraft:taiga
    • minecraft:windswept_forest
    • minecraft:windswept_gravelly_hills
    • minecraft:windswept_hills

spawns_cold_variant_frogs

  • [NBT List / JSON Array] #minecraft:spawns_cold_variant_frogs (13 values)
    • #minecraft:is_end
    • minecraft:deep_dark
    • minecraft:deep_frozen_ocean
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga

spawns_gold_rabbits

  • [NBT List / JSON Array] #minecraft:spawns_gold_rabbits (1 values)
    • minecraft:desert

spawns_snow_foxes

  • [NBT List / JSON Array] #minecraft:spawns_snow_foxes (10 values)
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga

spawns_warm_variant_farm_animals

spawns_warm_variant_frogs

spawns_white_rabbits

  • [NBT List / JSON Array] #minecraft:spawns_white_rabbits (10 values)
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga

stronghold_biased_to

When placing a stronghold, the position is moved up to 112 block on the x and z axis to a random position where the biome at y=0 is in this tag, if such a position exists.

  • [NBT List / JSON Array] #minecraft:stronghold_biased_to (36 values)
    • minecraft:badlands
    • minecraft:bamboo_jungle
    • minecraft:birch_forest
    • minecraft:dark_forest
    • minecraft:desert
    • minecraft:dripstone_caves
    • minecraft:eroded_badlands
    • minecraft:flower_forest
    • minecraft:forest
    • minecraft:frozen_peaks
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:jungle
    • minecraft:lush_caves
    • minecraft:meadow
    • minecraft:mushroom_fields
    • minecraft:old_growth_birch_forest
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:pale_garden
    • minecraft:plains
    • minecraft:savanna
    • minecraft:savanna_plateau
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga
    • minecraft:sparse_jungle
    • minecraft:stony_peaks
    • minecraft:sunflower_plains
    • minecraft:taiga
    • minecraft:windswept_forest
    • minecraft:windswept_gravelly_hills
    • minecraft:windswept_hills
    • minecraft:windswept_savanna
    • minecraft:wooded_badlands

water_on_map_outlines

These biomes appear as water on map outlines.

without_patrol_spawns

  • [NBT List / JSON Array] #minecraft:without_patrol_spawns (1 values)
    • minecraft:mushroom_fields

without_wandering_trader_spawns

  • [NBT List / JSON Array] #minecraft:without_wandering_trader_spawns (1 values)
    • minecraft:the_void

without_zombie_sieges

Players in these biomes cannot trigger zombie sieges.

  • [NBT List / JSON Array] #minecraft:without_zombie_sieges (1 values)
    • minecraft:mushroom_fields

has_structure/ancient_city

Ancient city can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ancient_city (1 values)
    • minecraft:deep_dark

has_structure/bastion_remnant

Bastion remnants can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/bastion_remnant (4 values)
    • minecraft:crimson_forest
    • minecraft:nether_wastes
    • minecraft:soul_sand_valley
    • minecraft:warped_forest

has_structure/buried_treasure

Buried treasure can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/buried_treasure (1 values)

has_structure/desert_pyramid

Desert pyramid can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/desert_pyramid (1 values)
    • minecraft:desert

has_structure/end_city

End city can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/end_city (2 values)
    • minecraft:end_highlands
    • minecraft:end_midlands

has_structure/igloo

Igloo can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/igloo (3 values)
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga

has_structure/jungle_temple

Jungle temple can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/jungle_temple (2 values)
    • minecraft:bamboo_jungle
    • minecraft:jungle

has_structure/mineshaft

Mineshaft can generate in these biomes.

has_structure/mineshaft_mesa

Mesa mineshaft can generate in these biomes.

has_structure/nether_fortress

Nether fortress can generate in these biomes.

has_structure/nether_fossil

Nether fossil can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/nether_fossil (1 values)
    • minecraft:soul_sand_valley

has_structure/ocean_monument

Ocean monument can generate in these biomes.

has_structure/ocean_ruin_cold

Cold ocean ruin can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ocean_ruin_cold (6 values)
    • minecraft:cold_ocean
    • minecraft:deep_cold_ocean
    • minecraft:deep_frozen_ocean
    • minecraft:deep_ocean
    • minecraft:frozen_ocean
    • minecraft:ocean

has_structure/ocean_ruin_warm

Warm ocean ruin can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ocean_ruin_warm (3 values)
    • minecraft:deep_lukewarm_ocean
    • minecraft:lukewarm_ocean
    • minecraft:warm_ocean

has_structure/pillager_outpost

Pillager outpost can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/pillager_outpost (7 values)
    • #minecraft:is_mountain
    • minecraft:desert
    • minecraft:grove
    • minecraft:plains
    • minecraft:savanna
    • minecraft:snowy_plains
    • minecraft:taiga

has_structure/ruined_portal_desert

Desert ruined portal can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ruined_portal_desert (1 values)
    • minecraft:desert

has_structure/ruined_portal_jungle

Jungle ruined portal can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ruined_portal_jungle (1 values)

has_structure/ruined_portal_mountain

Mountain ruined portal can generate in these biomes.

has_structure/ruined_portal_nether

Nether ruined portal can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ruined_portal_nether (1 values)

has_structure/ruined_portal_ocean

Ocean ruined portal can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ruined_portal_ocean (1 values)

has_structure/ruined_portal_standard

Normal ruined portal can generate in these biomes.

has_structure/ruined_portal_swamp

Swamp ruined portal can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/ruined_portal_swamp (2 values)
    • minecraft:mangrove_swamp
    • minecraft:swamp

has_structure/shipwreck

Shipwreck can generate in these biomes.

has_structure/shipwreck_beached

Beached shipwreck can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/shipwreck_beached (1 values)

has_structure/stronghold

Stronghold can generate in these biomes. This includes all overworld biomes to ensure that the stronghold is always placed, even when no optimal biome is found (see #stronghold_biased_to).

has_structure/swamp_hut

Swamp hut can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/swamp_hut (1 values)
    • minecraft:swamp

has_structure/trail_ruins

Trail ruins can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/trail_ruins (6 values)
    • minecraft:jungle
    • minecraft:old_growth_birch_forest
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:snowy_taiga
    • minecraft:taiga

has_structure/trial_chambers

Trial chambers can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/trial_chambers (53 values)
    • minecraft:badlands
    • minecraft:bamboo_jungle
    • minecraft:beach
    • minecraft:birch_forest
    • minecraft:cherry_grove
    • minecraft:cold_ocean
    • minecraft:dark_forest
    • minecraft:deep_cold_ocean
    • minecraft:deep_frozen_ocean
    • minecraft:deep_lukewarm_ocean
    • minecraft:deep_ocean
    • minecraft:desert
    • minecraft:dripstone_caves
    • minecraft:eroded_badlands
    • minecraft:flower_forest
    • minecraft:forest
    • minecraft:frozen_ocean
    • minecraft:frozen_peaks
    • minecraft:frozen_river
    • minecraft:grove
    • minecraft:ice_spikes
    • minecraft:jagged_peaks
    • minecraft:jungle
    • minecraft:lukewarm_ocean
    • minecraft:lush_caves
    • minecraft:mangrove_swamp
    • minecraft:meadow
    • minecraft:mushroom_fields
    • minecraft:ocean
    • minecraft:old_growth_birch_forest
    • minecraft:old_growth_pine_taiga
    • minecraft:old_growth_spruce_taiga
    • minecraft:pale_garden
    • minecraft:plains
    • minecraft:river
    • minecraft:savanna
    • minecraft:savanna_plateau
    • minecraft:snowy_beach
    • minecraft:snowy_plains
    • minecraft:snowy_slopes
    • minecraft:snowy_taiga
    • minecraft:sparse_jungle
    • minecraft:stony_peaks
    • minecraft:stony_shore
    • minecraft:sunflower_plains
    • minecraft:swamp
    • minecraft:taiga
    • minecraft:warm_ocean
    • minecraft:windswept_forest
    • minecraft:windswept_gravelly_hills
    • minecraft:windswept_hills
    • minecraft:windswept_savanna
    • minecraft:wooded_badlands

has_structure/village_desert

Desert village can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/village_desert (1 values)
    • minecraft:desert

has_structure/village_plains

Plains village can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/village_plains (2 values)
    • minecraft:meadow
    • minecraft:plains

has_structure/village_savanna

Savanna village can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/village_savanna (1 values)
    • minecraft:savanna

has_structure/village_snowy

Snowy village can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/village_snowy (1 values)
    • minecraft:snowy_plains

has_structure/village_taiga

Taiga village can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/village_taiga (1 values)
    • minecraft:taiga

has_structure/woodland_mansion

Woodland mansion can generate in these biomes.

  • [NBT List / JSON Array] #minecraft:has_structure/woodland_mansion (2 values)
    • minecraft:dark_forest
    • minecraft:pale_garden

History

Java Edition
1.18.222w07aBiome tags are now used to determine which biomes a structure can generate in.
Added #has_structure/bastion_remnant, #has_structure/buried_treasure, #has_structure/desert_pyramid, #has_structure/end_city, #has_structure/igloo, #has_structure/jungle_temple, #has_structure/mineshaft, #has_structure/mineshaft_mesa, #has_structure/nether_fortress, #has_structure/nether_fossil, #has_structure/ocean_monument, #has_structure/ocean_ruin_cold, #has_structure/ocean_ruin_warm, #has_structure/pillager_outpost, #has_structure/ruined_portal_desert, #has_structure/ruined_portal_jungle, #has_structure/ruined_portal_mountain, #has_structure/ruined_portal_nether, #has_structure/ruined_portal_ocean, #has_structure/ruined_portal_standard, #has_structure/ruined_portal_swamp, #has_structure/shipwreck, #has_structure/shipwreck_beached, #has_structure/stronghold, #has_structure/swamp_hut, #has_structure/village_desert, #has_structure/village_plains, #has_structure/village_savanna, #has_structure/village_snowy, #has_structure/village_taiga, #has_structure/woodland_mansion, #is_badlands, #is_beach, #is_deep_ocean, #is_forest, #is_hill, #is_jungle, #is_mountain, #is_nether, #is_ocean, #is_river, and #is_taiga tags.
Pre-release 2Removed the_void from #has_structure/stronghold tag.
1.1922w11aAdded #allows_surface_slime_spawns, #allows_tropical_fish_spawns_at_any_height, #has_closer_water_fog, #is_end, #is_overworld, #is_savanna, #more_frequent_drowned_spawns, #only_allows_snow_and_gold_rabbits, #plays_underwater_music, #polar_bears_spawn_on_alternate_blocks, #produces_corals_from_bonemeal, #reduce_water_ambient_spawns, #required_ocean_monument_surrounding, #spawns_cold_variant_frogs, #spawns_warm_variant_frogs, #stronghold_biased_to, #water_on_map_outlines, #without_patrol_spawns, #without_wandering_trader_spawns, and #without_zombie_sieges tags.
Added #is_overworld and removed badlands, bamboo_jungle, birch_forest, dark_forest, desert, dripstone_caves, eroded_badlands, flower_forest, forest, frozen_peaks, grove, ice_spikes, jagged_peaks, jungle, lush_caves, meadow, mushroom_fields, old_growth_birch_forest, old_growth_pine_taiga, old_growth_spruce_taiga, plains, savanna, savanna_plateau, snowy_plains, snowy_slopes, snowy_taiga, sparse_jungle, stony_peaks, sunflower_plains, taiga, windswept_forest, windswept_gravelly_hills, windswept_hills, windswept_savanna, and wooded_badlands from #has_structure/stronghold tag.
22w13aAdded #has_structure/ancient_city tag.
Added warm_ocean to #spawns_warm_variant_frogs tag.
Added deep_dark, deep_frozen_ocean, frozen_ocean, frozen_peaks, frozen_river, grove, jagged_peaks, snowy_beach, snowy_slopes, and snowy_taiga and removed #is_mountain from #spawns_cold_variant_frogs tag.
22w14aAdded mangrove_swamp to #spawns_warm_variant_frogs, #water_on_map_outlines, #has_closer_water_fog, #is_overworld, #allows_surface_slime_spawns, #has_structure/mineshaft, and #has_structure/ruined_portal_swamp tag.
Pre-release 2Added #mineshaft_blocking tag.
1.19.423w03aRenamed tag #only_allows_snow_and_gold_rabbits to #spawns_gold_rabbits.
Added #increased_fire_burnout, #snow_golem_melts, #spawns_gold_rabbits, #spawns_snow_foxes, and #spawns_white_rabbits tags.
1.19.4
Experiment
Update 1.20
23w07aAdded cherry_grove to #is_mountain tag.
1.2023w12aAdded cherry_grove to #is_overworld tag.
1.20
Experiment
Update 1.21
23w12aAdded #has_structure/trail_ruins tag.
1.20.3
Experiment
Update 1.21
23w45aAdded #has_structure/trial_chambers tag.
1.21
Experiment
Update 1.21
24w21aRemoved deep_dark from #has_structure/trial_chambers tag.
1.21.2
Experiment
Winter Drop
24w40aAdded pale_garden to #is_forest, and #stronghold_biased_to tag.
1.21.2Pre-release 1Added pale_garden to #is_overworld tag.
Pre-release 2Added pale_garden to #has_structure/trial_chambers tag.
1.21.525w06aAdded desert, mangrove_swamp, warm_ocean, lukewarm_ocean, deep_lukewarm_ocean, #is_jungle, #is_savanna, #is_nether, and #is_badlands and removed savanna, savanna_plateau, windswept_savanna, jungle, sparse_jungle, bamboo_jungle, eroded_badlands, wooded_badlands, and badlands from #spawns_warm_variant_farm_animals tag.
Added cold_ocean, deep_cold_ocean, deep_dark, deep_frozen_ocean, frozen_ocean, frozen_peaks, frozen_river, grove, ice_spikes, jagged_peaks, snowy_beach, snowy_plains, snowy_slopes, stony_peaks, taiga, windswept_gravelly_hills, windswept_hills, and #is_end to #spawns_cold_variant_farm_animals tag.

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