Village/Loot

Typical blacksmith loot from a village before 1.14.
A chest loot from a 1.14 village desert temple, the village desert temple has the rarest chance of generating in a desert village in Bedrock Edition.

Armorer house

Only one of the armorer house variants in snowy villages contain chests.

In Java Edition and Bedrock Edition, each village armorer chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–44880.6%3.7501.2
Iron Ingot 1–32854.2%1.5001.8
Emerald 11831.8%0.3753.1
Iron Helmet 11831.8%0.3753.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Butcher shop

Only one of the butcher shop variants in savanna villages contain chests.

In Java Edition and Bedrock Edition, each village butcher chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Raw Beef 1–362848.6%1.2862.1
Raw Mutton 1–362848.6%1.2862.1
Raw Porkchop 1–362848.6%1.2862.1
Wheat 1–362848.6%1.2862.1
Coal 1–332827.9%0.6433.6
Emerald 112810.2%0.1079.8
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Cartographer house

All cartographer houses except those in desert villages contain chests.

In Java Edition, each village cartographer chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1–5×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Paper 1–5155061.2%2.7001.6
Bread 1–4155061.2%2.2501.6
Empty Map 1–3105046.2%1.2002.2
Bundle 11333.3%0.3333.0
Stick 1–255026.3%0.4503.8
Compass 155026.3%0.3003.8

In Bedrock Edition, each village cartographer chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1–5×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Paper 1–5155061.2%2.7001.6
Bread 1–4155061.2%2.2501.6
Map[G] 1–3105046.2%1.2002.2
Bundle 11333.3%0.3333.0
Oak Sapling 1–255026.3%0.4503.8
Compass 155026.3%0.3003.8
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.
  6. a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
  7. Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.

Fisher cottage

Only fisher cottages in plains villages in Java Edition contain chests.

In Java Edition, each village fisherman chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Wheat Seeds 1–331157.5%1.6361.7
Coal 1–321143.0%1.0912.3
Raw Cod 1–321143.0%1.0912.3
Barrel 1–311124.2%0.5454.1
Raw Salmon 1–311124.2%0.5454.1
Water Bucket 1–311124.2%0.5454.1
Emerald 111124.2%0.2734.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Fletcher house

Only fletcher houses in taiga villages contain chests.

In Java Edition and Bedrock Edition, each village fletcher chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Feather 1–362355.8%1.5651.8
Flint 1–362355.8%1.5651.8
Stick 1–362355.8%1.5651.8
Arrow 1–322323.3%0.5224.3
Egg 1–322323.3%0.5224.3
Emerald 112312.3%0.1308.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Mason house

Only mason houses in savanna villages contain chests.

In Java Edition and Bedrock Edition, each village mason chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–441362.2%2.3081.6
Stone 121337.7%0.4622.7
Stone Bricks 121337.7%0.4622.7
Clay Ball 1–311320.8%0.4624.8
Emerald 111320.8%0.2314.8
Flower Pot 111320.8%0.2314.8
Smooth Stone 111320.8%0.2314.8
Yellow Dye 111320.8%0.2314.8
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Shepherd house

Only shepherd houses in snowy villages contain chests.

In Java Edition and Bedrock Edition, each village shepherd chest contains 1–5 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
White Wool 1–862355.8%3.5221.8
Wheat 1–662355.8%2.7391.8
Black Wool 1–332333.0%0.7833.0
Brown Wool 1–322323.3%0.5224.3
Gray Wool 1–322323.3%0.5224.3
Light Gray Wool 1–322323.3%0.5224.3
Emerald 112312.3%0.1308.1
Shears 112312.3%0.1308.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Tannery

All tanneries except those in desert villages contain chests.

In Java Edition and Bedrock Edition, each village tannery chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
1–5× 1–5×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Bread 1–451662.8%2.3441.6
Bundle 11333.3%0.3333.0
Leather Cap 121631.8%0.3753.1
Leather Tunic 121631.8%0.3753.1
Leather Pants 121631.8%0.3753.1
Leather Boots 121631.8%0.3753.1
Emerald 1–411617.3%0.4695.8
Leather 1–311617.3%0.3755.8
Saddle 111617.3%0.1885.8
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Temple

Only temples in desert villages contain chests.

In Java Edition and Bedrock Edition, each village temple chest contains 3–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Bread 1–471989.3%5.0661.1
Rotten Flesh 1–471989.3%5.0661.1
Redstone Dust 1–421944.8%1.4472.2
Emerald 1–411925.4%0.7243.9
Lapis Lazuli 1–411925.4%0.7243.9
Gold Ingot 1–411925.4%0.7243.9
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Toolsmith

Only toolsmiths in desert and taiga villages contain chests.

In Java Edition and Bedrock Edition, each village toolsmith chest contains 3–8 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
Stick 1–3205390.0%4.1511.1
Bread 1–3155381.2%3.1131.2
Iron Ingot 1–555341.2%1.5572.4
Iron Pickaxe 155341.2%0.5192.4
Iron Shovel 155341.2%0.5192.4
Coal 1–31539.9%0.20810.1
Gold Ingot 1–31539.9%0.20810.1
Diamond 1–31539.9%0.20810.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.

Weaponsmith

All weaponsmiths contain chests.

In Java Edition and Bedrock Edition, each village weaponsmith chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Apple 1–3159459.8%1.7551.7
Bread 1–3159459.8%1.7551.7
Iron Ingot 1–5109445.1%1.7552.2
Bundle 11333.3%0.3333.0
Oak Sapling 3–759425.6%1.4633.9
Obsidian 3–759425.6%1.4633.9
Gold Ingot 1–359425.6%0.5853.9
Iron Pickaxe 159425.6%0.2933.9
Iron Sword 159425.6%0.2933.9
Iron Helmet 159425.6%0.2933.9
Iron Chestplate 159425.6%0.2933.9
Iron Leggings 159425.6%0.2933.9
Iron Boots 159425.6%0.2933.9
Diamond 1–339416.2%0.3516.2
Saddle 139416.2%0.1766.2
Iron Horse Armor 11945.7%0.05917.6
Golden Horse Armor 11945.7%0.05917.6
Diamond Horse Armor 11945.7%0.05917.6
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Desert house

In Java Edition and Bedrock Edition, each village desert house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
Wheat 1–7103680.6%6.1111.2
Bread 1–4103680.6%3.8191.2
Cactus 1–4103680.6%3.8191.2
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Bundle 11333.3%0.3333.0
Dead Bush 1–323626.6%0.6113.8
Emerald 1–313614.3%0.3067.0
Book 113614.3%0.1537.0
Clay Ball 113614.3%0.1537.0
Green Dye 113614.3%0.1537.0
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Plains house

In Java Edition and Bedrock Edition, each village plains house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
Potato 1–7104374.2%5.1161.3
Apple 1–5104374.2%3.8371.3
Bread 1–4104374.2%3.1981.3
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Oak Sapling 1–254348.2%0.9592.1
Bundle 11333.3%0.3333.0
Emerald 1–424322.8%0.6404.4
Dandelion 124322.8%0.2564.4
Gold Nugget 1–314312.1%0.2568.3
Book 114312.1%0.1288.3
Feather 114312.1%0.1288.3
Poppy 114312.1%0.1288.3
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Savanna house

In Java Edition and Bedrock Edition, each village savanna house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
Wheat Seeds 1–5104671.7%3.5871.4
Bread 1–4104671.7%2.9891.4
Acacia Sapling 1–2104671.7%1.7931.4
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Short Grass 154645.9%0.5982.2
Tall Grass 154645.9%0.5982.2
Bundle 11333.3%0.3333.0
Emerald 1–424621.5%0.5984.7
Gold Nugget 1–314611.3%0.2398.8
Torch 1–214611.3%0.1798.8
Bucket 114611.3%0.1208.8
Saddle 114611.3%0.1208.8
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Snowy house

In Java Edition and Bedrock Edition, each village snowy house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Potato 1–7105366.3%4.1511.5
Snowball 1–7105366.3%4.1511.5
Beetroot Seeds 1–5105366.3%3.1131.5
Bread 1–4105366.3%2.5941.5
Coal 1–455341.2%1.2972.4
Snow Block 145334.5%0.4152.9
Bundle 11333.3%0.3333.0
Emerald 1–41539.9%0.25910.1
Beetroot Soup 11539.9%0.10410.1
Blue Ice 11539.9%0.10410.1
Furnace 11539.9%0.10410.1
  1. The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. The weight of this item relative to other items in the pool.
  3. The odds of finding any of this item in a single chest.
  4. The number of items expected per chest, averaged over a large number of chests.
  5. The average number of chests the player should expect to search to find any of this item.
  6. 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.

Taiga house

In Java Edition, each village taiga house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Potato 1–7105465.6%4.0741.5
Spruce Log 1–5105465.6%3.0561.5
Bread 1–4105465.6%2.5461.5
Sweet Berries 1–755440.6%2.0372.5
Pumpkin Seeds 1–555440.6%1.5282.5
Spruce Sapling 1–555440.6%1.5282.5
Bundle 11333.3%0.3333.0
Emerald 1–425418.6%0.5095.4
Fern 125418.6%0.2045.4
Large Fern 125418.6%0.2045.4
Iron Nugget 1–51549.7%0.30610.3
Pumpkin Pie 11549.7%0.10210.3
Spruce Sign 11549.7%0.10210.3

In Bedrock Edition, each village taiga house chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
3–8× 3–8×
Potato 1–7104969.3%4.4901.4
Spruce Log 1–5104969.3%3.3671.4
Bread 1–4104969.3%2.8061.4
BlockSprite air.png: Sprite image for air in MinecraftNothing[F] 12366.7%0.6671.5
Pumpkin Seeds 1–554943.7%1.6842.3
Spruce Sapling 1–554943.7%1.6842.3
Bundle 11333.3%0.3333.0
Emerald 1–424920.3%0.5614.9
Fern 124920.3%0.2244.9
Large Fern 124920.3%0.2244.9
Iron Nugget 1–514910.7%0.3379.4
Oak Sign 114910.7%0.1129.4
Pumpkin Pie 114910.7%0.1129.4
  1. a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. a b The weight of this item relative to other items in the pool.
  3. a b The odds of finding any of this item in a single chest.
  4. a b The number of items expected per chest, averaged over a large number of chests.
  5. a b The average number of chests the player should expect to search to find any of this item.
  6. a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.