/stopsound

/stopsound
Permission level
required
  • 2 ‌
  • 1 ‌
Restrictions

Cheat only‌

Stops a given sound.

Syntax

  • Java Edition
stopsound <targets> [<source>] [<sound>]
  • Bedrock Edition
stopsound <player: target> [sound: string]

Arguments

JE<targets>: entity
BE: player: target: CommandSelector<Player>

Specifies the command's target.
Must be a player name, a target selector or a UUID‌. And the target selector must‌/should‌ be of player type. In Bedrock Edition, the target selector should be of player type.

JE: <source>

Specifies which category in the Music & Sound options the sound falls under. If it is *, stop sound of all category.
Must be master, music, record, weather, block, hostile, neutral, player, ambient, voice, or *.

JE<sound>: resource_location
BE: sound: string: basic_string

Specifies the sound to stop. If no sound if specified, stops all sounds.
In Bedrock Edition, must be a string. And it must be a single word that has no space or a double-quoted string (When quoted, \ can be used to escape characters). Should be a sound event defined in sound_definitions.json (for example, mob.pig.say).
In Java Edition, must be a resource location for an unregistered content. Should be a sound event defined in sounds.json (for example, entity.pig.ambient).

Result

CommandTriggerJava EditionBedrock Edition
AnyThe command is incomplete, or any argument is not specified correctly. Unparseable Unparseable
player: target is a target selector that is not in player type. N/A Failed
<targets> or player: target fails to resolve to one or more online players. Failed
OtherwiseSuccessful

Output

CommandEditionSituationSuccess Count/execute store success .../execute store result ...
AnyJava EditionOn fail000
On success11the number of targeted players
Bedrock EditionOn fail0N/AN/A
On successthe number of targeted playersN/AN/A

History

Java Edition
1.9.3pre2Added /stopsound.
1.1317w45a* can now be used instead of source to stop all sounds with a certain name, across all sources.
Pocket Edition
1.0.5alpha 1.0.5.0Added /stopsound.

See also

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