/fog

This feature is exclusive to Bedrock Edition and Minecraft Education.
 
/fog
Permission level
required

1

Restrictions

Cheat only

Used for managing active fog settings for players.

Usage

Main article: fog

Fog settings pushed by this command are stored in each player's NBT data in a data structure similar to stack.

In this data structure, each element is in the format of (fogSettingID, userProvidedId). Multiple elements can share a same fogSettingID or userProvidedId. Duplicate elements are valid.

To push a new element into it, both fogSettingID and userProvidedId are required. To pop an element, userProvidedId is required. It searches from the top (newest) of the "stack", the first element with the specific userProvidedId is popped. All elememts with a specific userProvidedId can be removed together with remove mode. If you forget the userProvidedId of an element, then the only way to remove the elememt is editing the player's NBT via an NBT editor.

Each fog setting has fog effects of one or more of the six fog types (air, weather, water, lava, lava_resistance, powder_snow). When rendering, all fog settings in this are applied one by one from the bottom (oldest) to the top (newest) of this "stack". The fog effects defined in the later fog setting overrides the earlier's. Each fog type works independently.

Vanilla fog settings (biome fog, powder snow fog, etc) are applied before all fog settings in this "stack".

Syntax

fog <victim: target> push <fogID: string> <userProvidedId: string>
Pushes a fog setting into the fog "stack" of targeted players.
fog <victim: target> <mode: delete> <userProvidedId: string>
Pops a fog setting from the fog "stack", or removes all the fog settings with the specified userProvidedId from the "stack" of targeted players.

Arguments

victim: target: CommandSelector<player>

Specifies the player(s) to be targeted.
Must be a player name or a target selector. And it should be of player type.

fogID: string: basic_string

Specifies a fog setting.
Must be a string. And it must be a single word that has no space or a double-quoted string (When quoted, \ can be used to escape characters). Should be a fog setting name defined under the Json path "minecraft:fog_settings"."identifier" in the <resource_pack>/fogs/<fog_setting>.json file). See Fog#Vanilla fog settings for IDs of vanilla fog settings.

mode: delete: enum

Specifies whether to pop or remove the fog "stack".
Must be one of pop and remove.

userProvidedId: string: basic_string

Specified the userProvidedId.
Must be a string. And it must be a single word that has no space or a double-quoted string (When quoted, \ can be used to escape characters).

Result

CommandTriggerBedrock Edition
AnyThe command is incomplete, or any argument is not specified correctly. Unparseable
victim: target is a target selector that is not in player type. Failed
victim: target fails to resolve to one or more online players (named players must be online).
fog ... push ...If the specified fog setting does not exist.
fog ... <mode: delete> ...If there's no element with the specified userProvidedId in the fog "stack" of all targeted players.
AnyOtherwiseSuccessful

Output

CommandEditionSituationSuccess Count
AnyBedrock EditionOn fail0
On successThe number of targeted players

Examples

/fog @p push minecraft:fog_basalt_deltas test:fog

Gives the nearest player the basalt deltas fog.

/fog @p pop test:fog or /fog @p remove test:fog

Removes this fog from the nearest player.

History

Bedrock Edition
1.16.100beta 1.16.100.54Added /fog.

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