/music
< Commands
This feature is exclusive to Bedrock Edition and Minecraft Education.
/music| Permission level required |
1 |
|---|---|
| Restrictions |
Cheat only |
{
"title": "<code>/music</code>",
"rows": [
{
"field": "1",
"label": "(link to Permission level article, displayed as Permission level<br>required)"
},
{
"field": "(link to Option article, displayed as Cheat) only<br>",
"label": "(link to Commands#Restrictions article, displayed as Restrictions)"
}
],
"invimages": [],
"images": []
}
Plays, queues, stops the music, or adjusts the music volume.
Syntax
music play <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]- Plays the music track.
music queue <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]- Adds the music track to the queue.
music stop [fadeSeconds: float]- Stops the music.
music volume <volume: float>- Adjusts the music volume.
Arguments
trackName: string: basic_string
- Specifies a music track to play.
- Must be a string. And it must be a single word that has no space or a double-quoted string (When quoted,
\can be used to escape characters). - Must be a music track name (e.g.
record.cat), or a music track defined under the Json path"record.<music_name>"or"music.game.<music_name>"in the <a_resource_pack>/sounds/sound_definitions.json file (e.g.catto play "Cat" music disc).
volume: float: float
- Specifies the volume of the music track.
- Must be a [Float]Single-precision floating-point number (from -(2-2-23)×2127 (≈-3.4×1038) to (2-2-23)2×127 (≈3.4×1038) ). Should be between 0 and 1 (inclusive).
fadeSeconds: float: float
- Specifies the duration the music track fades in/out.
- Must be a [Float]Single-precision floating-point number (from -(2-2-23)×2127 (≈-3.4×1038) to (2-2-23)2×127 (≈3.4×1038) ). Should be between 0 and 10 (inclusive).
repeatMode: MusicRepeatMode: enum
- Specifies whether the music track repeats or not. If unspecified, defaults to
play_once. - Must be one of
loopandplay_once.
Result
| Command | Trigger | Bedrock Edition |
|---|---|---|
| Any | The command is incomplete, or any argument is not specified correctly. | Unparseable |
/music play ... | The fade seconds are higher than 10 or lower than 0. | Failed |
| The volume is higher than 1 or lower than 0. | ||
/music queue ... | The current playing music is set to loop. | |
| The volume is higher than 1 or lower than 0. | ||
| The fade seconds are higher than 10 or lower than 0. | ||
/music stop ... | No music is playing. | |
| The fade seconds are higher than 10 or lower than 0. | ||
/music volume ... | The volume is higher than 1 or lower than 0. | |
| Any | Otherwise | Successful |
Output
| Command | Edition | Situation | Success Count |
|---|---|---|---|
| Any | Bedrock Edition | On fail | 0 |
| On success | 1 |
Example
Play the Pigstep music disc on repeat.
/music play record.pigstep 0.5 0 loop
Queue the Stal music disc.
/music queue record.stal 0.5 0 play_once
History
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.100 | beta 1.16.100.58 | Added /music. | |||||