{
"title": "Moo",
"rows": [
{
"field": "",
"label": "Details"
},
{
"field": "Female (presumed)",
"label": "Gender"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite cow.png article, displayed as 16x16px|link=Cow|alt=|class=pixel-image|)</span>(link to Cow article, displayed as <span class=\"sprite-text\">Cow</span>)</span>",
"label": "Species"
},
{
"field": "Alive",
"label": "Status"
},
{
"field": "(link to Minecraft: The Island (map) article, displayed as Your friend, the Cow)",
"label": "Aliases"
},
{
"field": "(link to The Island (location) article, displayed as The Island) (home)",
"label": "Affiliations"
},
{
"field": "(link to Guy article, displayed as Guy)",
"label": "Allies"
},
{
"field": "(link to Minecraft: The Island article, displayed as Minecraft: The Island)",
"label": "First appearance"
}
],
"invimages": [],
"images": [
"Cow JE4 BE1.png"
]
}
Moo is a cow appearing in the novel Minecraft: The Island, befriending Guy, the protagonist of the story.
Appearance
Moo is described as merely a common cow mob, or at least near identical. Initially, Guy describes generic as "black and white" with a wide, rectangular body, before approaching and noticing gray horns, pink "inside the ears," and a pink "shallow sack" below the stomach. The fact they're "black and white" as opposed to the official brown and gray could be conjecture on the character's part, however it is repeated several times, and Guy proceeds to meet a sheep, who is described as "practically all black" in comparison. No distinction is made so it is likely all that is said applies to Moo.
Personality
On the surface, Moo appears (and very likely is) a typical cow mob, displaying no outward intelligence. To Guy, however, Moo serves as his conscience. After briefly attempting to flee the Island and returning with a broken boat, Guy imagines a cow criticizing him for how reckless the stunt was, teaching him to plan ahead, and after that calling Guy out for cowering to the thought of being alone. Eventually, this cow is killed by a creeper, leading Guy to meet Moo and think twice about killing her.
Although considered different cows by Guy, both are written very similarly, being somewhat sassy and blunt yet supportive and encouraging. As such, it is plausible that Moo is not one singular cow, but many being projected on, who know no more than Guy does. This is shown several times, where Guy asks a question about the rules of the Overworld, such as spawning, and Moo either dodges the subject or makes it sound obvious. Her sentience is also thrown into question, if not demonstrably proven, in the chapter It’s not Failure That Matters, but How You Recover, where a building Guy constructed is burned to the ground by lava. Despite the stakes and Guy pleading for her and the other animals to flee, they do not.
Quotes
| “
|
"Moo." The sound made me jump.
"Wha...?" I said, nervously looking all around. "Who... Who's there?"
"Moo." Came the sound again, pulling my eyes to the base of the hill. It was an animal, black and white, with a body as rectangular as its surroundings.
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„
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— Guy meeting Moo's precursor[1]
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| “
|
"Moo," called an approaching cow, its voice heavy with criticism.
"I know," I said, getting out of the water and collecting the remains of my boat. "I wasn't thinking.
|
„
|
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— Guy's first comment to a cow[2]
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| “
|
I looked up into the cow's face. "Can I do everything? Can I take care of me?"
The square animal gave a long, low "moo," which I took for "What other choice is there?"
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„
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— A cow encouraging Guy[3]
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| “
|
Just a few more steps, just a few more seconds, and it would all be over. The cow fed peacefully. I raised the axe.
Meat.
Food.
Life.
The cow turned and our eyes met.
"Moo."
|
„
|
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— Guy nearly killing Moo[4]
|
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| “
|
"Frrph!" scolded Moo, who began to walk away.
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„
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— A moment of implied intelligence[5]
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| “
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"Moo," condemned the superior mammal.
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„
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— Moo[6]
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| “
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Moo just looked at me calmly, and uttered her signature answer.
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„
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— Guy noticing the repetition[7]
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History
Trivia
- As a peer of a lonely, stranded figure that is used for comfort on an island, Moo conceptually resembles the ball Wilson from the 2000 Robert Zemeckis film Cast Away.
- Moo, and by extension other animal characters in the story, were created to give Guy a way to have conversations and project thoughts while remaining alone on the Island.[8]
- In the Island tie-in map, there is a hub world featuring a statue of a cow. Because of the in-game context, it could be assumed this is meant to be Moo, however it is not confirmed.
Gallery
References
Navigation