Mini games

Mini games are a variety of modes exclusive to the Legacy Console Edition of Minecraft. Mini games can be played solo, splitscreen on the same console, online, or with another console locally via an ad-hoc connection. The three mini games currently available on all versions of Legacy Console Edition are Battle, Tumble, and Glide.
Prior to each round, all players can freely explore a lobby and interact with various items, such as bows, fishing rods, armor, heads, elytra, and music discs. Any player who wears one of the six heads in the lobby retains that head into the next round.
Lobby

Upon creating or joining a server, the player spawns in the lobby. It is a small "town" in the middle of a superflat world. All players are in adventure mode and are immune to damage (just like in creative mode). When playing with other players, the next game starts within one minute, although the player can create an invite-only game to gain the freedom to explore the lobby.
- Exploration
The mini-game lobby is complex. There are many redstone puzzles scattered around. The main collectables and secrets of the lobby are getting the music discs, getting all of the armor sets, the hidden old lobby, and the mob head hunts to get the dragon's head.
- Escaping the lobby
In older versions like PlayStation 3, escape was possible with an elytra or fishing rod.
The modern lobby can also be escaped by going through the nether portal gate. Sometimes the nether gate blocks (and presumably the water gate blocks, but there is no evidence of those having this issue) can glitch out of existence. Then the player can use an elytra to go down the 1×1 hole, either in the 1×1 space in the area above the barrier, or in one of the 1×1 spaces used for the redstone under the map. However, there are barrier blocks that prevent the player from going any further down. Escaping the map this would can also give the player the "supersonic" achievement.
Battle

Battle is a mini game most similar to the popular "Hunger Games" mode on Java Edition servers, where players compete in a "last man standing" or "deathmatch" style game. Battle was added to the Legacy Console Edition on June 21, 2016.
Tumble

Tumble is a mini game most similar to the popular "Spleef" mode on Java Edition servers, where players aim to cause others to fall off of an arena by using snowballs, shovels, or other items to mine the ground below them. Tumble was added to the Legacy Console Edition on August 30 and August 31, 2016.
Glide

Glide is a mini game where players maneuver through a track while wearing an elytra, aiming to finish in the fastest time or score the most points by flying through colored rings. Glide was added to the Legacy Console Edition on March 28, 2017 (March 29, 2017 for Wii U Edition).
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Gamerscore earned (Xbox) | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|---|
| Xbox | PS | Nintendo | ||||||
|
| The Student... | Win a public Battle mini game. | — | Yes | Yes | Wii U, Switch | 25G | Silver |
|
| ...has become the master | Win 3 public Battle games in a row. | — | Yes | Yes | Wii U, Switch | 60G | Gold |
|
| 'Tis but a scratch | Take 100 damage in a round of a public Battle mini game. | — | Yes | Yes | Wii U, Switch | 40G | Silver |
|
| Cupid | Kill 2 players in a round of a public Battle mini game using a bow and arrow. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
|
| Hunger Pain | While starving, kill a player in a Battle mini game. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
|
| Mine! | Open every chest in a Battle mini game arena in one round. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
|
| Underdog | Win a Tumble game while on the lowest layer in a Snowball Tumble mini game. | — | Yes | Yes | Wii U, Switch | 15G | Bronze |
|
| Hotshot | Hit a player with a snowball while falling into the lava. | — | Yes | Yes | Wii U, Switch | 40G | Silver |
|
| S-no Throw | Win a single round of Snowball Tumble without throwing any Snowballs. | — | Yes | Yes | Wii U, Switch | 40G | Silver |
|
| Overlord | Stay on the top layer while winning a round in a Snowball Tumble mini game. | — | Yes | Yes | Wii U, Switch | 15G | Bronze |
|
| Snowplough | Push three players into lava using snowballs in a single public round. | — | Yes | Yes | Wii U, Switch | 15G | Bronze |
|
| Snow Storm | Hit a single Player with 25 Snowballs in a single public round. | — | Yes | Yes | Wii U, Switch | 40G | Silver |
History
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | 1.0.1 | Added Battle mini game. |
| TU39 | CU27 | 1.31 | 1.31 | 1.31 | Patch 10 | Disabled "Take Everything" in the lobby. | |
| TU41 | CU30 | 1.33 | 1.33 | 1.33 | Patch 11 | Added Tumble mini game. | |
Introduced a "vote to kick" system for mini games.
| |||||||
| TU42 | CU32 | 1.35 | 1.35 | 1.35 | Patch 12 | Removed vote-to-kick function. | |
| TU51 | CU41 | 1.44 | 1.44 | 1.44 | Patch 20 | 1.0.3 | Added Glide mini game. |
| Added a new lobby. | |||||||
Trivia
- There was once a feature planned to allow alliances and teams in the battle mini game, however this idea was scrapped.[1]
- There was once a toggle-able altimeter planned for the glide mini game, however this idea was scrapped.[2]
Gallery
Textures
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Diamond Score Icon used in the Glide mini game -
Gold Score Icon used in the Glide mini game -
Green Score Icon used in the Glide mini game -
Grey Score Icon used in the Glide mini game -
Gold Medal Icon used in the Glide mini game leaderboard -
Gold Clock Icon used in the Glide mini game -
Heart Shield Icon used in the Battle mini game leaderboard -
Graduation Cap Icon used in the Battle mini game leaderboard -
Wrist Watch Icon used in the Battle mini game leaderboard -
Wooden Spoon Icon used in the Battle mini game leaderboard
Unused Textures
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Alliance icon -
Altimeter icon -
Button to toggle altimeter
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