This tag should be used for questions that deal with problems you as a writer encounter while working on a branching narrative, such as writing for a visual novel, gamebooks ("Choose Your Own Adventure") and games (for example videogames or RPG campaigns). These topics have in common that the reader is interacting with the game, for example by turning to certain pages or making choices. Contrast this with [storyline], which is about a continuous storyline.
This tag should be used for questions that deal with problems you as a writer encounter while working on a branching narrative, such as writing for a visual novel, gamebooks ("Choose Your Own Adventure"-style books) and games (for example videogames or RPG campaigns).
These topics have in common that the reader is interacting with the game, for example through a conscious choice, such as turning the book to a certain page, a quest-item in the characters inventory, the amount of interactions with certain other characters, ...
Contrast this with storyline, which is about a single continuous storyline. Please note that storyline can encompass multiple timelines.
Your question should focus on the narrative elements. If you are searching for help with mechanical elements, for example of your gamebook or game, you should visit our sister site GameDev.SE.