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| Java Edition Infdev |
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| 20100607 | Oak doors have an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 64.
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| When placed, the bottom half of a door is placed instead. What data value this is is unknown. |
| Java Edition Alpha |
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| v1.0.1 | The newly added iron door has an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 71.
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| When placed, the bottom half of a door is placed instead. What data value this is is unknown. |
| Java Edition Beta |
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| 1.6 | Test Build 3 | Oak door items can be obtained from the newly added debug chests, mainly from the 6th slot of the 3rd chest from the left, and the 17th slot of the 6th chest from the left.
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| Iron door items can be obtained from the newly added debug chests, mainly from the 13th slot of the 3rd chest from the left, and the 24th slot of the 6th chest from the left. |
| release | Debug chests no longer spawn, preventing oak door and iron door items from being obtained this way. |
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| 1.8 | Pre-release 2 ;) | Added pick block functionality. This changes the currently selected slot to any containing one of the otherwise-unobtainable door items, but does not allow it to be obtained if not already in the hotbar. |
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| Java Edition |
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| 1.2.5 | pre | Pick Block now returns the actually obtainable door items. |
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| 1.3.1 | 12w16a | Oak and iron door items can now be obtained in singleplayer worlds via the /give command using their respective numeric IDs. |
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| 1.7.2 | 13w37a | The direct item forms of oak and iron doors have been removed from the game. They can no longer exist as items in any way, only as a placed block. |
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| Pocket Edition Alpha |
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| v0.1.0 | Oak doors and iron doors both have extra, unobtainable item forms corresponding to their block IDs. They can be obtained via inventory editors, with oak doors using numeric item ID 64 and iron doors using numeric item ID 71.
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| Both door items place the bottom-half of their respective door type facing west. |
| v0.2.0 | Both door items now place full doors. |
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| v0.6.0 | Both door items once again place solely their respective bottom halves. |
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| v0.13.0 | build 1 | Spruce, birch, jungle, acacia, and dark oak doors all have extra, unobtainable item forms corresponding to their block IDs that can be obtained with inventory editing. Spruce doors use numeric item ID 193; birch doors use numeric item ID 194; jungle doors use numeric item ID 195; acacia doors use numeric item ID 196; and dark oak doors use numeric item ID 197. |
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| Bedrock Edition |
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| 1.16.0 | beta 1.16.0.51 | Added crimson and warped half door items. |
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Appearances
Oak Door
| Java Edition Infdev |
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| 20100607 | The oak door item uses this texture in inventories, when held in first person view or as a dropped item. |
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| 20100618 | The oak door item now uses this texture in inventories, when held in first person view or as a dropped item.
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| This is due to the oak door texture changing in this version. |
| Java Edition Alpha |
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| ? | The oak door item now uses the aforementioned texture when held in third person. |
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| Java Edition |
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| 1.4.2 | 12w34a | The oak door item now uses the aforementioned texture when in an item frame. |
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| 1.5 | 13w02a | The oak door item is now completely invisible in inventories.
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| The oak door item causes a game crash when held in first or third person view, as a dropped item or when in an item frame.
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| This is due to major texture storage changes in this version. |
| 13w03a | The oak door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
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| This is due to undefined texture error handling changes in this version. |
| 13w04a | The oak door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame. |
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| Pocket Edition Alpha |
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| v0.1.0 | The oak door item uses this texture in inventories, when held in first or third person view, or as a dropped item. |
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| v0.2.0 | Oak doors are now invisible in the inventory. |
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| v0.3.3 | Oak doors are once again visible in the inventory. |
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| v0.8.0 | build 1 | Oak door items now use the top-half of the texture. |
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| v0.9.0 | build 1 | The appearance of the oak door item now changes based on how the player interacts with any doors in the world, with four total appearances. Oak doors are now invisible when held in first or third-person view. |
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| build 11 | All changes to the appearance of the oak door item in build 1 have been reverted. |
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| v0.12.1 | build 7 | Oak door items once again use the bottom half for their appearance. |
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| v0.15.0 | build 1 | Oak door items once again use the top-half of the texture. |
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Iron Door
| Java Edition Alpha |
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| v1.0.1 | The iron door item uses this texture in inventories, when held in first person view or as a dropped item. |
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| ? | The iron door item now uses the aforementioned texture when held in third person. |
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| Java Edition |
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| 1.4.2 | 12w34a | The iron door item now uses the aforementioned texture when in an item frame. |
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| 1.5 | 13w02a | The iron door item is now completely invisible in inventories.
|
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| The iron door item causes a game crash when held in first or third person view, as a dropped item or when in an item frame.
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| This is due to major texture storage changes in this version. |
| 13w03a | The iron door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
|
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| This is due to undefined texture error handling changes in this version. |
| 13w04a | The iron door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame. |
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| Pocket Edition Alpha |
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| v0.1.0 | The oak door item uses this texture in inventories, when held in first or third person view, or as a dropped item. |
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| v0.2.0 | Iron doors are now invisible in the inventory. |
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| v0.2.1 alpha2 | Iron doors now use this texture when held in first or third person view or as a dropped item. |
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| v0.3.3 | Iron doors are once again visible in the inventory and have a red background. |
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| v0.8.0 | build 1 | Iron doors now use the top-half of the texture and no longer have a red background. |
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| v0.9.0 | build 1 | The appearance of the iron door item now changes based on how the player interacts with any doors in the world, with four total appearances. Iron doors are now invisible when held in first or third-person view. |
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| build 11 | All changes to the appearance of the iron door item in build 1 have been reverted. |
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| v0.12.1 | build 7 | Iron door items once again use the bottom half for their appearance. |
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| v0.15.0 | build 1 | Iron door items once again use the top-half of the texture. |
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Spruce Door
Birch Door
Jungle Door
Acacia Door
Dark Oak Door
Crimson Door
Warped Door
Names
Oak Door
- Java Edition
Item names did not exist prior to Beta 1.0.
- Beta 1.0 - 13w36b: Wooden Door
- (As block name, item does not exist) 13w37a - ?:
Wooden Door
- (As block name, item does not exist) ? and onwards:
Oak Door
- Bedrock Edition
Uncraftable items did not have visible displayed names prior to v0.5.0 alpha.
- v0.5.0 alpha - v0.10.5 alpha: Wooden Door
- v0.11.0 alpha build 1 - v0.14.3 alpha: tile.doorOak.name
- v0.15.0 alpha build 1 - ?: tile.wooden_door.name
Iron Door
- Java Edition
Item names did not exist prior to Beta 1.0.
- Beta 1.0 - 13w36b: Iron Door
- (As block name, item does not exist) 13w37a and onwards:
Iron Door
- Bedrock Edition
Uncraftable items did not have visible displayed names prior to v0.5.0 alpha.
- v0.5.0 alpha - ?: Iron Door
Spruce Door
- Bedrock Edition
- v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorSpruce.name
- v0.15.0 alpha build 1 - ?: tile.spruce_door.name
Birch Door
- Bedrock Edition
- v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorBirch.name
- v0.15.0 alpha build 1 - ?: tile.birch_door.name
Jungle Door
- Bedrock Edition
- v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorJungle.name
- v0.15.0 alpha build 1 - ?: tile.jungle_door.name
Acacia Door
- Bedrock Edition
- v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorAcacia.name
- v0.15.0 alpha build 1 - ?: tile.acacia_door.name
Dark Oak Door
- Bedrock Edition
- v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorDarkOak.name
- v0.15.0 alpha build 1 - ?: tile.dark_oak_door.name
Crimson Door
- Bedrock Edition
- Beta 1.16.0.51 - Beta 1.16.0.58: NO NAME
- Beta 1.16.0.59 - now: Crimson Door
Warped Door
- Bedrock Edition
- Beta 1.16.0.51 - Beta 1.16.0.58: NO NAME
- Beta 1.16.0.59 - now: Warped Door
References