Technical blocks/Doors


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Java Edition Infdev
20100607Oak doors have an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 64.
When placed, the bottom half of a door is placed instead. What data value this is is unknown.
Java Edition Alpha
v1.0.1The newly added iron door has an extra, unobtainable item form corresponding to its block ID. It can be obtained via inventory editors with numeric item ID 71.
When placed, the bottom half of a door is placed instead. What data value this is is unknown.
Java Edition Beta
1.6Test Build 3Oak door items can be obtained from the newly added debug chests, mainly from the 6th slot of the 3rd chest from the left, and the 17th slot of the 6th chest from the left.
Iron door items can be obtained from the newly added debug chests, mainly from the 13th slot of the 3rd chest from the left, and the 24th slot of the 6th chest from the left.
releaseDebug chests no longer spawn, preventing oak door and iron door items from being obtained this way.
1.8Pre-release 2 ;)Added pick block functionality. This changes the currently selected slot to any containing one of the otherwise-unobtainable door items, but does not allow it to be obtained if not already in the hotbar.
Java Edition
1.2.5prePick Block now returns the actually obtainable door items.
1.3.112w16aOak and iron door items can now be obtained in singleplayer worlds via the /give command using their respective numeric IDs.
1.7.213w37aThe direct item forms of oak and iron doors have been removed from the game. They can no longer exist as items in any way, only as a placed block.
Pocket Edition Alpha
v0.1.0Oak doors and iron doors both have extra, unobtainable item forms corresponding to their block IDs. They can be obtained via inventory editors, with oak doors using numeric item ID 64 and iron doors using numeric item ID 71.
Both door items place the bottom-half of their respective door type facing west.
v0.2.0Both door items now place full doors.
v0.6.0Both door items once again place solely their respective bottom halves.
v0.13.0build 1Spruce, birch, jungle, acacia, and dark oak doors all have extra, unobtainable item forms corresponding to their block IDs that can be obtained with inventory editing. Spruce doors use numeric item ID 193; birch doors use numeric item ID 194; jungle doors use numeric item ID 195; acacia doors use numeric item ID 196; and dark oak doors use numeric item ID 197.
Bedrock Edition
1.16.0beta 1.16.0.51Added crimson and warped half door items.

Appearances

Oak Door
Java Edition Infdev
20100607 The oak door item uses this texture in inventories, when held in first person view or as a dropped item.
20100618 The oak door item now uses this texture in inventories, when held in first person view or as a dropped item.
This is due to the oak door texture changing in this version.
Java Edition Alpha
?The oak door item now uses the aforementioned texture when held in third person.
Java Edition
1.4.212w34aThe oak door item now uses the aforementioned texture when in an item frame.
1.513w02a The oak door item is now completely invisible in inventories.
The oak door item causes a game crash when held in first or third person view, as a dropped item or when in an item frame.
This is due to major texture storage changes in this version.
13w03a The oak door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
This is due to undefined texture error handling changes in this version.
13w04a The oak door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
Pocket Edition Alpha
v0.1.0 The oak door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.2.0 Oak doors are now invisible in the inventory.
v0.3.3 Oak doors are once again visible in the inventory.
v0.8.0build 1 Oak door items now use the top-half of the texture.
v0.9.0build 1
The appearance of the oak door item now changes based on how the player interacts with any doors in the world, with four total appearances. Oak doors are now invisible when held in first or third-person view.
build 11 All changes to the appearance of the oak door item in build 1 have been reverted.
v0.12.1build 7 Oak door items once again use the bottom half for their appearance.
v0.15.0build 1 Oak door items once again use the top-half of the texture.
Iron Door
Java Edition Alpha
v1.0.1 The iron door item uses this texture in inventories, when held in first person view or as a dropped item.
?The iron door item now uses the aforementioned texture when held in third person.
Java Edition
1.4.212w34aThe iron door item now uses the aforementioned texture when in an item frame.
1.513w02a The iron door item is now completely invisible in inventories.
The iron door item causes a game crash when held in first or third person view, as a dropped item or when in an item frame.
This is due to major texture storage changes in this version.
13w03a The iron door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
This is due to undefined texture error handling changes in this version.
13w04a The iron door item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.
Pocket Edition Alpha
v0.1.0 The oak door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.2.0 Iron doors are now invisible in the inventory.
v0.2.1 alpha2 Iron doors now use this texture when held in first or third person view or as a dropped item.
v0.3.3 Iron doors are once again visible in the inventory and have a red background.
v0.8.0build 1 Iron doors now use the top-half of the texture and no longer have a red background.
v0.9.0build 1
The appearance of the iron door item now changes based on how the player interacts with any doors in the world, with four total appearances. Iron doors are now invisible when held in first or third-person view.
build 11 All changes to the appearance of the iron door item in build 1 have been reverted.
v0.12.1build 7 Iron door items once again use the bottom half for their appearance.
v0.15.0build 1 Iron door items once again use the top-half of the texture.
Spruce Door
Pocket Edition Alpha
v0.13.0build 1 The spruce door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.15.0build 1 Spruce door items now use the top half of the spruce door texture.
Birch Door
Pocket Edition Alpha
v0.13.0build 1 The birch door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.15.0build 1 Birch door items now use the top half of the birch door texture.
Jungle Door
Pocket Edition Alpha
v0.13.0build 1 The jungle door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.15.0build 1 Jungle door items now use the top half of the jungle door texture.
Acacia Door
Pocket Edition Alpha
v0.13.0build 1 The acacia door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.15.0build 1 Acacia door items now use the top half of the acacia door texture.
Dark Oak Door
Pocket Edition Alpha
v0.13.0build 1 The dark oak door item uses this texture in inventories, when held in first or third person view, or as a dropped item.
v0.15.0build 1 Dark oak door items now use the top half of the dark oak door texture.
Crimson Door
Bedrock Edition
1.16.0beta 1.16.0.51 Added crimson door items. This texture is used when in the players inventory and/or hotbar.
1.16.0beta 1.16.0.57 The texture has been changed to this.
1.16.0beta 1.16.0.59 Crimson door items now use this texture when in the players inventory/hotbar or as a dropped item.
1.16.0beta 1.16.0.63 The texture has been changed for the final time.
Warped Door
Bedrock Edition
1.16.0beta 1.16.0.51 Added warped door items. This texture is used when in the players inventory and/or hotbar.
1.16.0beta 1.16.0.57 The texture has been changed to this.
1.16.0beta 1.16.0.59 Warped door items now use this texture when in the players inventory/hotbar or as a dropped item.
1.16.0beta 1.16.0.63 The texture has been changed for the final time.

Names

Oak Door
Java Edition

Item names did not exist prior to Beta 1.0.

  • Beta 1.0 - 13w36b: Wooden Door
  • (As block name, item does not exist) 13w37a - ?: Wooden Door
  • (As block name, item does not exist) ? and onwards: Oak Door
Bedrock Edition

Uncraftable items did not have visible displayed names prior to v0.5.0 alpha.

  • v0.5.0 alpha - v0.10.5 alpha: Wooden Door
  • v0.11.0 alpha build 1 - v0.14.3 alpha: tile.doorOak.name
  • v0.15.0 alpha build 1 - ?: tile.wooden_door.name
Iron Door
Java Edition

Item names did not exist prior to Beta 1.0.

  • Beta 1.0 - 13w36b: Iron Door
  • (As block name, item does not exist) 13w37a and onwards: Iron Door
Bedrock Edition

Uncraftable items did not have visible displayed names prior to v0.5.0 alpha.

  • v0.5.0 alpha - ?: Iron Door
Spruce Door
Bedrock Edition
  • v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorSpruce.name
  • v0.15.0 alpha build 1 - ?: tile.spruce_door.name
Birch Door
Bedrock Edition
  • v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorBirch.name
  • v0.15.0 alpha build 1 - ?: tile.birch_door.name
Jungle Door
Bedrock Edition
  • v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorJungle.name
  • v0.15.0 alpha build 1 - ?: tile.jungle_door.name
Acacia Door
Bedrock Edition
  • v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorAcacia.name
  • v0.15.0 alpha build 1 - ?: tile.acacia_door.name
Dark Oak Door
Bedrock Edition
  • v0.13.0 alpha build 1 - v0.14.3 alpha: tile.doorDarkOak.name
  • v0.15.0 alpha build 1 - ?: tile.dark_oak_door.name
Crimson Door
Bedrock Edition
  • Beta 1.16.0.51 - Beta 1.16.0.58: NO NAME
  • Beta 1.16.0.59 - now: Crimson Door
Warped Door
Bedrock Edition
  • Beta 1.16.0.51 - Beta 1.16.0.58: NO NAME
  • Beta 1.16.0.59 - now: Warped Door

References