Sculk Sensor/Sounds

Java Edition:

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Sculk Sensor clicksBlocksWhen a sculk sensor detects a vibrationblock.sculk_sensor.clickingsubtitles.block.sculk_sensor.clicking0.730.8-1.016
​Sculk Sensor stops clickingBlocksWhen a sculk sensor deactivatesblock.sculk_sensor.clicking_stopsubtitles.block.sculk_sensor.clicking_stop0.620.8-1.016
​Amethyst resonatesBlocksWhen an amethyst block re-emits a vibrationblock.amethyst_block.resonatesubtitles.block.amethyst_block.resonate1.0varies[sound 1]48
  1. Picks number from 0, 0, 2, 4, 6, 7, 9, 10, 12, 14, 15, 18, 19, 21, 22, or 24 using the vibration's signal strength, and applies 2n1212. It uses the same equation that note blocks do.

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
BlocksWhen a sculk sensor detects a vibrationpower.on.sculk_sensor0.730.8-1.2
BlocksWhen a sculk sensor deactivatespower.off.sculk_sensor0.620.8-1.2
BlocksWhen an amethyst block re-emits a vibrationresonate.amethyst_block3.0varies[sound 1]
NoneNoneUndefined sound eventblock.sculk_sensor.clicking1.00.73
NoneUndefined sound eventblock.sculk_sensor.clicking_stop1.00.62
  1. Uses the same system as Java Edition.