End sky

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The End sky is an inverted cube rendered in the End dimension.

Description

The End sky is rendered in any dimension which uses the dimension effect associated with the End. Much like the panorama, six texture planes are rendered in a cube surrounding the camera. The texture is repeated 16 times to an edge, for a total of 256 instances of the texture per face (1536 for the entire cube).

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The texture file will always point to environment/end_sky, and cannot be customized on a per-dimension basis. In addition, the graphic will also be rendered much darker in-game; in Java Edition this is due to it being tinted a dark gray (
 #282828
). In Bedrock Edition, the Night Vision effect will cause it to render brighter.

End flash

If the user had turned on Vibrant Visuals, an End flash appears. It makes the sky periodically emit purple glow and play various sounds.

Sounds
SoundSourceDescriptionResource locationVolumePitch
WeatherWhen an End flash occursambient.weather.the_end_light_flash6.2500.80-1.0

History

Java Edition
1.0.0Beta 1.9 Prerelease 4The End dimension, added in this version, has this unique skybox.
1.3.112w25aThe End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.
Pocket Edition
1.0.0alpha 0.17.0.1The End dimension, added in this version, has this unique skybox.
Bedrock Edition
1.21.90Preview 1.21.90.20Vibrant Visuals are now available. As such, the End flash is now visible.
?The End flash was not visible.
Preview 1.21.90.23The End flash is now visible again in the End.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU9CU11.001.001.00Patch 11.0.1The End dimension, added in this version, has this unique skybox.
New Nintendo 3DS Edition
1.7.10The End dimension, added in this version, has this unique skybox.

Old iteration

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Gallery

Textures

Screenshots

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