Good morning! I have a character in my novel who I would like to start out as unsure of her place in the group but develops into one of the leaders if not the leader.
The setting is post-apocalyptic fantasy, rural to small town, and they also have some magic. The character is a creative type (artist, bard, playwright, etc), and does things like negotiating trades at market, so she is not a fighter build. The villains are superpowered so she can't just make a show of physical strength and bravery.
So as time goes on, I would like her to take on more of a role as leader, but not in a military way of giving commands that aren't questioned. Also, she gets injured, and for a while, can't go out running into danger.
In what ways can she lead? What can she do creatively? What traits make a less-obvious leader? What lessons can she learn about leadership? How can she develop relationships that make people want to agree to what she thinks the group should do?
Note also that all the other characters are very capable at their specialties. Their village trained them all in survival skills. As I have been working on my draft, I'm finding that since the other characters are so capable, they all put in their own opinions and decide what to do without much need for leadership, especially getting closer to the end where a lot of relationship conflicts are getting worked out. In what ways could the artist girl improve on group decisions? I'm also thinking of having more actions, less talking heads, as they make plans?
Any suggestions welcome, including what to avoid, what makes a bad or unbelievable leader.